refactor(技能系统): 移除事件通信,直接调用方法添加技能

- 删除 HeroSkillsComp 中监听 GameEvent.UseSkillCard 的代码
- 在 MissionCardComp 中直接调用 HeroSkillsComp.addSkill() 方法
- 简化组件间通信方式,避免不必要的事件派发
This commit is contained in:
panw
2026-02-03 09:14:18 +08:00
parent 78647eda29
commit 031b91311a
2 changed files with 3 additions and 20 deletions

View File

@@ -45,20 +45,11 @@ export class HeroSkillsComp extends ecs.Comp {
ai_timer: number = 0;
onLoad() {
oops.message.on(GameEvent.UseSkillCard, this.onUseSkillCard, this);
}
onDestroy() {
oops.message.off(GameEvent.UseSkillCard, this.onUseSkillCard, this);
}
private onUseSkillCard(event: string, args: any) {
const attrsComp = this.ent.get(HeroAttrsComp);
if (!attrsComp || !attrsComp.is_master) return;
const s_uuid = args as number;
console.log(`[HeroSkills] 收到技能选择事件,添加技能 ID: ${s_uuid}`);
this.addSkill(s_uuid, HSSet.skill);
}
// ==================== 辅助方法 ====================
@@ -280,7 +271,6 @@ export class HeroSkillsComp extends ecs.Comp {
}
reset() {
oops.message.off(GameEvent.UseSkillCard, this.onUseSkillCard, this);
this.skills = {};
}
setMaxAuto(on: boolean) {