/* type : 1:最前排 2:最后排 3: 最少血 4:最高血 5:近战 6:远程 7: 辅助 8: 随机 tg: 对象,0 自己,1:同伴 ,2 自己和同伴,3:敌人,4,自己和对人 dis: 是否移动 1 移动 0 原地 sd: 卡片技能图标持续时间 cd: 卡片技能释放本技能cd count:卡片1次释放本技能数 bsd:buff技能作用持续时间 ,bsd=0 为永久 bcd:buff技能执行一次间隔 sk_uuid:子技能id sk_count:子技能个数 sp_name : 预制体名称 path: 图片地址 run:number = 0;0:碰撞不消亡 1:碰撞即消亡 with:false,debuff: 0depb:50,:无,1:冰,2:灼烧,3:眩晕,4:降低攻击,5:降低hp,6:降低防御,7:吸血,8:击退 */ export enum SkTG { self = 0, friend= 1, team= 2, enemy= 3, all= 4, } export enum SkType { frontRow = 1, backRow = 2, leastHealth = 3, highestHealth = 4, melee = 5, ranged = 6, support = 7, random = 8, all = 9, } export enum skRun { runing = 0, dead = 1, } export const SkillSet={ 6001:{uuid: 6001,path: "6001",run:1,type:1,tg:3,with:false,debuff:0,depb:50,debtime:2,derate:1,in:0.8,count:1,def:0,apup:0,ap:100,mhp:0,hp:0,cd:1,shield:0,speed:450, sonsk:0, name: "寒冰弹",sp_name:"ball_blue",info:"释放一个火球术攻击敌人"}, 6002:{uuid: 6002,path: "6002",run:1,type:1,tg:3,with:false,debuff:0,depb:50,debtime:2,derate:1,in:0.8,count:1,def:0,apup:0,ap:100,mhp:0,hp:0,cd:1,shield:0,speed:450, sonsk:0, name: "火焰弹",sp_name:"ball_red",info:"释放一个火球术攻击敌人"}, 6003:{uuid: 6003,path: "6003",run:1,type:1,tg:3,with:false,debuff:0,depb:50,debtime:2,derate:1,in:0.8,count:1,def:0,apup:0,ap:100,mhp:0,hp:0,cd:1,shield:0,speed:450, sonsk:0, name: "魔法弹",sp_name:"ball_green",info:"释放一个火球术攻击敌人"}, 6004:{uuid: 6004,path: "6004",run:1,type:1,tg:3,with:false,debuff:0,depb:50,debtime:2,derate:1,in:0.8,count:1,def:0,apup:0,ap:100,mhp:0,hp:0,cd:1,shield:0,speed:450, sonsk:0, name: "圣光弹",sp_name:"ball_yellow",info:"释放一个火球术攻击敌人"}, 6005:{uuid: 6005,path: "6005",run:1,type:1,tg:3,with:false,debuff:0,depb:50,debtime:2,derate:1,in:0.8,count:1,def:0,apup:0,ap:100,mhp:0,hp:0,cd:1,shield:0,speed:450,sonsk:0, name: "无形剑气",sp_name:"patk",info:"释放无形剑气攻击前方直线100码的敌人"}, 6006:{uuid: 6006,path: "6006",run:1,type:1,tg:3,with:false,debuff:0,depb:50,debtime:2,derate:1,in:0.8,count:1,def:0,apup:0,ap:100,mhp:0,hp:0,cd:1,shield:0,speed:450,sonsk:0, name: "射击",sp_name:"arrow",info:"释放无形剑气攻击前方直线100码的敌人"}, 6011:{uuid: 6011,path: "6011",run:0,type:1, tg:3,with:false,debuff:0,depb:50,debtime:2,derate:1,in:3,count:1,def:0,apup:0,ap:200,mhp:0,hp:0,cd:0.5,shield:0,speed:100,sonsk:0, name: "烈火呼吸",sp_name:"firequan",info:"释放烈火剑气攻击前方地方,对前方敌人造成3段伤害"}, 6012:{uuid: 6012,path: "6012",run:0,type:1, tg:3,with:false,debuff:2,depb:50,debtime:6,derate:1,in:1,count:1,def:0,apup:0,ap:100,mhp:0,hp:0,cd:1,shield:0,speed:450,sonsk:0, name: "大火球",sp_name:"fire",info:"释放有形剑气攻击前方直线300码的敌人"}, 6013:{uuid: 6013,path: "6013",run:0,type:1, tg:3,with:false,debuff:7,depb:50,debtime:2,derate:0.01,in:10,count:1,def:0,apup:0,ap:100,mhp:0,hp:0,cd:1,shield:0,speed:450,sonsk:0, name: "火墙",sp_name:"fires",info:"释放有形剑气攻击前方直线300码的敌人"}, 6014:{uuid: 6014,path: "6014",run:0,type:1, tg:3,with:false,debuff:1,depb:50,debtime:2,derate:1,in:1,count:1,def:0,apup:0,ap:200,mhp:0,hp:0,cd:1,shield:0,speed:450,sonsk:0, name: "寒冰箭",sp_name:"ice",info:"释放有形剑气攻击前方直线300码的敌人"}, 6015:{uuid: 6015,path: "6015",run:0,type:1, tg:3,with:false,debuff:3,depb:50,debtime:6,derate:1,in:1,count:1,def:0,apup:0,ap:200,mhp:0,hp:0,cd:1,shield:0,speed:450,sonsk:0, name: "火焰射击",sp_name:"arrow_yellow",info:"释放有形剑气攻击前方直线300码的敌人"}, 