91 lines
2.8 KiB
TypeScript
91 lines
2.8 KiB
TypeScript
/*
|
||
* @Author: dgflash
|
||
* @Date: 2021-07-03 16:13:17
|
||
* @LastEditors: dgflash
|
||
* @LastEditTime: 2022-08-17 13:46:25
|
||
*/
|
||
import { _decorator ,v3,Vec3} from "cc";
|
||
import { oops } from "../../../../../extensions/oops-plugin-framework/assets/core/Oops";
|
||
import { ecs } from "../../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||
import { CCVMParentComp } from "../../../../../extensions/oops-plugin-framework/assets/module/common/CCVMParentComp";
|
||
import { UIID } from "../../common/config/GameUIConfig";
|
||
import { smc } from "../../common/SingletonModuleComp";
|
||
import { GameMap } from "../../map/GameMap";
|
||
const { ccclass, property } = _decorator;
|
||
|
||
/** 游戏资源加载 */
|
||
@ccclass('LoadingViewComp')
|
||
@ecs.register('LoadingView', false)
|
||
export class LoadingViewComp extends CCVMParentComp {
|
||
/** VM 组件绑定数据 */
|
||
data: any = {
|
||
/** 加载资源当前进度 */
|
||
finished: 0,
|
||
/** 加载资源最大进度 */
|
||
total: 0,
|
||
/** 加载资源进度比例值 */
|
||
progress: "",
|
||
/** 加载流程中提示文本 */
|
||
prompt: ""
|
||
};
|
||
|
||
private progress: number = 0;
|
||
|
||
reset(): void {
|
||
// 获取用户信息的多语言提示文本
|
||
this.data.prompt = oops.language.getLangByID("loading_load_player");
|
||
|
||
// 关闭加载界面
|
||
oops.gui.remove(UIID.Loading);
|
||
|
||
// 释放加载界面资源
|
||
oops.res.releaseDir("loading");
|
||
|
||
// 加载地图
|
||
var map = ecs.getEntity<GameMap>(GameMap);
|
||
map.load();
|
||
smc.map = map;
|
||
oops.gui.open(UIID.Role_Controller)
|
||
}
|
||
|
||
start() {
|
||
this.loadRes();
|
||
}
|
||
/** 加载资源 */
|
||
private async loadRes() {
|
||
this.data.progress = 0;
|
||
this.loadCustom();
|
||
this.loadGameRes();
|
||
}
|
||
|
||
/** 加载游戏本地JSON数据(自定义内容) */
|
||
private loadCustom() {
|
||
// 加载游戏本地JSON数据的多语言提示文本
|
||
this.data.prompt = oops.language.getLangByID("loading_load_json");
|
||
}
|
||
|
||
/** 加载初始游戏内容资源 */
|
||
private loadGameRes() {
|
||
// 加载初始游戏内容资源的多语言提示文本
|
||
this.data.prompt = oops.language.getLangByID("loading_load_game");
|
||
|
||
oops.res.loadDir("game", this.onProgressCallback.bind(this), this.onCompleteCallback.bind(this));
|
||
}
|
||
|
||
/** 加载进度事件 */
|
||
private onProgressCallback(finished: number, total: number, item: any) {
|
||
this.data.finished = finished;
|
||
this.data.total = total;
|
||
|
||
var progress = finished / total;
|
||
if (progress > this.progress) {
|
||
this.progress = progress;
|
||
this.data.progress = (progress * 100).toFixed(2);
|
||
}
|
||
}
|
||
|
||
/** 加载完成事件 */
|
||
private onCompleteCallback() {
|
||
this.ent.remove(LoadingViewComp);
|
||
}
|
||
} |