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1919
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420
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Normal file
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||||
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"tangentWeightMode": 0,
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"value": 1,
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"rightTangent": 0,
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|
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|
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"easingMethod": 0,
|
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"__editorExtras__": null
|
||||
},
|
||||
{
|
||||
"__type__": "cc.RealKeyframeValue",
|
||||
"interpolationMode": 0,
|
||||
"tangentWeightMode": 0,
|
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"value": 1,
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"rightTangent": 0,
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"rightTangentWeight": 1,
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"leftTangentWeight": 1,
|
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"easingMethod": 0,
|
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"__editorExtras__": null
|
||||
},
|
||||
{
|
||||
"__type__": "cc.RealKeyframeValue",
|
||||
"interpolationMode": 0,
|
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"tangentWeightMode": 0,
|
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"value": 1,
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"rightTangent": 0,
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"rightTangentWeight": 1,
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"leftTangentWeight": 1,
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"easingMethod": 0,
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"__editorExtras__": null
|
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}
|
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],
|
||||
"preExtrapolation": 1,
|
||||
"postExtrapolation": 1
|
||||
},
|
||||
{
|
||||
"__type__": "cc.animation.Channel",
|
||||
"_curve": {
|
||||
"__id__": 10
|
||||
}
|
||||
},
|
||||
{
|
||||
"__type__": "cc.RealCurve",
|
||||
"_times": [],
|
||||
"_values": [],
|
||||
"preExtrapolation": 1,
|
||||
"postExtrapolation": 1
|
||||
]
|
||||
},
|
||||
{
|
||||
"__type__": "cc.AnimationClipAdditiveSettings",
|
||||
|
||||
@@ -196,9 +196,9 @@
|
||||
"_dstBlendFactor": 4,
|
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"_color": {
|
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"__type__": "cc.Color",
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"r": 148,
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"g": 251,
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"b": 255,
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"r": 255,
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"g": 31,
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"b": 0,
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"a": 255
|
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},
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"_spriteFrame": {
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@@ -17,7 +17,7 @@
|
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<key>spriteSourceSize</key>
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<string>{150,100}</string>
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<key>textureRect</key>
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<string>{{324,1092},{114,58}}</string>
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<string>{{1061,1},{114,58}}</string>
|
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<key>textureRotated</key>
|
||||
<true/>
|
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</dict>
|
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@@ -34,7 +34,7 @@
|
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<key>spriteSourceSize</key>
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<string>{150,100}</string>
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<key>textureRect</key>
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<string>{{804,521},{96,60}}</string>
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<string>{{948,684},{96,60}}</string>
|
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<key>textureRotated</key>
|
||||
<true/>
|
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</dict>
|
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@@ -51,7 +51,7 @@
|
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<key>spriteSourceSize</key>
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<string>{150,100}</string>
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<key>textureRect</key>
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<string>{{791,772},{90,54}}</string>
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<string>{{948,782},{90,54}}</string>
|
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<key>textureRotated</key>
|
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<false/>
|
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</dict>
|
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@@ -68,7 +68,7 @@
|
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<key>spriteSourceSize</key>
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<string>{150,100}</string>
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<key>textureRect</key>
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<string>{{758,1154},{100,58}}</string>
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<string>{{295,886},{100,58}}</string>
|
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<key>textureRotated</key>
|
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<false/>
|
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</dict>
|
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@@ -85,7 +85,24 @@
|
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<key>spriteSourceSize</key>
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<string>{201,104}</string>
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<key>textureRect</key>
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<string>{{219,592},{201,104}}</string>
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<string>{{219,588},{201,104}}</string>
|
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<key>textureRotated</key>
|
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<false/>
|
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</dict>
|
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<key>Arrow.png</key>
|
||||
<dict>
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<key>aliases</key>
|
||||
<array/>
|
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<key>anchor</key>
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<string>{0.5,0.5}</string>
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<key>spriteOffset</key>
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<string>{0,0}</string>
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<key>spriteSize</key>
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<string>{140,38}</string>
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<key>spriteSourceSize</key>
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<string>{160,48}</string>
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<key>textureRect</key>
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<string>{{473,130},{140,38}}</string>
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<key>textureRotated</key>
|
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<false/>
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</dict>
|
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@@ -102,7 +119,7 @@
|
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{497,1115},{85,84}}</string>
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<string>{{969,505},{85,84}}</string>
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<key>textureRotated</key>
|
