96 lines
3.4 KiB
TypeScript
96 lines
3.4 KiB
TypeScript
import { _decorator, instantiate, Prefab, resources, Sprite, SpriteAtlas, UITransform } from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
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import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
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import { smc } from "../common/SingletonModuleComp";
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import { GameEvent } from "../common/config/GameEvent";
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import { HeroPageComp } from "./HeroPageComp";
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const { ccclass, property } = _decorator;
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/** 视图层对象 */
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@ccclass('MissionHomeComp')
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@ecs.register('MissionHome', false)
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export class MissionHomeComp extends CCComp {
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protected onLoad(): void {
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this.on(GameEvent.MissionEnd,this.mission_end,this)
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}
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/** 视图层逻辑代码分离演示 */
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start() {
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this.home_active()
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}
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start_mission() {
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oops.message.dispatchEvent(GameEvent.MissionStart, {})
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this.node.active=false;
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}
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mission_end(){
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this.home_active()
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}
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home_active(){
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this.uodate_data()
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this.node.active=true
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this.btn_func("","fight")
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oops.message.dispatchEvent(GameEvent.UpdateHero, {})
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}
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uodate_data(){
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}
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isWxClient(){
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return typeof wx !== 'undefined' && typeof (wx as any).getSystemInfoSync === 'function';
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}
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btn_func(e:string,data:any){
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// console.log("[MissionHomeComp]:btn_func",e,data)
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let page_heros=this.node.getChildByName("heros_page")
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let page_shop=this.node.getChildByName("shop_page")
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// let page_fight=this.node.getChildByName("fight_page")
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// let page_skill=this.node.getChildByName("skill_page")
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// let page_set=this.node.getChildByName("set_page")
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let btns=this.node.getChildByName("btns")
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let btn_shop =btns.getChildByName("shop")
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let btn_heros =btns.getChildByName("heros")
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let btn_fight =btns.getChildByName("fight")
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let btn_skill =btns.getChildByName("skill")
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let btn_set =btns.getChildByName("set")
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btn_shop.getChildByName("act").active=false
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btn_heros.getChildByName("act").active=false
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btn_fight.getChildByName("act").active=false
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btn_skill.getChildByName("act").active=false
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btn_set.getChildByName("act").active=false
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page_heros.active=false
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page_shop.active=false
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switch(data){
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case "shop":
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page_shop.active=true
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btn_shop.getChildByName("act").active=true
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break
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case "heros":
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page_heros.active=true
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let page_heros_com=page_heros.getComponent(HeroPageComp)!
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page_heros_com.update_heros()
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btn_heros.getChildByName("act").active=true
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break
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case "fight":
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btn_fight.getChildByName("act").active=true
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break
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case "skill":
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btn_skill.getChildByName("act").active=true
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break
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case "set":
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btn_set.getChildByName("act").active=true
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break
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default:
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btn_fight.getChildByName("act").active=true
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break
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}
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}
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/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
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reset() {
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this.node.destroy();
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}
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} |