feat: 新增水球技能并调整英雄技能配置

- 新增水球技能资源文件、动画及配置项
- 调整盾战士、圣骑士、牧师等英雄的技能触发条件
- 更新技能说明文档,补充攻击类型和特殊效果描述
- 微调技能准备动画的垂直位置
- 为护盾buff动画添加新的精灵帧序列
This commit is contained in:
walkpan
2026-04-20 20:28:58 +08:00
parent 827d79d266
commit 0101b40c20
13 changed files with 937 additions and 108 deletions

View File

@@ -0,0 +1,100 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "ball_water",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 12,
"speed": 1,
"wrapMode": 2,
"enableTrsBlending": false,
"_duration": 0.3333333333333333,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 7
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 5
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
{
"__id__": 4
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.HierarchyPath",
"path": "Node"
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 6
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [
0,
0.08333333333333333,
0.16666666666666666,
0.25
],
"_values": [
{
"__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@59cfc",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@b5811",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@bb70c",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@b6fe2",
"__expectedType__": "cc.SpriteFrame"
}
]
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -0,0 +1,13 @@
{
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
"uuid": "5265fa87-fcc8-44ee-8235-9148cbe268fb",
"files": [
".cconb"
],
"subMetas": {},
"userData": {
"name": "ball_water"
}
}