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<true/>
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</dict>
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@@ -119,7 +136,7 @@
|
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{791,677},{93,90}}</string>
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<string>{{1007,838},{93,90}}</string>
|
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<key>textureRotated</key>
|
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<true/>
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</dict>
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@@ -136,9 +153,9 @@
|
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{758,1060},{101,92}}</string>
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<string>{{913,838},{101,92}}</string>
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<key>textureRotated</key>
|
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<false/>
|
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<true/>
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</dict>
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<key>Fx05_03.png</key>
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<dict>
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@@ -153,7 +170,7 @@
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{384,1115},{111,102}}</string>
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<string>{{590,851},{111,102}}</string>
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<key>textureRotated</key>
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<false/>
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</dict>
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@@ -170,7 +187,7 @@
|
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{203,1092},{119,110}}</string>
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<string>{{987,391},{119,110}}</string>
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<key>textureRotated</key>
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<false/>
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</dict>
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@@ -187,7 +204,7 @@
|
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{763,135},{135,126}}</string>
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<string>{{995,130},{135,126}}</string>
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<key>textureRotated</key>
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<true/>
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</dict>
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@@ -204,9 +221,9 @@
|
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{609,130},{157,152}}</string>
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<string>{{789,684},{157,152}}</string>
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<key>textureRotated</key>
|
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<true/>
|
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<false/>
|
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</dict>
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<key>Fx05_07.png</key>
|
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<dict>
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@@ -221,9 +238,9 @@
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{583,1014},{173,170}}</string>
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<string>{{797,509},{173,170}}</string>
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<key>textureRotated</key>
|
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<false/>
|
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<true/>
|
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</dict>
|
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<key>Fx05_08.png</key>
|
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<dict>
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@@ -238,7 +255,7 @@
|
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{612,672},{177,172}}</string>
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<string>{{618,509},{177,172}}</string>
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<key>textureRotated</key>
|
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<false/>
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</dict>
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@@ -255,7 +272,7 @@
|
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{400,937},{181,176}}</string>
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<string>{{804,327},{181,176}}</string>
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<key>textureRotated</key>
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<false/>
|
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</dict>
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@@ -272,7 +289,7 @@
|
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{402,755},{183,180}}</string>
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<string>{{619,327},{183,180}}</string>
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<key>textureRotated</key>
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<false/>
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</dict>
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@@ -289,7 +306,7 @@
|
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{425,569},{185,184}}</string>
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<string>{{403,758},{185,184}}</string>
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<key>textureRotated</key>
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<false/>
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</dict>
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@@ -306,7 +323,7 @@
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{613,484},{189,186}}</string>
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<string>{{422,570},{189,186}}</string>
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<key>textureRotated</key>
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<false/>
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</dict>
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@@ -323,9 +340,9 @@
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{613,289},{193,190}}</string>
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<string>{{208,694},{193,190}}</string>
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<key>textureRotated</key>
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<true/>
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<false/>
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</dict>
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<key>Fx05_14.png</key>
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<dict>
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@@ -340,7 +357,7 @@
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{203,896},{195,194}}</string>
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<string>{{421,374},{195,194}}</string>
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<key>textureRotated</key>
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<false/>
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</dict>
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@@ -357,9 +374,9 @@
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{203,698},{197,196}}</string>
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<string>{{421,175},{197,196}}</string>
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<key>textureRotated</key>
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<false/>
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<true/>
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</dict>
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<key>Fx05_16.png</key>
|
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<dict>
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{1,975},{201,200}}</string>
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<string>{{219,385},{201,200}}</string>
