怪物等级

This commit is contained in:
2025-03-18 10:22:09 +08:00
parent 82d80a7537
commit f7f9849d14
2 changed files with 6 additions and 19 deletions

View File

@@ -86,20 +86,13 @@ export class Monster extends ecs.Entity {
hv.cpw=hero.cpw; hv.cpw=hero.cpw;
hv.dpw=hero.dpw; hv.dpw=hero.dpw;
hv.dopw=hero.dopw; hv.dopw=hero.dopw;
hv.lv = lv; hv.hp= hv.hp_max =hero.hp*(1+(lv-1)*0.2);
let slv= Math.floor(( hv.lv) / 5); hv.ap = hero.ap*(1+(lv-1)*0.2);
hv.hp= hv.hp_max =(hero.hp+hero.hp_up*hv.lv)*(1+hero.shp_up/100*slv); hv.def= hero.def*(1+(lv-1)*0.2);
hv.ap = (hero.ap+hero.ap_up*hv.lv) *(1+hero.sap_up/100*slv);
hv.def= (hero.def+hero.def_up*hv.lv)*(1+hero.sdef_up/100*slv);
hv.cd = hero.a_cd hv.cd = hero.a_cd
hv.crit = hero.crit; //暴击率 hv.crit = hero.crit*(1+(lv-1)*0.2); //暴击率
hv.crit_add = hero.crit_add;//暴击伤害加成 hv.crit_add = hero.crit_add*(1+(lv-1)*0.2);//暴击伤害加成
hv.dodge = hero.dodge; //闪避率 hv.dodge = hero.dodge*(1+(lv-1)*0.2); //闪避率
hv.aexp=hero.aexp;
hv.uaexp=hero.uaexp;
hv.cexp=hero.cexp
hv.doexp=hero.doexp
hv.dexp=hero.dexp;
this.add(hv); this.add(hv);
// 初始化多个技能组件 // 初始化多个技能组件

View File

@@ -1,14 +1,8 @@
import { _decorator, instantiate, Prefab, resources, Sprite, SpriteAtlas, UITransform } from "cc"; import { _decorator, instantiate, Prefab, resources, Sprite, SpriteAtlas, UITransform } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { HeroInfo, HeroList } from "../common/config/heroSet";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { UiHeroComp } from "../hero/UiHeroComp";
import { BoxSet, GameSet } from "../common/config/BoxSet";
import { smc } from "../common/SingletonModuleComp"; import { smc } from "../common/SingletonModuleComp";
import { HeroSelect } from "../hero/HeroSelect";
import { HeroSelectComp } from "../hero/HeroSelectComp";
import { MBSet } from "../common/config/MissionSet";
import { GameEvent } from "../common/config/GameEvent"; import { GameEvent } from "../common/config/GameEvent";
import { MissionComp } from "./MissionComp"; import { MissionComp } from "./MissionComp";