Files
heros/assets/script/game/skills/TooltipCom.ts
2024-08-26 17:33:14 +08:00

56 lines
2.3 KiB
TypeScript

import { _decorator,Collider2D ,Contact2DType,v3,IPhysics2DContact,Vec3, tween, Label,resources,SpriteFrame,Sprite} from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { BoxSet } from "../common/config/BoxSet";
import { smc } from "../common/SingletonModuleComp";
import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@ccclass('TooltipCom')
@ecs.register('TooltipView', false)
export class TooltipCom extends CCComp {
/** 视图层逻辑代码分离演示 */
// start() {
// // var entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象
// // this.on(ModuleEvent.Cmd, this.onHandler, this);
// }
type:number = 1;
value:string = "";
icon:string = "";
alive_time:number = 0.3;
start() {
switch(this.type){
case 1:
this.node.getChildByName("loss_life").getChildByName("hp").getComponent(Label).string = this.value;
this.node.getChildByName("loss_life").active=true;
case 2:
this.node.getChildByName("add_life").getChildByName("hp").getComponent(Label).string = this.value;
this.node.getChildByName("add_life").active=true;
break
case 3:
resources.load("game/heros/skill/"+this.icon, SpriteFrame, (err, spriteFrame) => {
this.node.getChildByName("skill").getChildByName("icon").getComponent(Sprite).spriteFrame = spriteFrame;
});
this.node.getChildByName("skill").active=true;
break
}
}
update(deltaTime: number) {
this.node.setPosition(v3(this.node.position.x,this.node.position.y+deltaTime*10))
if(this.alive_time >=0){
this.alive_time -= deltaTime;
}else{
this.ent.destroy();
}
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}