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<key>textureRotated</key>
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<true/>
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</dict>
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@@ -391,9 +408,9 @@
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<key>spriteSourceSize</key>
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<string>{229,212}</string>
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<key>textureRect</key>
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<string>{{219,385},{205,204}}</string>
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<string>{{1,681},{205,204}}</string>
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<key>textureRotated</key>
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<true/>
|
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<false/>
|
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</dict>
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<key>Fx05_18.png</key>
|
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<dict>
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@@ -442,9 +459,9 @@
|
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<key>spriteSourceSize</key>
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<string>{110,110}</string>
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<key>textureRect</key>
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<string>{{763,964},{104,94}}</string>
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<string>{{703,851},{104,94}}</string>
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<key>textureRotated</key>
|
||||
<false/>
|
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<true/>
|
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</dict>
|
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<key>SlashFX.png</key>
|
||||
<dict>
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@@ -459,9 +476,9 @@
|
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<key>spriteSourceSize</key>
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<string>{64,64}</string>
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<key>textureRect</key>
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<string>{{804,619},{56,64}}</string>
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<string>{{1010,676},{56,64}}</string>
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<key>textureRotated</key>
|
||||
<true/>
|
||||
<false/>
|
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</dict>
|
||||
<key>b1.png</key>
|
||||
<dict>
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@@ -476,7 +493,7 @@
|
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<key>spriteSourceSize</key>
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<string>{174,166}</string>
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<key>textureRect</key>
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<string>{{587,846},{174,166}}</string>
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<string>{{613,683},{174,166}}</string>
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<key>textureRotated</key>
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<false/>
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</dict>
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@@ -493,7 +510,7 @@
|
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<key>spriteSourceSize</key>
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<string>{82,85}</string>
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<key>textureRect</key>
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<string>{{805,439},{80,83}}</string>
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<string>{{1053,592},{80,83}}</string>
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<key>textureRotated</key>
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<true/>
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</dict>
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@@ -510,7 +527,7 @@
|
||||
<key>spriteSourceSize</key>
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<string>{186,195}</string>
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<key>textureRect</key>
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<string>{{421,175},{186,195}}</string>
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<string>{{619,130},{186,195}}</string>
|
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<key>textureRotated</key>
|
||||
<false/>
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</dict>
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@@ -527,7 +544,7 @@
|
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<key>spriteSourceSize</key>
|
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<string>{186,195}</string>
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<key>textureRect</key>
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<string>{{425,372},{186,195}}</string>
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<string>{{807,130},{186,195}}</string>
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<key>textureRotated</key>
|
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<false/>
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</dict>
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@@ -544,9 +561,9 @@
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<key>spriteSourceSize</key>
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<string>{132,122}</string>
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<key>textureRect</key>
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<string>{{767,1},{132,122}}</string>
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<string>{{995,267},{132,122}}</string>
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<key>textureRotated</key>
|
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<true/>
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<false/>
|
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</dict>
|
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<key>f4.png</key>
|
||||
<dict>
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@@ -561,7 +578,7 @@
|
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<key>spriteSourceSize</key>
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<string>{112,116}</string>
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<key>textureRect</key>
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<string>{{763,846},{112,116}}</string>
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<string>{{799,838},{112,116}}</string>
|
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<key>textureRotated</key>
|
||||
<false/>
|
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</dict>
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@@ -578,9 +595,9 @@
|
||||
<key>spriteSourceSize</key>
|
||||
<string>{83,81}</string>
|
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<key>textureRect</key>
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<string>{{805,272},{83,81}}</string>
|
||||
<string>{{1055,503},{83,81}}</string>
|
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<key>textureRotated</key>
|
||||
<false/>
|
||||
<true/>
|
||||
</dict>
|
||||
<key>i1.png</key>
|
||||
<dict>
|
||||
@@ -595,9 +612,9 @@
|
||||
<key>spriteSourceSize</key>
|
||||
<string>{334,185}</string>
|
||||
<key>textureRect</key>
|
||||
<string>{{130,681},{292,71}}</string>
|
||||
<string>{{1,887},{292,71}}</string>
|
||||
<key>textureRotated</key>
|
||||
<true/>
|
||||
<false/>
|
||||
</dict>
|
||||
<key>i2.png</key>
|
||||
<dict>
|
||||
@@ -663,9 +680,9 @@
|
||||
<key>spriteSourceSize</key>
|
||||
<string>{334,185}</string>
|
||||
<key>textureRect</key>
|
||||
<string>{{1,681},{292,127}}</string>
|
||||
<string>{{767,1},{292,127}}</string>
|
||||
<key>textureRotated</key>
|
||||
<true/>
|
||||
<false/>
|
||||
</dict>
|
||||
<key>tx.png</key>
|
||||
<dict>
|
||||
@@ -697,7 +714,7 @@
|
||||
<key>spriteSourceSize</key>
|
||||
<string>{82,82}</string>
|
||||
<key>textureRect</key>
|
||||
<string>{{805,355},{82,82}}</string>
