Files
heros/assets/script/game/gui/InfoBox.ts
2024-09-05 10:54:28 +08:00

51 lines
1.9 KiB
TypeScript

import { instantiate, Prefab, Vec3 } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { InfoBoxCom } from "./InfoBoxCom";
import { smc } from "../common/SingletonModuleComp";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
/** InfoBox 模块 */
@ecs.register(`InfoBox`)
export class InfoBox extends ecs.Entity {
/** ---------- 数据层 ---------- */
// InfoBoxModel!: InfoBoxModelComp;
/** ---------- 业务层 ---------- */
// InfoBoxBll!: InfoBoxBllComp;
/** ---------- 视图层 ---------- */
InfoBoxView!: InfoBoxCom
/** 实始添加的数据层组件 */
protected init() {
// this.addComponents<ecs.Comp>();
}
load(pos: Vec3 = Vec3.ZERO,uuid:number=101,prefab_path:string) {
var path = "game/gui/"+prefab_path;
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
var scene = smc.map.MapView.scene;
node.parent = scene.SkillLayer!.node!;
node.setPosition(pos)
// console.log(node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite))
// const url = 'game/heros/player';
// resources.load(url, SpriteAtlas, (err: any, atlas) => {
// const sprite = node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite);
// sprite.spriteFrame = atlas.getSpriteFrame(RoleSet[uuid].path);
// });
// var rv = node.getComponent(MonsterViewComp)!;
// this.add(rv);
var mv = node.getComponent(InfoBoxCom)!;
this.add(mv);
}
/** 模块资源释放 */
destroy() {
// 注: 自定义释放逻辑,视图层实现 ecs.IComp 接口的 ecs 组件需要手动释放
this.remove(InfoBoxCom);
super.destroy();
}
}