6016:{uuid: 6016,path: "6016",run:0,type:1, tg:3,with:false,debuff:8,depb:50,debtime:6,derate:1,in:1,count:1,def:0,apup:0,ap:200,mhp:0,hp:0,cd:1,shield:0,speed:300,sonsk:0, name: "龙卷风",sp_name:"bwind",info:"释放有形剑气攻击前方直线300码的敌人"}, 6017:{uuid: 6017,path: "6017",run:0,type:1, tg:2,with:false,debuff:0,depb:50,debtime:2,derate:1,in:5,count:1,def:0,apup:0,ap:100,mhp:0,hp:20,cd:1,shield:0,speed:450, sonsk:0, name: "复苏",sp_name:"heath",info:"5秒持续为全体友方恢复施法者最大生命值20%的生命"}, 6018:{uuid: 6018,path: "6018",run:0,type:1, tg:0,with:false,debuff:0,depb:50,debtime:2,derate:1,in:0.8,count:1,def:0,apup:0,ap:100,mhp:0,hp:0,cd:1,shield:5,speed:450, sonsk:0, name: "魔法盾",sp_name:"shield",info:"释放一个寒冰箭攻击敌人"}, 6019:{uuid: 6019,path: "6019",run:0,type:1, tg:0,with:false,debuff:0,depb:50,debtime:2,derate:1,in:0.8,count:1,def:0,apup:0,ap:100,mhp:0,hp:0,cd:1,shield:0,speed:450, sonsk:0, name: "狂暴",sp_name:"atkup",info:"释放一个寒冰箭攻击敌人"}, 6020:{uuid: 6020,path: "6020",run:2,type:2,tg:3,with:false,debuff:0,depb:50,debtime:0,derate:0,in:1,count:1,def:0,apup:0,ap:900,mhp:0,hp:0,cd:1,shield:0,speed:450,sonsk:6021, name: "致命射击",sp_name:"shoot1",info:"瞬间对最后排敌人造成致命射击"}, 6021:{uuid: 6021,path: "6021",run:2,type:2,tg:3,with:false,debuff:0,depb:50,debtime:0,derate:0,in:1,count:1,def:0,apup:0,ap:900,mhp:0,hp:0,cd:1,shield:0,speed:450,sonsk:0, name: "致命射击2",sp_name:"shoot2",info:"释放有形剑气攻击前方直线300码的敌人"}, 6022:{uuid: 6022,path: "6022",run:0,type:1, tg:3,with:false,debuff:1,depb:50,debtime:2,derate:1,in:1,count:1,def:0,apup:0,ap:200,mhp:0,hp:0,cd:1,shield:0,speed:450,sonsk:0, name: "冰刺",sp_name:"icez",info:"释放有形剑气攻击前方直线300码的敌人"}, 6023:{uuid: 6023,path: "6023",run:0,type:1, tg:3,with:false,debuff:8,depb:50,debtime:2,derate:1,in:1,count:1,def:0,apup:0,ap:400,mhp:0,hp:0,cd:1,shield:0,speed:450,sonsk:0, name: "冰墙",sp_name:"icet",info:"释放有形剑气攻击前方直线300码的敌人"}, 6024:{uuid: 6024,path: "6024",run:0,type:1, tg:3,with:true,debuff:8,depb:50,debtime:2,derate:1,in:2,count:1,def:0,apup:0,ap:200,mhp:0,hp:0,cd:0.5,shield:0,speed:100,sonsk:0, name: "旋风斩",sp_name:"fwind",info:"释放烈火剑气攻击前方地方,对前方敌人造成3段伤害"}, 6025:{uuid: 6025,path: "6025",run:1,type:1, tg:3,with:false,debuff:8,depb:50,debtime:2,derate:1,in:3,count:1,def:0,apup:0,ap:500,mhp:0,hp:0,cd:1,shield:0,speed:500,sonsk:0, name: "螺旋击",sp_name:"fireball",info:"释放烈火剑气攻击前方地方,对前方敌人造成3段伤害"}, 6026:{uuid: 6026,path: "6026",run:0,type:1, tg:3,with:false,debuff:8,depb:50,debtime:2,derate:1,in:3,count:1,def:0,apup:0,ap:500,mhp:0,hp:0,cd:1,shield:0,speed:500,sonsk:0, name: "潮汐",sp_name:"watert",info:"释放烈火剑气攻击前方地方,对前方敌人造成3段伤害"}, 6027:{uuid: 6027,path: "6027",run:0,type:1, tg:3,with:false,debuff:8,depb:50,debtime:2,derate:1,in:3,count:1,def:0,apup:0,ap:500,mhp:0,hp:0,cd:1,shield:0,speed:500,sonsk:0, name: "战斗冲击",sp_name:"zhanz",info:"释放烈火剑气攻击前方地方,对前方敌人造成3段伤害"}, 6028:{uuid: 6028,path: "6028",run:0,type:1, tg:0,with:false,debuff:0,depb:50,debtime:2,derate:1,in:2,count:1,def:0,apup:0,ap:100,mhp:0,hp:10,cd:2,shield:2,speed:450, sonsk:0, name: "自然庇佑",sp_name:"heath2",info:"5秒持续为全体友方恢复施法者最大生命值10%的生命,和施法者200%攻击力的护甲"}, } export const MSklist = [6001,6002] export const MSkillset={ confirmexp:10, } export const MSlist={ 1:[1101], 2:[1101], 3:[1101], 4:[1101], }