Files
heros/assets/script/game/map/MapMonsterComp.ts

49 lines
1.8 KiB
TypeScript

import { _decorator ,Vec3,v3, Prefab, instantiate,Node} from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer";
import { BoxSet, GameSet } from "../common/config/BoxSet";
import { smc } from "../common/SingletonModuleComp";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { MapViewScene } from "./view/MapViewScene";
import { MissionSet,MissionNum,MonsetList, BossList } from "../common/config/MissionSet";
import { RandomManager } from "../../../../extensions/oops-plugin-framework/assets/core/common/random/RandomManager";
import { Role } from "../Role/Role";
import { Hero } from "../hero/Hero";
import { HeroModelComp } from "../hero/HeroModelComp";
import { Mon } from "../mon/Mon";
import { MonModelComp } from "../mon/MonModelComp";
import { Boss} from "../Boss/Boss";
import { UIID } from "../common/config/GameUIConfig";
import { Talents } from "../common/config/TalentSet";
import { HeroViewComp } from "../hero/HeroViewComp";
import { HeroSet } from "../common/config/heroSet";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@ccclass('MapMonsterComp')
@ecs.register('MapMonster', false)
export class MapMonsterComp extends CCComp {
onLoad(){
// 监听全局事件
}
start() {
}
protected update(dt: number): void {
}
/** 视图层逻辑代码分离演示 */
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}