Files
heros/assets/script/game/monster/BaseMonsterModel.ts
2024-07-29 11:05:17 +08:00

41 lines
973 B
TypeScript

/*
* @Author: dgflash
* @Date: 2021-11-18 15:56:01
* @LastEditors: dgflash
* @LastEditTime: 2022-08-17 13:43:25
*/
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { Monster } from "./Monster";
/**
* 角色属性数据
*/
@ecs.register('BaseMonsterModel')
export class BaseMonsterModel extends ecs.Comp {
/** 角色编号 */
hp: number = 100;
/** 角色名 */
name: string = "base monster";
/** */
reset() {
this.hp = 100;
this.name = "";
}
}
@ecs.register('Monster')
export class MonsterUpgradeSystem extends ecs.ComblockSystem implements ecs.IEntityEnterSystem {
filter(): ecs.IMatcher {
return ecs.allOf(BaseMonsterModel);
}
entityEnter(e: Monster): void {
let MonsterModel = e.MonsterModel;
MonsterModel.name = "base monster"
console.log("MonsterUpgradeSystem", e);
e.remove(BaseMonsterModel);
}
}