feat(skill/atk): 调整普攻技能的视觉表现与资源配置
更新atk_c1至atk_c5预制体的缩放、位置、颜色与尺寸参数 关闭部分技能的灰度显示效果,替换精灵帧与动画资源 删除旧版atkc3动画文件,更新相关meta配置的uuid
This commit is contained in:
@@ -1,140 +0,0 @@
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@@ -1,13 +0,0 @@
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@@ -108,8 +108,8 @@
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@@ -108,8 +108,8 @@
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@@ -95,7 +95,7 @@
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@@ -108,8 +108,8 @@
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@@ -136,7 +136,7 @@
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@@ -167,13 +167,13 @@
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@@ -254,12 +254,12 @@
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"playOnLoad": true,
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@@ -2,7 +2,7 @@
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@@ -136,7 +136,7 @@
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@@ -167,13 +167,13 @@
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@@ -187,7 +187,7 @@
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@@ -254,12 +254,12 @@
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@@ -2,7 +2,7 @@
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@@ -108,8 +108,8 @@
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@@ -136,7 +136,7 @@
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@@ -167,13 +167,13 @@
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"_dstBlendFactor": 4,
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"r": 255,
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@@ -254,12 +254,12 @@
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@@ -2,7 +2,7 @@
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "b7ad767f-ed28-48ac-b352-4d6c34184b34",
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"files": [
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],
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@@ -209,7 +209,7 @@ export const SkillSet: Record<number, SkillConfig> = {
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* 6010 箭矢黄 击晕取向
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**/
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6001: {
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uuid: 6001, name: "普通攻击", sp_name: "atk_c5", icon: "1026", TGroup: TGroup.Enemy, readyAnm: "", endAnm: "", act: "atk",
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uuid: 6001, name: "普通攻击", sp_name: "atk_c2", icon: "1026", TGroup: TGroup.Enemy, readyAnm: "", endAnm: "", act: "atk",
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DTType: DTType.single, ap: 100, hit_count: 1, hitcd: 0.2, speed: 720, with: 0, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.Melee,
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RType: RType.linear, EType: EType.collision, info: "造成攻击力100%的伤害",
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},
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