feat(hero&skill): 新增击晕控制相关技能与属性支持

1. 新增击晕率属性计算与驻场加成逻辑
2. 重构冰冻相关英雄为击晕控制英雄
3. 完善技能描述显示与配置参数
4. 更新UI预制体 sprite 配置(仅为资源变更)
This commit is contained in:
panFD
2026-06-12 22:12:35 +08:00
parent 8fca560efd
commit 092d0e4371
7 changed files with 49 additions and 35 deletions

View File

@@ -351,18 +351,18 @@
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 0,
"g": 0,
"b": 0,
"a": 88
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_spriteFrame": {
"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@1be8d",
"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@b9538",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
"_fillType": 0,
"_sizeMode": 1,
"_sizeMode": 0,
"_fillCenter": {
"__type__": "cc.Vec2",
"x": 0,
@@ -372,7 +372,10 @@
"_fillRange": 0,
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": null,
"_atlas": {
"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73",
"__expectedType__": "cc.SpriteAtlas"
},
"_id": ""
},
{