/* * @Author: dgflash * @Date: 2021-11-18 15:56:01 * @LastEditors: dgflash * @LastEditTime: 2022-08-17 13:43:25 */ import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { Monster } from "./Monster"; /** * 角色属性数据 */ @ecs.register('BaseMonsterModel') export class BaseMonsterModel extends ecs.Comp { /** 角色编号 */ hp: number = 100; /** 角色名 */ name: string = "base monster"; /** */ reset() { this.hp = 100; this.name = ""; } } @ecs.register('Monster') export class MonsterUpgradeSystem extends ecs.ComblockSystem implements ecs.IEntityEnterSystem { filter(): ecs.IMatcher { return ecs.allOf(BaseMonsterModel); } entityEnter(e: Monster): void { let MonsterModel = e.MonsterModel; MonsterModel.name = "base monster" console.log("MonsterUpgradeSystem", e); e.remove(BaseMonsterModel); } }