import { _decorator ,Vec3,v3} from "cc"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer"; import { Monster } from "../monster/Monster"; import { BoxSet } from "../common/config/BoxSet"; import { smc } from "../common/SingletonModuleComp"; import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { MapViewScene } from "./view/MapViewScene"; const { ccclass, property } = _decorator; /** 视图层对象 */ @ccclass('MapMonsterComp') @ecs.register('MapMonster', false) export class MapMonsterComp extends CCComp { scene: MapViewScene = null; current_map: any; private monster_refresh_rtimer: Timer = new Timer(1); async onLoad(){ // 监听全局事件 oops.message.on("do_add_monster", this.on_do_add_monster, this); } protected update(dt: number): void { if (this.monster_refresh_rtimer.update(dt)) { // 刷新怪物定时器 this.monster_refresh() } // if (this.game_timer.update(dt)) { // smc.vm_data.game.g_time += 1; // } // this.shuaxin(dt) } monster_refresh(){ if(smc.monsters.length > 0 ){ this.addMonster(smc.monsters[0].uuid) } } private addMonster(uuid:number=1101) { let monster = ecs.getEntity(Monster); let pos:Vec3 = v3(BoxSet.MONSTER_START,BoxSet.GAME_LINE) let camp = -1 monster.load(pos,camp,uuid); smc.monsters.splice(0,1) } private on_do_add_monster(event: string, args: any) { // this.addMonster(args.uuid) } /** 视图层逻辑代码分离演示 */ start() { this.scene = this.getComponent(MapViewScene); } /** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */ reset() { this.node.destroy(); } }