|
||||
<string>{{969,592},{82,82}}</string>
|
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<key>textureRotated</key>
|
||||
<false/>
|
||||
</dict>
|
||||
@@ -713,9 +730,9 @@
|
||||
<key>realTextureFileName</key>
|
||||
<string>skills.png</string>
|
||||
<key>size</key>
|
||||
<string>{890,1218}</string>
|
||||
<string>{1137,959}</string>
|
||||
<key>smartupdate</key>
|
||||
<string>$TexturePacker:SmartUpdate:560ebd44222e4f73d738b29c9f563f2b:3b4ef14f1d165c3568e1c99aefba9b65:37e596914ac459dbdf00101432af5e18$</string>
|
||||
<string>$TexturePacker:SmartUpdate:839804fa7811d15de43cf29083b8f482:e364155774063f5670cc3f5cc62ff7fc:37e596914ac459dbdf00101432af5e18$</string>
|
||||
<key>textureFileName</key>
|
||||
<string>skills.png</string>
|
||||
</dict>
|
||||
|
||||
@@ -19,8 +19,8 @@
|
||||
"rotated": true,
|
||||
"offsetX": 0,
|
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"offsetY": 0,
|
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"trimX": 324,
|
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"trimY": 1092,
|
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"trimX": 1061,
|
||||
"trimY": 1,
|
||||
"width": 114,
|
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"height": 58,
|
||||
"rawWidth": 150,
|
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@@ -65,8 +65,8 @@
|
||||
"rotated": true,
|
||||
"offsetX": 0,
|
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"offsetY": 0,
|
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"trimX": 804,
|
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"trimY": 521,
|
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"trimX": 948,
|
||||
"trimY": 684,
|
||||
"width": 96,
|
||||
"height": 60,
|
||||
"rawWidth": 150,
|
||||
@@ -111,8 +111,8 @@
|
||||
"rotated": false,
|
||||
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||||
"rawHeight": 1183,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-333,
|
||||
-591.5,
|
||||
0,
|
||||
333,
|
||||
-591.5,
|
||||
0,
|
||||
-333,
|
||||
591.5,
|
||||
0,
|
||||
333,
|
||||
591.5,
|
||||
0
|
||||
],
|
||||
"indexes": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
1,
|
||||
3
|
||||
],
|
||||
"uv": [
|
||||
0,
|
||||
1183,
|
||||
666,
|
||||
1183,
|
||||
0,
|
||||
0,
|
||||
666,
|
||||
0
|
||||
],
|
||||
"nuv": [
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"minPos": [
|
||||
-333,
|
||||
-591.5,
|
||||
0
|
||||
],
|
||||
"maxPos": [
|
||||
333,
|
||||
591.5,
|
||||
0
|
||||
]
|
||||
},
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "4392ac99-91f2-4cae-9daf-3981e1f3aeb7@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"hasAlpha": true,
|
||||
"type": "sprite-frame",
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "4392ac99-91f2-4cae-9daf-3981e1f3aeb7@f9941"
|
||||
}
|
||||
}
|
||||
33566
assets/resources/gui/anim/hero_home.prefab
Normal file
13
assets/resources/gui/anim/hero_home.prefab.meta
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"ver": "1.1.50",
|
||||
"importer": "prefab",
|
||||
"imported": true,
|
||||
"uuid": "ad43a39d-f48c-4618-966f-0a575b82cd30",
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"syncNodeName": "hero_home"
|
||||
}
|
||||
}
|
||||
1027
assets/resources/gui/anim/heros.prefab
Normal file
13
assets/resources/gui/anim/heros.prefab.meta
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"ver": "1.1.50",
|
||||
"importer": "prefab",
|
||||
"imported": true,
|
||||
"uuid": "1e5c8a8d-fce5-4c4b-b62b-b0f538c7e98c",
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"syncNodeName": "heros"
|
||||
}
|
||||
}
|
||||
1627
assets/resources/gui/element/skill_home.prefab
Normal file
13
assets/resources/gui/element/skill_home.prefab.meta
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"ver": "1.1.50",
|
||||
"importer": "prefab",
|
||||
"imported": true,
|
||||
"uuid": "da5ad538-4f6e-4a4c-92a5-8cc86ca29cd4",
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"syncNodeName": "skill_home"
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 1.1 MiB |
@@ -41,11 +41,16 @@ export class SingletonModuleComp extends ecs.Comp {
|
||||
/** 游戏主角 */
|
||||
heros:any={
|
||||
5001:{uuid:5001,lv:1,exp:0,slv:1,num:100,x1:10},
|
||||
5002:{uuid:5002,lv:2,exp:0,slv:1,num:80,x1:0},
|
||||
5003:{uuid:5003,lv:3,exp:0,slv:1,num:90,x1:0},
|
||||
5004:{uuid:5004,lv:1,exp:0,slv:0,num:100,x1:0},
|
||||
5002:{uuid:5002,lv:2,exp:0,slv:0,num:80,x1:0},
|
||||
5003:{uuid:5003,lv:3,exp:0,slv:0,num:90,x1:0},
|
||||
5004:{uuid:5004,lv:1,exp:0,slv:1,num:100,x1:0},
|
||||
5005:{uuid:5005,lv:2,exp:0,slv:0,num:80,x1:0},
|
||||
5006:{uuid:5006,lv:3,exp:0,slv:0,num:90,x1:0},
|
||||
5007:{uuid:5007,lv:3,exp:0,slv:0,num:90,x1:0},
|
||||
5008:{uuid:5008,lv:3,exp:0,slv:0,num:90,x1:0},
|
||||
5009:{uuid:5009,lv:3,exp:0,slv:0,num:90,x1:0},
|
||||
5010:{uuid:5010,lv:3,exp:0,slv:0,num:90,x1:0},
|
||||
5011:{uuid:5011,lv:3,exp:0,slv:0,num:90,x1:0},
|
||||
};
|
||||
goods:any=[
|
||||
{uuid:9001,num:100000,type:0,cost:0,inventory:5},
|
||||
@@ -71,7 +76,7 @@ export class SingletonModuleComp extends ecs.Comp {
|
||||
1015:{uuid:1015,num:1000,x1:0},
|
||||
1016:{uuid:1016,num:1000,x1:0},
|
||||
};
|
||||
fight_heros=[5001,5002]
|
||||
fight_heros=[5001]
|
||||
mheros:any = [];
|
||||
monsters:any = [];
|
||||
sk_info:any = []
|
||||
|
||||
@@ -52,3 +52,8 @@ export enum GameSet {
|
||||
DEF_RATE=0.5,
|
||||
HERO_NUM=3,
|
||||
}
|
||||
export const ColorSet: { [key: string]: string } = {
|
||||
RED: "ff364d",
|
||||
BLUE: "04b0f5",
|
||||
YELLOW: "fed64f"
|
||||
};
|
||||
@@ -42,11 +42,14 @@ import { Talents } from "./TalentSet"
|
||||
* dgr 闪避触发sk3机率
|
||||
* crr 暴击触发sk3机率
|
||||
* crc 暴击触发sk3需要次数
|
||||
*
|
||||
* lv : 1 精英 2史诗 3 传说
|
||||
* kind :1 火 2 水 3 气
|
||||
**/
|
||||
export const HeroInfo = {
|
||||
//坦克, 高防 ,圣盾
|
||||
//坦克, 高防 ,攻击时有可能冲击目标,造成70% 攻击伤害
|
||||
5001: {
|
||||
uuid:5001,name: "盾战",path:"k1",type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
|
||||
uuid:5001,name: "灰烬使者",path:"k1",quality:3,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:10,uapw:10,cpw:10,dpw:10,dopw:10,
|
||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||
@@ -54,44 +57,51 @@ export const HeroInfo = {
|
||||
},
|
||||
//坦克,高血量 ,回血
|
||||
5002: {
|
||||
uuid:5002,name: "自愈战",path:"k2",type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
|
||||
uuid:5002,name: "自愈战",path:"k2",quality:2,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||
},
|
||||
//坦克,高闪避 ,加闪避
|
||||
//坦克,圣盾
|
||||
5003: {
|
||||
uuid:5003,name: "闪避战",path:"k3",type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
|
||||
uuid:5003,name: "闪避战",path:"k3",quality:1,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||
},
|
||||
5004: {
|
||||
uuid:5004,name: "绿箭",path:"a1",type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
|
||||
uuid:5004,name: "绿箭",path:"a1",quality:3,kind:1,type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||
},
|
||||
5005: {
|
||||
uuid:5005,name: "罗宾汉",path:"a2",type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
|
||||
uuid:5005,name: "罗宾汉",path:"a2",quality:2,kind:1,type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||
},
|
||||
5006: {
|
||||
uuid:5006,name: "鹰眼",path:"a3",type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
|
||||
uuid:5006,name: "鹰眼",path:"a3",quality:1,kind:1,type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||
},
|
||||
5007: {
|
||||
uuid:5007,name: "奶骑",path:"pd1",type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||
uuid:5007,name: "冰法",path:"m1",quality:3,kind:2,type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||
},
|
||||
5008: {
|
||||
uuid:5008,name: "帕拉丁",path:"pld1",quality:3,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:10,uapw:10,cpw:10,dpw:10,dopw:10,
|
||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||
@@ -112,21 +122,21 @@ export const HeroInfo = {
|
||||
|
||||
|
||||
5201: {
|
||||
uuid: 5201,name: "兽人战士", path: "mor1", type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
|
||||
uuid: 5201,name: "兽人战士", path: "mor1", quality:1,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||
