Files
heros/assets/script/game/map/ItemComp.ts

28 lines
974 B
TypeScript

import { _decorator, CCInteger, Label, resources, Sprite, SpriteAtlas } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { Items } from "../common/config/Items";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { UIID } from "../common/config/GameUIConfig";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@ccclass('ItemComp')
@ecs.register('ItemComp', false)
export class ItemComp extends CCComp {
i_uuid:number = 0;
num:number = 0;
start() {
//todo 设定icon 显示
}
show_info(){
oops.gui.open(UIID.ItemInfo, {uuid:this.i_uuid,type:0});
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}