import { _decorator, instantiate, Prefab, UITransform } from "cc"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { UIID } from "../common/config/GameUIConfig"; import { Items } from "../common/config/Items"; import { Item } from "./Item"; import { smc } from "../common/SingletonModuleComp"; import { RewardComp } from "./RewardComp"; import { SChipComp } from "../hero/SChipComp"; import { HChipComp } from "../hero/HChipComp"; import { Goods } from "./Goods"; const { ccclass, property } = _decorator; /** 视图层对象 */ @ccclass('ShopHomeComp') @ecs.register('ShopHomeComp', false) export class ShopHomeComp extends CCComp { /** 视图层逻辑代码分离演示 */ start() { this.get_items(); } get_items(){ let goodsnode = this.node.getChildByName("goods").getChildByName("view").getChildByName("content") } /** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */ reset() { this.node.destroy(); } }