},
|
||||
5202: {
|
||||
uuid: 5202,name: "兽人刺客", path: "mor2", type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
|
||||
uuid: 5202,name: "兽人刺客", path: "mor2", quality:1,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||
},
|
||||
5203: {
|
||||
uuid: 5203,name: "兽人护卫", path: "mor3", type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
|
||||
uuid: 5203,name: "兽人护卫", path: "mor3", quality:1,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||
@@ -134,7 +144,7 @@ export const HeroInfo = {
|
||||
},
|
||||
|
||||
}
|
||||
export const HeroList = [5001,5002,5003,5004,5005,5006]
|
||||
export const HeroList = [5001,5002,5003,5004,5005,5006,5007,5008]
|
||||
export const MonList = [5201]
|
||||
export const HeroSet = {
|
||||
|
||||
|
||||
@@ -24,6 +24,11 @@ export class BuffComp extends Component {
|
||||
dedef_cd:number=0;
|
||||
dehp_cd:number=0;
|
||||
decrit_cd:number=0;
|
||||
|
||||
iced_cd:number=0;
|
||||
buff_cd:number=0;
|
||||
yun_cd:number=0;
|
||||
wind_cd:number=0;
|
||||
speek_time:number=0;
|
||||
|
||||
start() {
|
||||
@@ -97,6 +102,26 @@ export class BuffComp extends Component {
|
||||
|
||||
}
|
||||
|
||||
if(this.wind_cd > 0 ) this.wind_cd -= deltaTime;
|
||||
if(this.wind_cd <= 0 && this.node.getChildByName("wind").active){
|
||||
this.node.getChildByName("wind").active = false;
|
||||
|
||||
}
|
||||
|
||||
if(this.yun_cd > 0 ) this.yun_cd -= deltaTime;
|
||||
if(this.yun_cd <= 0 && this.node.getChildByName("yun").active){
|
||||
this.node.getChildByName("yun").active = false;
|
||||
}
|
||||
|
||||
if(this.iced_cd > 0 ) this.iced_cd -= deltaTime;
|
||||
if(this.iced_cd <= 0 && this.node.getChildByName("iced").active){
|
||||
this.node.getChildByName("iced").active = false;
|
||||
}
|
||||
|
||||
if(this.buff_cd > 0 ) this.buff_cd -= deltaTime;
|
||||
if(this.buff_cd <= 0 && this.node.getChildByName("buff").active){
|
||||
this.node.getChildByName("buff").active = false;
|
||||
}
|
||||
|
||||
this.hp_show()
|
||||
this.in_speek(deltaTime)
|
||||
@@ -123,7 +148,6 @@ export class BuffComp extends Component {
|
||||
show_hp(t:number=2){
|
||||
this.hp_cd = t;
|
||||
this.node.getChildByName("top").getChildByName("buff").getChildByName("hp").active = true;
|
||||
|
||||
}
|
||||
show_crit(t:number=2){
|
||||
this.crit_cd = t;
|
||||
@@ -145,13 +169,32 @@ export class BuffComp extends Component {
|
||||
show_debuff_hp(t:number=2){
|
||||
this.dehp_cd = t;
|
||||
this.node.getChildByName("top").getChildByName("buff").getChildByName("hp").active = true;
|
||||
|
||||
}
|
||||
show_debuff_crit(t:number=2){
|
||||
this.decrit_cd = t;
|
||||
this.node.getChildByName("top").getChildByName("buff").getChildByName("crit").active = true;
|
||||
}
|
||||
|
||||
show_iced(t:number=1){
|
||||
this.iced_cd = t;
|
||||
this.node.getChildByName("iced").active = true;
|
||||
}
|
||||
show_yun(t:number=1){
|
||||
this.iced_cd = t;
|
||||
this.node.getChildByName("yun").active = true;
|
||||
}
|
||||
|
||||
show_wind(t:number=1){
|
||||
this.wind_cd = t;
|
||||
this.node.getChildByName("wind").active = true;
|
||||
}
|
||||
|
||||
|
||||
show_buff(t:number=1){
|
||||
this.buff_cd = t;
|
||||
this.node.getChildByName("buff").active = true;
|
||||
}
|
||||
|
||||
hp_show(){
|
||||
let hp_progress= this.heroView.hp/this.heroView.rhp_max;
|
||||
this.node.getChildByName("top").getChildByName("hp").getComponent(ProgressBar)!.progress = hp_progress;
|
||||
@@ -161,6 +204,12 @@ export class BuffComp extends Component {
|
||||
this.node.getChildByName("top").getChildByName("hp").active = true;
|
||||
}
|
||||
}
|
||||
max_show(){
|
||||
this.node.getChildByName("max").active=true
|
||||
this.scheduleOnce(()=>{
|
||||
this.node.getChildByName("max").active=false
|
||||
},0.8)
|
||||
}
|
||||
dead(){
|
||||
var path = "game/skills/dead";
|
||||
var prefab: Prefab = oops.res.get(path, Prefab)!;
|
||||
@@ -178,7 +227,7 @@ export class BuffComp extends Component {
|
||||
node.parent = this.node;
|
||||
}
|
||||
|
||||
to_speek(words:string,time:number=0.5){
|
||||
to_speek(words:string,time:number=0.5){
|
||||
this.speek_time=0.5
|
||||
this.node.getChildByName("tooltip").active=true
|
||||
this.node.getChildByName("tooltip").getChildByName("words").getComponent(Label)!.string = words
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
import { _decorator, Component, Label, Node, resources, Sprite, SpriteAtlas } from 'cc';
|
||||
import { _decorator, Color, Component, Label, Node, resources, Sprite, SpriteAtlas } from 'cc';
|
||||
import { HeroInfo } from '../common/config/heroSet';
|
||||
import { oops } from '../../../../extensions/oops-plugin-framework/assets/core/Oops';
|
||||
import { UIID } from '../common/config/GameUIConfig';
|
||||
import { Items } from '../common/config/Items';
|
||||
import { ColorSet } from '../common/config/BoxSet';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('HChipComp')
|
||||
@@ -34,6 +35,17 @@ export class HChipComp extends Component {
|
||||
}else{
|
||||
this.node.getChildByName("num").getComponent(Label).string = "";
|
||||
}
|
||||
switch(HeroInfo[uuid].quality){
|
||||
case 1:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["BLUE"]);
|
||||
break;
|
||||
case 2:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["YELLOW"]);
|
||||
break;
|
||||
case 3:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["RED"]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
import { _decorator, Label } from "cc";
|
||||
import { _decorator, Color, Label, Sprite } from "cc";
|
||||
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||||
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
|
||||
import { HeroHomeComp } from "../map/HeroHomeComp";
|
||||
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
|
||||
import { smc } from "../common/SingletonModuleComp";
|
||||
import { HeroInfo } from "../common/config/heroSet";
|
||||
import { ColorSet } from "../common/config/BoxSet";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -38,6 +40,7 @@ export class HeroCardComp extends CCComp {
|
||||
this.node.getChildByName("show").active=val
|
||||
}
|
||||
update_data(){
|
||||
|
||||
let slv = this.node.getChildByName("slv")
|
||||
this.node.getChildByName("lv").getComponent(Label).string=smc.heros[this.h_uuid].lv.toString()+"级"
|
||||
if(smc.heros[this.h_uuid].slv==0){
|
||||
@@ -48,7 +51,17 @@ export class HeroCardComp extends CCComp {
|
||||
this.node.getChildByName("lock").active=false
|
||||
slv.getChildByName("slv").getComponent(Label).string=smc.heros[this.h_uuid].slv.toString()
|
||||
}
|
||||
|
||||
switch(HeroInfo[this.h_uuid].quality){
|
||||
case 1:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["BLUE"]);
|
||||
break;
|
||||
case 2:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["YELLOW"]);
|
||||
break;
|
||||
case 3:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["RED"]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
/** 全局消息逻辑处理 */
|
||||
// private onHandler(event: string, args: any) {
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
import { _decorator, Label } from "cc";
|
||||
import { _decorator, Color, Label, Sprite } from "cc";
|
||||
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||||
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
|
||||
import { MissionHomeComp } from "../map/MissionHomeComp";
|
||||
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
|
||||
import { smc } from "../common/SingletonModuleComp";
|
||||
import { GameSet } from "../common/config/BoxSet";
|
||||
import { ColorSet, GameSet } from "../common/config/BoxSet";
|
||||
import { HeroInfo } from "../common/config/heroSet";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -62,6 +63,17 @@ export class HeroSelectComp extends CCComp {
|
||||
slv.active=true
|
||||
slv.getChildByName("slv").getComponent(Label).string=smc.heros[this.h_uuid].slv.toString()
|
||||
}
|
||||
switch(HeroInfo[this.h_uuid].quality){
|
||||
case 1:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["BLUE"]);
|
||||
break;
|
||||
case 2:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["YELLOW"]);
