Files
heros/assets/script/game/skills/BuffCom.ts
2025-01-08 17:19:22 +08:00

36 lines
1.0 KiB
TypeScript

import { _decorator, Component, Node, tween, Vec3 } from 'cc';
import { SkillCom } from './SkillCom';
import { HeroViewComp } from '../hero/HeroViewComp';
import { smc } from '../common/SingletonModuleComp';
const { ccclass, property } = _decorator;
@ccclass('BuffCom')
export class BuffCom extends Component {
cd:number = 0;
base:SkillCom = null
start() {
this.base =this.node.getComponent(SkillCom)
tween(this.node).to( this.base.in_time,
{ position: new Vec3(this.node.position.x,this.node.position.y) },
{
onComplete: (target?: object) => {
this.base.is_destroy=true
},
}
).start();
}
update(deltaTime: number) {
if(smc.mission.pause) return
this.cd+=deltaTime
if(this.cd>=this.base.cd){
// this.node.setPosition(v3(-1000,0,0))
this.node.active = false
this.node.active = true
this.cd=0
}
}
}