Files
heros/assets/script/game/map/VictoryComp.ts
2024-12-17 10:12:36 +08:00

80 lines
2.6 KiB
TypeScript

import { _decorator, Label ,v3} from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { smc } from "../common/SingletonModuleComp";
import { HeroViewComp } from "../hero/HeroViewComp";
import { BossViewComp } from "../Boss/BossViewComp";
import { RandomManager } from "../../../../extensions/oops-plugin-framework/assets/core/common/random/RandomManager";
import { MissionReward } from "../common/config/MissionSet";
import { Items } from "../common/config/Items";
import { Item } from "./Item";
import { UIID } from "../common/config/GameUIConfig";
import { PopViewParams, UICallbacks } from "../../../../extensions/oops-plugin-framework/assets/core/gui/layer/Defines";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@ccclass('VictoryComp')
@ecs.register('Victory', false)
export class VictoryComp extends CCComp {
reward_lv:number=1
reward_num:number=2
/** 视图层逻辑代码分离演示 */
start() {
}
onAdded(args: any) {
console.log("VictoryComp onAdded",args)
let items=smc.items
if(smc.vmdata.gold.x1 > 0) this.node.getChildByName("items").getChildByName("gold").active=true
if(smc.vmdata.skp.x1 > 0) this.node.getChildByName("items").getChildByName("skp").active=true
if(smc.vmdata.exp.x1 > 0) this.node.getChildByName("items").getChildByName("exp").active=true
}
do_x10(){
console.log("do_x10",smc.vmdata)
for (let i in smc.items) {
smc.items[i].num+=smc.items[i].x10
}
this.clear_x1()
this.reset();
}
do_x1(){
console.log("x1",smc.vmdata)
this.clear_x1()
this.reset();
}
clear_x1(){
for (let i in smc.items) {
smc.items[i].x1=smc.items[i].x10=0
}
for (let i in smc.skills) {
smc.skills[i].x1=smc.skills[i].x10=0
}
for (let i in smc.heros) {
smc.heros[i].x1=smc.heros[i].x10=0
}
console.log("clear_x1",smc.items,smc.skills,smc.heros)
}
end_mission(){
}
item_show(e:any,val:any){
console.log("item_show",val)
oops.gui.open(UIID.ItemInfo, Items[val]);
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
oops.gui.remove(UIID.Victory, false);
}
}