|
||||
break;
|
||||
case 3:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["RED"]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
/** 全局消息逻辑处理 */
|
||||
// private onHandler(event: string, args: any) {
|
||||
|
||||
@@ -123,8 +123,6 @@ export class HeroViewComp extends CCComp {
|
||||
|
||||
onLoad() {
|
||||
this.as = this.getComponent(HeroSpine);
|
||||
// this.BoxRang = this.node.getChildByName("range_box");
|
||||
// this.BoxRang = this.node.getChildByName("range_box");
|
||||
|
||||
} /** 视图层逻辑代码分离演示 */
|
||||
|
||||
@@ -186,13 +184,13 @@ export class HeroViewComp extends CCComp {
|
||||
if(selfCollider.group == otherCollider.group&&selfCollider.tag==otherCollider.tag){
|
||||
|
||||
if(selfCollider.group==BoxSet.HERO){
|
||||
if(otherCollider.node.getComponent(HeroViewComp).type == this.type && self_x < other_x && Math.abs(other_x-self_x) < 20 ){
|
||||
if(otherCollider.node.getComponent(HeroViewComp).type == this.type && self_x < other_x && Math.abs(other_x-self_x) < 50 ){
|
||||
// this.node.setSiblingIndex(otherCollider.node.getSiblingIndex()-10)
|
||||
this.stop_cd = 0.1;
|
||||
}
|
||||
}
|
||||
if(selfCollider.group==BoxSet.MONSTER){
|
||||
if(otherCollider.node.getComponent(HeroViewComp).type == this.type && self_x > other_x && Math.abs(other_x-self_x) < 20 ){
|
||||
if(otherCollider.node.getComponent(HeroViewComp).type == this.type && self_x > other_x && Math.abs(other_x-self_x) < 50 ){
|
||||
// this.node.setSiblingIndex(otherCollider.node.getSiblingIndex()-10)
|
||||
this.stop_cd = 0.1;
|
||||
}
|
||||
@@ -221,7 +219,7 @@ export class HeroViewComp extends CCComp {
|
||||
this.check_power()
|
||||
this.check_atk_counts()
|
||||
this.check_enemy_alive()
|
||||
this.check_mission_buf()
|
||||
this.check_mission_buff()
|
||||
|
||||
if(this.ice_cd > 0){ this.ice_cd -=dt; return }
|
||||
if(this.yun_cd > 0){ this.yun_cd -=dt; return }
|
||||
@@ -231,18 +229,8 @@ export class HeroViewComp extends CCComp {
|
||||
this.in_atk(dt);
|
||||
this.move(dt);
|
||||
}
|
||||
check_iceed(dt:number){
|
||||
if(this.ice_cd > 0){
|
||||
this.ice_cd -= dt;
|
||||
if(this.ice_cd <= 0){
|
||||
this.ice_cd = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
check_yuned(dt:number){
|
||||
|
||||
}
|
||||
check_mission_buf(){
|
||||
check_mission_buff(){
|
||||
this.ap_max=(100+smc.vmdata.mission.ap)/100*this.ap
|
||||
this.crit_max=(100+smc.vmdata.mission.crit)/100*this.crit
|
||||
this.def_max=(100+smc.vmdata.mission.def)/100*this.def
|
||||
@@ -282,22 +270,6 @@ export class HeroViewComp extends CCComp {
|
||||
this.is_atking=false
|
||||
}
|
||||
}
|
||||
//进入墓地
|
||||
to_grave(){
|
||||
let pos =v3(-999,this.node.position.y)
|
||||
if(this.box_group == BoxSet.MONSTER){
|
||||
pos =v3(999,this.node.position.y)
|
||||
smc.vmdata.mission.mdead +=1
|
||||
}else{
|
||||
smc.vmdata.mission.dead +=1
|
||||
}
|
||||
this.node.setPosition(pos)
|
||||
|
||||
}
|
||||
//是否在墓地
|
||||
in_grave(){
|
||||
return this.node.position.x < -900 || this.node.position.x > 900;
|
||||
}
|
||||
//状态切换
|
||||
status_change(type:string){
|
||||
this.status=type
|
||||
@@ -378,10 +350,8 @@ export class HeroViewComp extends CCComp {
|
||||
check_power(){
|
||||
if(this.pw >= this.pwm){
|
||||
this.pw = 0
|
||||
this.node.getChildByName("max").active=true
|
||||
this.scheduleOnce(()=>{
|
||||
this.node.getChildByName("max").active=false
|
||||
},0.8)
|
||||
this.BUFFCOMP.max_show()
|
||||
|
||||
this.handle_skill(this.sk2)
|
||||
return true
|
||||
}else{
|
||||
@@ -443,10 +413,7 @@ export class HeroViewComp extends CCComp {
|
||||
// console.log("攻击判断: i="+i+":akr="+this.akr);
|
||||
if(i < this.akr){
|
||||
// console.log("攻击触发: i="+i+":akr="+this.akr);
|
||||
this.node.getChildByName("max").active=true
|
||||
this.scheduleOnce(()=>{
|
||||
this.node.getChildByName("max").active=false
|
||||
},0.8)
|
||||
this.BUFFCOMP.max_show()
|
||||
this.handle_skill(this.sk3)
|
||||
}
|
||||
}
|
||||
@@ -457,10 +424,7 @@ export class HeroViewComp extends CCComp {
|
||||
// console.log("闪避判断: i="+i+":dgr="+this.dgr);
|
||||
if(i < this.dgr){
|
||||
// console.log("闪避触发: i="+i+":dgr="+this.dgr);
|
||||
this.node.getChildByName("max").active=true
|
||||
this.scheduleOnce(()=>{
|
||||
this.node.getChildByName("max").active=false
|
||||
},0.8)
|
||||
this.BUFFCOMP.max_show()
|
||||
this.handle_skill(this.sk3)
|
||||
}
|
||||
}
|
||||
@@ -472,10 +436,7 @@ export class HeroViewComp extends CCComp {
|
||||
if(i < this.crr){
|
||||
// console.log("暴击触发: i="+i+":crr="+this.crr);
|
||||
|
||||
this.node.getChildByName("max").active=true
|
||||
this.scheduleOnce(()=>{
|
||||
this.node.getChildByName("max").active=false
|
||||
},0.8)
|
||||
this.BUFFCOMP.max_show()
|
||||
this.handle_skill(this.sk3)
|
||||
}
|
||||
}
|
||||
@@ -485,10 +446,7 @@ export class HeroViewComp extends CCComp {
|
||||
// console.log("受伤判断:i="+i+":akr="+this.uar);
|
||||
if(i < this.uar){
|
||||
// console.log("受伤触发: i="+i+":uar="+this.uar);
|
||||
this.node.getChildByName("max").active=true
|
||||
this.scheduleOnce(()=>{
|
||||
this.node.getChildByName("max").active=false
|
||||
},0.8)
|
||||
this.BUFFCOMP.max_show()
|
||||
this.handle_skill(this.sk3)
|
||||
}
|
||||
}
|
||||
@@ -616,13 +574,14 @@ export class HeroViewComp extends CCComp {
|
||||
power_add(p:number){
|
||||
this.pw+= p
|
||||
}
|
||||
hp_max_add(){
|
||||
console.log("hp_max_add 动画");
|
||||
}
|
||||
/**
|
||||
* 增加英雄的行动点数(AP)。
|
||||
* @param ap 要增加的行动点数。
|
||||
* @param time 可选参数,表示增加行动点数的时间,默认为0。
|
||||
*/
|
||||
add_ap(ap: number,time:number=0){
|
||||
this.ap += ap;
|
||||
}
|
||||
|
||||
add_shield(shield:number){
|
||||
this.shield =shield
|
||||
console.log("shield:",shield);
|
||||
@@ -636,7 +595,7 @@ export class HeroViewComp extends CCComp {
|
||||
this.BUFFCOMP.tooltip(2,hp.toFixed(0));
|
||||
}
|
||||
add_hp_max(hp: number=0){
|
||||
this.hp_max_add()
|
||||
this.BUFFCOMP.show_buff(1)
|
||||
this.hp += hp/100*this.hp_max;
|
||||
}
|
||||
hp_less(hp: number,is_crit:boolean=false){
|
||||
@@ -675,7 +634,7 @@ export class HeroViewComp extends CCComp {
|
||||
}
|
||||
|
||||
in_atked() {
|
||||
this.BUFFCOMP.in_atked()
|
||||
this.BUFFCOMP.in_atked()
|
||||
// this.as.atked();
|
||||
this.atked_count++;
|
||||
this.exp_add(this.uaexp)
|
||||
@@ -686,10 +645,24 @@ export class HeroViewComp extends CCComp {
|
||||
this.exp_add(this.dexp)
|
||||
this.power_add(this.dpw)
|
||||
}
|
||||
toDestroy(){
|
||||
|
||||
//进入墓地
|
||||
to_grave(){
|
||||
let pos =v3(-999,this.node.position.y)
|
||||
if(this.box_group == BoxSet.MONSTER){
|
||||
pos =v3(999,this.node.position.y)
|
||||
smc.vmdata.mission.mdead +=1
|
||||
}else{
|
||||
smc.vmdata.mission.dead +=1
|
||||
}
|
||||
this.node.setPosition(pos)
|
||||
|
||||
}
|
||||
toAlive(){
|
||||
//是否在墓地
|
||||
in_grave(){
|
||||
return this.node.position.x < -900 || this.node.position.x > 900;
|
||||
}
|
||||
to_alive(){
|
||||
let pos =v3(HeroSet.StartPos[this.type],this.node.position.y,this.node.position.z)
|
||||
this.node.setPosition(pos)
|
||||
}
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
import { _decorator,Button,EventHandler,EventTouch,Label,NodeEventType,ProgressBar,resources,Sprite,SpriteAtlas,UITransform,v3 } from "cc";
|
||||
import { _decorator,Button,Color,EventHandler,EventTouch,Label,NodeEventType,ProgressBar,resources,Sprite,SpriteAtlas,UITransform,v3 } from "cc";
|
||||
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||||
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
|
||||
import { smc } from "../common/SingletonModuleComp";
|
||||
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
|
||||
import { RandomManager } from "../../../../extensions/oops-plugin-framework/assets/core/common/random/RandomManager";
|
||||
import { HeroModelComp } from "../hero/HeroModelComp";
|
||||
import { HeroInfo } from "../common/config/heroSet";
|
||||
import { ColorSet } from "../common/config/BoxSet";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -35,7 +37,18 @@ export class HCardComp extends CCComp {
|
||||
this.pw=this.node.getChildByName("pow").getComponent(ProgressBar)!
