Files
heros/assets/script/game/map/SIconComp.ts
2025-11-01 15:02:31 +08:00

28 lines
1.1 KiB
TypeScript

import { _decorator, Sprite, SpriteFrame } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { SkillSet } from "../common/config/SkillSet";
import { oops } from "db://oops-framework/core/Oops";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@ccclass('SIconCompComp')
@ecs.register('SIconComp', false)
export class SIconCompComp extends CCComp {
/** 视图层逻辑代码分离演示 */
start() {
// var entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象
// this.on(ModuleEvent.Cmd, this.onHandler, this);
}
update_data(s_uuid:number){
let skill_data = SkillSet[s_uuid]
this.node.getChildByName("icon").getComponent(Sprite).spriteFrame = oops.res.get("game/heros/cards/"+skill_data.icon, SpriteFrame)
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}