import { _decorator,Button,EventHandler,EventTouch,Label,NodeEventType,resources,Sprite,SpriteAtlas,UITransform,v3 } from "cc"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { smc } from "../common/SingletonModuleComp"; import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { RandomManager } from "../../../../extensions/oops-plugin-framework/assets/core/common/random/RandomManager"; import { SkillSet } from "../common/config/SkillSet"; import { HeroModelComp } from "../hero/HeroModelComp"; import { RewardSet } from "../common/config/RewardSet"; import { GameSet } from "../common/config/BoxSet"; import { GameMap } from "./GameMap"; import { MapModelComp } from "./model/MapModelComp"; import { Talent } from "../Role/Talent"; import { Talents } from "../common/config/TalentSet"; const { ccclass, property } = _decorator; /** 视图层对象 */ @ccclass('HeroHomeComp') @ecs.register('HeroHome', false) export class HeroHomeComp extends CCComp { protected onLoad(): void { } start() { // this.load_talents() console.log("hero_home start") } load_talents(){ let y=-70 let pos = v3(0,y) let talents:any= Talents let parent= this.node.getChildByName("talents").getChildByName("view").getChildByName("content") console.log("talents:",talents,) const keys = Object.keys(talents); if (keys.length === 0) { console.log("No talents to process."); } else { for (const key of keys) { const talentData = talents[key]; let talent = ecs.getEntity(Talent); console.log("talent:", talentData); let uuid = talentData.uuid; talent.load(pos, uuid, parent); pos.y -= 140; // 更新位置 } } let hero_talent_content=parent.getComponent(UITransform) hero_talent_content.height=2000 console.log("hero_talent_content:",parent) } /** 视图对象通过 ecs.Entity.remove(ControllerComp) 删除组件是触发组件处理自定义释放逻辑 */ reset() { this.node.destroy(); } }