|
||||
this.hc_name.string= this.heros[this.hi].HeroView.hero_name
|
||||
// this.node.getChildByName("lv").getComponent(Label).string=this.heros[this.hi].HeroView.lv.toString()+"级";
|
||||
console.log("hcard start")
|
||||
// console.log("hcard start",this.heros[this.hi].HeroView.hero_uuid)
|
||||
switch(HeroInfo[this.heros[this.hi].HeroView.hero_uuid].quality){
|
||||
case 1:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["BLUE"]);
|
||||
break;
|
||||
case 2:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["YELLOW"]);
|
||||
break;
|
||||
case 3:
|
||||
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["RED"]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
protected update(dt: number): void {
|
||||
if(this.is_dead) return
|
||||
@@ -53,6 +66,7 @@ export class HCardComp extends CCComp {
|
||||
this.life.progress=this.heros[this.hi].HeroView.hp/this.heros[this.hi].HeroView.rhp_max
|
||||
this.pw.progress=this.heros[this.hi].HeroView.pw/this.heros[this.hi].HeroView.pwm
|
||||
|
||||
|
||||
}
|
||||
/** 视图对象通过 ecs.Entity.remove(ControllerComp) 删除组件是触发组件处理自定义释放逻辑 */
|
||||
reset() {
|
||||
|
||||
@@ -25,22 +25,36 @@ export class HeroHomeComp extends CCComp {
|
||||
start() {
|
||||
// this.load_talents()
|
||||
console.log("hero_home start")
|
||||
this.h_uuid=5001
|
||||
this.hero_show(this.h_uuid)
|
||||
// this.h_uuid=5001
|
||||
// this.hero_show(this.h_uuid)
|
||||
this.loads()
|
||||
}
|
||||
loads(){
|
||||
let heros:any=HeroList
|
||||
let hc:number =HeroList.length
|
||||
let parent= this.node.getChildByName("heros").getChildByName("view").getChildByName("content")
|
||||
parent.getComponent(UITransform).setContentSize(hc*150,200)
|
||||
parent.getComponent(UITransform).setContentSize(720,Math.ceil(HeroList.length/5)*180)
|
||||
console.log("parent",parent)
|
||||
for (let i = 0; i < hc; i++) {
|
||||
let hcc =ecs.getEntity<HeroCard>(HeroCard)
|
||||
hcc.load(HeroList[i],parent)
|
||||
if (HeroInfo[HeroList[i]].quality==3) {
|
||||
let hcc =ecs.getEntity<HeroCard>(HeroCard)
|
||||
hcc.load(HeroList[i],parent)
|
||||
}
|
||||
}
|
||||
for (let i = 0; i < hc; i++) {
|
||||
if (HeroInfo[HeroList[i]].quality==2) {
|
||||
let hcc =ecs.getEntity<HeroCard>(HeroCard)
|
||||
hcc.load(HeroList[i],parent)
|
||||
}
|
||||
}
|
||||
for (let i = 0; i < hc; i++) {
|
||||
if (HeroInfo[HeroList[i]].quality==1) {
|
||||
let hcc =ecs.getEntity<HeroCard>(HeroCard)
|
||||
hcc.load(HeroList[i],parent)
|
||||
}
|
||||
}
|
||||
}
|
||||
hero_show(uuid:number) {
|
||||
this.node.getChildByName("show").active=true
|
||||
this.h_uuid=uuid
|
||||
this.role=smc.heros[uuid]
|
||||
this.hero=HeroInfo[uuid]
|
||||
@@ -50,24 +64,24 @@ export class HeroHomeComp extends CCComp {
|
||||
var sk_path = "game/skills/skill_icon"
|
||||
var icon_path = "game/heros/herois"
|
||||
|
||||
this.node.getChildByName("name").getChildByName("value").getComponent(Label).string=this.hero.name
|
||||
this.node.getChildByName("show").getChildByName("name").getChildByName("value").getComponent(Label).string=this.hero.name
|
||||
|
||||
resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
|
||||
const sprite = this.node.getChildByName("hero").getChildByName("icon").getComponent(Sprite);
|
||||
const sprite = this.node.getChildByName("show").getChildByName("hero").getChildByName("icon").getComponent(Sprite);
|
||||
sprite.spriteFrame = atlas.getSpriteFrame(this.hero.path);
|
||||
});
|
||||
resources.load(sk_path, SpriteAtlas, (err: any, atlas) => {
|
||||
const sprite = this.node.getChildByName("bottom").getChildByName("sk").getChildByName("skicon").getChildByName("Mask").getChildByName("icon").getComponent(Sprite);
|
||||
const sprite = this.node.getChildByName("show").getChildByName("bottom").getChildByName("sk").getChildByName("skicon").getChildByName("Mask").getChildByName("icon").getComponent(Sprite);
|
||||
sprite.spriteFrame = atlas.getSpriteFrame(skill1.path);
|
||||
});
|
||||
this.node.getChildByName("bottom").getChildByName("sk").getChildByName("name").getComponent(Label).string = skill1.name;
|
||||
this.node.getChildByName("bottom").getChildByName("sk").getChildByName("info").getComponent(Label).string = skill1.info;
|
||||
this.node.getChildByName("show").getChildByName("bottom").getChildByName("sk").getChildByName("name").getComponent(Label).string = skill1.name;
|
||||
this.node.getChildByName("show").getChildByName("bottom").getChildByName("sk").getChildByName("info").getComponent(Label).string = skill1.info;
|
||||
resources.load(sk_path, SpriteAtlas, (err: any, atlas) => {
|
||||
const sprite = this.node.getChildByName("bottom").getChildByName("sk2").getChildByName("skicon").getChildByName("Mask").getChildByName("icon").getComponent(Sprite);
|
||||
const sprite = this.node.getChildByName("show").getChildByName("bottom").getChildByName("sk2").getChildByName("skicon").getChildByName("Mask").getChildByName("icon").getComponent(Sprite);
|
||||
sprite.spriteFrame = atlas.getSpriteFrame(skill2.path);
|
||||
});
|
||||
this.node.getChildByName("bottom").getChildByName("sk2").getChildByName("name").getComponent(Label).string = skill2.name;
|
||||
this.node.getChildByName("bottom").getChildByName("sk2").getChildByName("info").getComponent(Label).string = skill2.info;
|
||||
this.node.getChildByName("show").getChildByName("bottom").getChildByName("sk2").getChildByName("name").getComponent(Label).string = skill2.name;
|
||||
this.node.getChildByName("show").getChildByName("bottom").getChildByName("sk2").getChildByName("info").getComponent(Label).string = skill2.info;
|
||||
|
||||
// tal.getChildByName("slv1").getChildByName("val").getComponent(Label).string = this.hero.tals[0]
|
||||
// tal.getChildByName("slv2").getChildByName("val").getComponent(Label).string = this.hero.tals[1]
|
||||
@@ -77,18 +91,22 @@ export class HeroHomeComp extends CCComp {
|
||||
this.update_data()
|
||||
}
|
||||
update_data(){
|
||||
let slv_node=this.node.getChildByName("name").getChildByName("slv");
|
||||
let lvup=this.node.getChildByName("lvup");
|
||||
let slvup=this.node.getChildByName("slvup");
|
||||
let attr = this.node.getChildByName("attr");
|
||||
let attr2 = this.node.getChildByName("attr2").getChildByName("other");
|
||||
this.node.getChildByName("name").getChildByName("lv").getComponent(Label).string = this.role.lv.toString()+"级";
|
||||
if( this.role.slv==0) {
|
||||
slv_node.getChildByName("slv").active=false
|
||||
}else{
|
||||
slv_node.getChildByName("slv").active=true
|
||||
slv_node.getChildByName("slv").getComponent(Label).string = this.role.slv.toString();
|
||||
};
|
||||
let slv_node=this.node.getChildByName("show").getChildByName("name").getChildByName("slv");
|
||||
