Files
heros/assets/script/game/skills/LineCom.ts
2025-01-03 16:43:03 +08:00

34 lines
1.1 KiB
TypeScript

import { _decorator, Component, Node, tween, v3, Vec3 } from 'cc';
import { SkillCom } from './SkillCom';
const { ccclass, property } = _decorator;
@ccclass('LineCom')
export class LineCom extends Component {
start() {
let base =this.node.getComponent(SkillCom)
let time = 720 / base.speed;
let squaredDistance = base.t_pos.x * base.t_pos.x + base.t_pos.y * base.t_pos.y;
let distance = Math.sqrt(squaredDistance);
time = distance / base.speed;
let e_pos=v3(this.node.position.x+base.t_pos.x,this.node.position.y+base.t_pos.y)
// console.log("skill tx:"+e_pos.x+" node :"+this.node.position.x)
this.node.getChildByName("skill").setRotationFromEuler(0,0,base.angle)
// console.log("skill ",this.node.getRotation())
tween(this.node).to( time,{ position: e_pos},
{
easing: "linear",
onUpdate: (target: Vec3, ratio: number) => { },
onComplete: (target?: object) => {
base.is_destroy=true
},
}
).start();
}
update(deltaTime: number) {
}
}