Files
heros/assets/script/game/hero/HChipComp.ts

41 lines
1.3 KiB
TypeScript

import { _decorator, Component, Label, Node, resources, Sprite, SpriteAtlas } from 'cc';
import { HeroInfo } from '../common/config/heroSet';
import { oops } from '../../../../extensions/oops-plugin-framework/assets/core/Oops';
import { UIID } from '../common/config/GameUIConfig';
import { Items } from '../common/config/Items';
const { ccclass, property } = _decorator;
@ccclass('HChipComp')
export class HChipComp extends Component {
h_uuid:number=0
num:number=0
lv:number=0
start() {
}
update(deltaTime: number) {
}
show_info(){
if(this.node.parent.name=="reward") return
oops.gui.open(UIID.ItemInfo, {uuid:this.h_uuid,type:2});
}
update_data(uuid:number,num:number=0){
this.h_uuid = uuid;
var icon_path = "game/heros/herois"
resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
const sprite = this.node.getChildByName("hero").getChildByName("icon").getComponent(Sprite);
sprite.spriteFrame = atlas.getSpriteFrame(HeroInfo[uuid].path);
});
if(num > 0){
this.node.getChildByName("num").getComponent(Label).string = num.toString();
}else{
this.node.getChildByName("num").getComponent(Label).string = "";
}
}
}