import { _decorator, instantiate, Prefab, UITransform } from "cc"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { HeroInfo, HeroList } from "../common/config/heroSet"; import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { UiHeroComp } from "../hero/UiHeroComp"; import { BoxSet } from "../common/config/BoxSet"; import { smc } from "../common/SingletonModuleComp"; import { HeroSelect } from "../hero/HeroSelect"; const { ccclass, property } = _decorator; /** 视图层对象 */ @ccclass('MissionHomeComp') @ecs.register('MissionHome', false) export class MissionHomeComp extends CCComp { heros:any[]=[]; heros_pos:any=[ {uuid:0,px:-300}, {uuid:0,px:-200}, {uuid:0,px:-100}, {uuid:0,px:0}, {uuid:0,px:100}, ] /** 视图层逻辑代码分离演示 */ start() { // var entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象 // this.on(ModuleEvent.Cmd, this.onHandler, this); this.loads() this.load_ui_heros() } start_mission(e:any,args:any) { console.log("start_mission") for(let i=0;i(HeroSelect) hcc.load(HeroList[i],parent) } } show_uiheros(){ } show_heros(){ this.node.getChildByName("heros").setPosition(0,290) } hide_heros(){ this.node.getChildByName("heros").setPosition(0,-800) } show_skills(){ this.node.getChildByName("skills").setPosition(0,400) } hide_skills(){ this.node.getChildByName("skills").setPosition(0,-800) } /** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */ reset() { this.node.destroy(); } }