/* * @Author: dgflash * @Date: 2021-11-18 17:42:59 * @LastEditors: dgflash * @LastEditTime: 2022-08-17 12:36:18 */ import { Vec3, _decorator , v3,Collider2D,Contact2DType,Label,Node,Prefab,instantiate,ProgressBar, Component, Material, Sprite} from "cc"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { MonsterSpine } from "./MonsterSpine"; import { Monster } from "./Monster"; import { Hero } from "./Hero"; import { MonsterModelComp } from "./MonsterModelComp"; import { BoxSet } from "../common/config/BoxSet"; import { smc } from "../common/SingletonModuleComp"; import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { Skill } from "../skills/Skill"; import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer"; import { SkillCom } from "../skills/SkillCom"; import { SkillSet } from "../common/config/SkillSet"; import { BoxRangComp } from "./BoxRangComp"; import { Tooltip } from "../skills/Tooltip"; import { MonsterViewComp } from "./MonsterViewComp"; const { ccclass, property } = _decorator; /** 角色显示组件 */ @ccclass('MonsterBuffComp') // 定义为 Cocos Creator 组件 @ecs.register('MonsterBuff', false) // 定义为 ECS 组件 export class MonsterBuffComp extends CCComp { /** 角色动画 */ as: MonsterSpine = null!; mv!: MonsterViewComp; timer:Timer = new Timer(0.1); buffs:Array=[]; buffs_arr:any=[]; /** skill_uuid:number=0; atk:number=0; hp:number=0; shield:number=0; time:number=0; **/ onLoad() { this.as = this.node.getComponent(MonsterSpine); this.mv= this.getComponent(MonsterViewComp); } /** 视图层逻辑代码分离演示 */ start () { // 注册单个碰撞体的回调函数 let collider = this.getComponent(Collider2D); if (collider) { collider.on(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this); collider.on(Contact2DType.END_CONTACT, this.onEndContact, this); collider.on(Contact2DType.PRE_SOLVE, this.onPreSolve, this); collider.on(Contact2DType.POST_SOLVE, this.onPostSolve, this); } // this.node.getChildByName("level").getChildByName("level").getComponent(Label).string = this.level.toString(); } onBeginContact (selfCollider: Collider2D, otherCollider: Collider2D) { if(otherCollider.tag==BoxSet.SKILL_TAG &&selfCollider.tag!=BoxSet.SKILL_TAG){ if(selfCollider.group != otherCollider.group){ } } } onEndContact (selfCollider: Collider2D, otherCollider: Collider2D) { } onPreSolve (selfCollider: Collider2D, otherCollider: Collider2D) { } onPostSolve (selfCollider: Collider2D, otherCollider: Collider2D) { if(selfCollider.group == otherCollider.group&&otherCollider.tag == 0&&selfCollider.tag == 0){ let self_pos=selfCollider.node.getPosition(); let other_pos=otherCollider.node.getPosition(); // console.log('monster view group 相同'); switch (selfCollider.group) { case BoxSet.HERO: break; case BoxSet.MONSTER: break } } } update(dt: number){ if (this.timer.update(dt)) { this.buff_update() } } reset() { this.node.destroy(); } buff_add(time:number,atk:number){ } buff_remove(index:number){ this.mv.atk=this.mv.atk-this.buffs_arr[index].atk; this.mv.hp=this.mv.hp-this.buffs_arr[index].hp; this.mv.shield=this.mv.shield-this.buffs_arr[index].shield; } buff_update(){ this.buffs_arr.forEach((buff:any,index:number)=>{ buff.time -= 0.1; if(buff.time <= 0){ this.buff_remove(index); } }) this.buffs_arr = this.buffs_arr.filter((buff:any) => buff.time > 0); } }