Files
heros/assets/script/game/monster/CSkillComp.ts
2024-08-21 08:40:25 +08:00

51 lines
1.7 KiB
TypeScript

import { _decorator } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@ccclass('CSkillComp')
@ecs.register('CSkill', false)
export class CSkillComp extends CCComp {
//持续时间
in_time: Timer = new Timer(5)
is_destroy:boolean = false;
camp:number = 1;
/** 视图层逻辑代码分离演示 */
start() {
// var entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象
// this.on(ModuleEvent.Cmd, this.onHandler, this);
}
protected update(dt: number): void {
if (this.in_time.update(dt)) {
if (this.is_destroy) {
return
}
this.to_destroy()
}
}
/** 全局消息逻辑处理 */
// private onHandler(event: string, args: any) {
// switch (event) {
// case ModuleEvent.Cmd:
// break;
// }
// }
to_destroy() {
this.is_destroy = true
// console.log("CSkillComp toDestroy");
if (this.node.isValid) {
// console.log("CSkillComp.node.isValid");
setTimeout(() => {
// console.log("CSkillComp.node.destroy",this);
this.node.destroy()
}, 10);
}
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}