feat(hero&skill): 新增击晕控制相关技能与属性支持
1. 新增击晕率属性计算与驻场加成逻辑 2. 重构冰冻相关英雄为击晕控制英雄 3. 完善技能描述显示与配置参数 4. 更新UI预制体 sprite 配置(仅为资源变更)
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@@ -351,18 +351,18 @@
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"_dstBlendFactor": 4,
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"_color": {
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"__type__": "cc.Color",
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"r": 0,
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"g": 0,
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"b": 0,
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"a": 88
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"r": 255,
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"g": 255,
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"b": 255,
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"a": 255
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},
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"_spriteFrame": {
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"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@1be8d",
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"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@b9538",
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"__expectedType__": "cc.SpriteFrame"
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},
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"_type": 0,
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"_fillType": 0,
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"_sizeMode": 1,
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"_sizeMode": 0,
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"_fillCenter": {
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"__type__": "cc.Vec2",
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"x": 0,
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@@ -372,7 +372,10 @@
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"_fillRange": 0,
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"_isTrimmedMode": true,
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"_useGrayscale": false,
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"_atlas": null,
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"_atlas": {
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"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73",
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"__expectedType__": "cc.SpriteAtlas"
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},
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"_id": ""
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},
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{
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