Files
heros/assets/script/game/common/config/BoxSet.ts
2024-08-29 23:59:27 +08:00

43 lines
843 B
TypeScript

/*
* @Author: dgflash
* @Date: 2021-11-23 15:28:39
* @LastEditors: dgflash
* @LastEditTime: 2022-01-26 16:42:00
*/
/** 碰撞分组 */
export enum BoxSet {
//物理碰撞tag
SKILL_TAG=8,
ATK_RANGE = 4,
DEFAULT = 1,
MONSTER = 2,
HERO = 4,
MONSTER_SKILL = 8,
HERO_SKILL = 16,
PLAYER=32,
BOSS=64,
BOX_WIDTH = 64,
BOX_HEIGHT = 64,
//地图边界
LETF_END = -420,
RIGHT_END = 420,
HERO_START = -260,
MONSTER_START = 300,
END_POINT = 360,
//游戏地平线
GAME_LINE = 10,
CSKILL_X = 320,
CSKILL_Y = 200,
//攻击距离
ATK_RANGE_X = 85,
MOVE_RANGE_X = 20,
MAX_SKILL_SY = 50,
MAX_SKILL_BY = 80,
}
export enum GameSet {
ATK_TO_ATK_RATIO=0.1,
ATK_TO_HP_RATIO=0.2,
ATK_TO_SHIELD_RATIO=2
}