let lvup=this.node.getChildByName("show").getChildByName("lvup");
|
||||
let slvup=this.node.getChildByName("show").getChildByName("slvup");
|
||||
let attr = this.node.getChildByName("show").getChildByName("attr");
|
||||
let attr2 = this.node.getChildByName("show").getChildByName("attr2").getChildByName("other");
|
||||
this.node.getChildByName("show").getChildByName("name").getChildByName("lv").getComponent(Label).string = this.role.lv.toString()+"级";
|
||||
slv_node.getChildByName("slv").getComponent(Label).string = this.role.slv.toString();
|
||||
|
||||
this.node.getChildByName("show").getChildByName("name").getChildByName("quality").getChildByName("q1").active = this.hero.quality == 1;
|
||||
this.node.getChildByName("show").getChildByName("name").getChildByName("quality").getChildByName("q2").active = this.hero.quality == 2;
|
||||
this.node.getChildByName("show").getChildByName("name").getChildByName("quality").getChildByName("q3").active = this.hero.quality == 3;
|
||||
|
||||
this.node.getChildByName("show").getChildByName("name").getChildByName("quality").getChildByName("k1").active = this.hero.kind == 1;
|
||||
this.node.getChildByName("show").getChildByName("name").getChildByName("quality").getChildByName("k2").active = this.hero.kind == 2;
|
||||
this.node.getChildByName("show").getChildByName("name").getChildByName("quality").getChildByName("k3").active = this.hero.kind == 3;
|
||||
|
||||
|
||||
// lvup.getChildByName("gold").getChildByName("need").getComponent(Label).string = (UpGold.LvUp*this.role.lv).toString()
|
||||
lvup.getChildByName("item").getChildByName("need").getComponent(Label).string = ((LvUp[0]+this.hero.lvexp)*this.role.lv).toString()
|
||||
@@ -103,7 +121,6 @@ export class HeroHomeComp extends CCComp {
|
||||
slvup.getChildByName("cost").getChildByName("bar").getComponent(ProgressBar).progress = smc.heros[this.h_uuid].num/((SlvUp[this.role.slv]-HeroInfo[this.h_uuid].slvexp)*(1+this.role.slv))
|
||||
let hchipcomp= slvup.getChildByName("cost").getChildByName("hchip").getComponent(HChipComp)
|
||||
hchipcomp.update_data(this.h_uuid,0)
|
||||
//todo cost icon 需要通过预制体进行变更
|
||||
|
||||
slvup.getChildByName("info").getChildByName("ap").getComponent(Label).string = "+"+this.hero.sap_up+"%"
|
||||
slvup.getChildByName("info").getChildByName("def").getComponent(Label).string = "+"+this.hero.sdef_up+"%"
|
||||
@@ -114,14 +131,14 @@ export class HeroHomeComp extends CCComp {
|
||||
slvup.getChildByName("btned").active=false
|
||||
};
|
||||
if( this.role.slv==0) {
|
||||
this.node.getChildByName("call").getChildByName("Node").getChildByName("cost").getChildByName("need").getComponent(Label).string = ((SlvUp[this.role.slv]-HeroInfo[this.h_uuid].slvexp)*(1+this.role.slv)).toString()
|
||||
this.node.getChildByName("call").getChildByName("Node").getChildByName("cost").getChildByName("num").getComponent(Label).string = smc.heros[this.h_uuid].num.toString()
|
||||
this.node.getChildByName("call").getChildByName("Node").getChildByName("cost").getChildByName("bar").getComponent(ProgressBar).progress = smc.heros[this.h_uuid].num/((SlvUp[this.role.slv]-HeroInfo[this.h_uuid].slvexp)*(1+this.role.slv))
|
||||
let hchipcomp= this.node.getChildByName("call").getChildByName("Node").getChildByName("cost").getChildByName("hchip").getComponent(HChipComp)
|
||||
this.node.getChildByName("show").getChildByName("call").getChildByName("Node").getChildByName("cost").getChildByName("need").getComponent(Label).string = ((SlvUp[this.role.slv]-HeroInfo[this.h_uuid].slvexp)*(1+this.role.slv)).toString()
|
||||
this.node.getChildByName("show").getChildByName("call").getChildByName("Node").getChildByName("cost").getChildByName("num").getComponent(Label).string = smc.heros[this.h_uuid].num.toString()
|
||||
this.node.getChildByName("show").getChildByName("call").getChildByName("Node").getChildByName("cost").getChildByName("bar").getComponent(ProgressBar).progress = smc.heros[this.h_uuid].num/((SlvUp[this.role.slv]-HeroInfo[this.h_uuid].slvexp)*(1+this.role.slv))
|
||||
let hchipcomp= this.node.getChildByName("show").getChildByName("call").getChildByName("Node").getChildByName("cost").getChildByName("hchip").getComponent(HChipComp)
|
||||
hchipcomp.update_data(this.h_uuid,0)
|
||||
this.node.getChildByName("call").active=true
|
||||
this.node.getChildByName("show").getChildByName("call").active=true
|
||||
}else{
|
||||
this.node.getChildByName("call").active=false
|
||||
this.node.getChildByName("show").getChildByName("call").active=false
|
||||
};
|
||||
attr.getChildByName("ap").getChildByName("val").getComponent(Label).string = ((this.hero.ap+this.hero.ap_up* this.role.lv)*(1+this.hero.sap_up/100*this.role.slv)).toFixed(0).toString()
|
||||
attr.getChildByName("hp").getChildByName("val").getComponent(Label).string = ((this.hero.hp+this.hero.hp_up* this.role.lv)*(1+this.hero.shp_up/100*this.role.slv)).toFixed(0).toString()
|
||||
@@ -144,15 +161,15 @@ export class HeroHomeComp extends CCComp {
|
||||
oops.message.dispatchEvent("hero_card_update_info",{uuid:this.h_uuid})
|
||||
}
|
||||
lv_selcet(e:any,val:any){
|
||||
let active = this.node.getChildByName("menu").getChildByName("active")
|
||||
let active = this.node.getChildByName("show").getChildByName("menu").getChildByName("active")
|
||||
tween(active).to(0.1,{position:v3(val,0)}).start()
|
||||
let hero = this.node.getChildByName("hero")
|
||||
let attr = this.node.getChildByName("attr")
|
||||
let attr2 = this.node.getChildByName("attr2")
|
||||
let info = this.node.getChildByName("info")
|
||||
let lvup = this.node.getChildByName("lvup")
|
||||
let sk = this.node.getChildByName("bottom").getChildByName("sk")
|
||||
let slvup = this.node.getChildByName("slvup")
|
||||
let hero = this.node.getChildByName("show").getChildByName("hero")
|
||||
let attr = this.node.getChildByName("show").getChildByName("attr")
|
||||
let attr2 = this.node.getChildByName("show").getChildByName("attr2")
|
||||
let info = this.node.getChildByName("show").getChildByName("info")
|
||||
let lvup = this.node.getChildByName("show").getChildByName("lvup")
|
||||
let sk = this.node.getChildByName("show").getChildByName("bottom").getChildByName("sk")
|
||||
let slvup = this.node.getChildByName("show").getChildByName("slvup")
|
||||
if(val < 0){
|
||||
tween(hero).to(0.2,{position:v3(0,hero.position.y)}).start()
|
||||
tween(attr).to(0.2,{position:v3(0,attr.position.y)}).start()
|
||||
@@ -198,6 +215,9 @@ export class HeroHomeComp extends CCComp {
|
||||
item_show(e:any,val:any){
|
||||
oops.gui.open(UIID.ItemInfo, {uuid:val,type:0});
|
||||
}
|
||||
close_show(){
|
||||
this.node.getChildByName("show").active=false
|
||||
}
|
||||
reset() {
|
||||
this.node.destroy();
|
||||
}
|
||||
|
||||