export const SlvUp =[10,20,40,80,160,320,99999] export const LvUp =[100] export enum UpGold { LvUp=1000, SlvUp=100, } export function getUpGoldByRange(range: number): number { if (range >= 1 && range <= 10) return 100; if (range >= 11 && range <= 20) return 2000; if (range >= 21 && range <= 40) return 3000; if (range >= 41 && range <= 80) return 4000; if (range >= 81 && range <= 160) return 5000; if (range >= 161 && range <= 320) return 6000; if (range >= 321 && range <= 99999) return 7000; return 0; } export function getUpChipByLv(lv: number): number { if (lv >= 1 && lv <= 5) return 10; if (lv >= 6 && lv <= 10) return 20; if (lv >= 11 && lv <= 15) return 30; if (lv >= 16 && lv <= 20) return 40; if (lv >= 21 && lv <= 25) return 50; if (lv >= 26 && lv <= 30) return 60; if (lv >= 31 && lv <= 35) return 70; if (lv >= 36 && lv <= 40) return 80; if (lv >= 41 && lv <= 45) return 90; }