基础主将添加+ 修复第一次伤害计算为穿刺伤害bug
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@@ -99,6 +99,7 @@ export enum BuffAttr {
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FROST_RATIO = 20, //冰冻比率
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REFLECT = 21, //反伤比率
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KNOCKBACK = 22, //击退概率
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BURN_COUNT = 23, //易伤额外次数
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}
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export const geDebuffNum=()=>{
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@@ -143,6 +144,7 @@ export const getBuffNum=()=>{
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FROST_RATIO:0, //冰冻比率
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REFLECT:0, //反伤比率
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KNOCKBACK:0, //击退概率
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BURN_COUNT:0, //易伤额外次数
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}
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}
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@@ -178,62 +180,75 @@ debuff 按次数进行结算,在多次生效内,有一定的叠加,debuff.deC为
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export const HeroSkillList = [6001,6001,6001,6001,6001,6001]
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export const SkillSet = {
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6001:{uuid:6001,name:"凛冬之触",sp_name:"greenball",path:"6001",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.parabolic,RType:RType.bezier,EType:EType.collision,fname:"max",flash:false,with:90,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:0.8,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"向最前方敌人释放寒冰弹,造成100%攻击的伤害"},
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6002:{uuid:6002,name:"穿心箭矢",sp_name:"arrow",path:"6006",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.parabolic,RType:RType.bezier,EType:EType.collision,fname:"max",flash:false,with:90,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.parabolic,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:0.8,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"向最前方敌人释放箭矢,造成100%攻击的伤害"},
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6003:{uuid:6003,name:"神圣护盾",sp_name:"shield",path:"6018",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Self,act:"max",CdType:2,AType:AType.parabolic,RType:RType.bezier,EType:EType.animationEnd,fname:"max",flash:false,with:90,
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TGroup:TGroup.Self,act:"max",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.animationEnd,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:0.8,ap:100,cd:5,hit:1,hited:0.3,shield:30,speed:720,sonsk:0,hero:0,info:"召唤圣盾保护自己,可以抵御3次攻击"},
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6004:{uuid:6004,name:"自愈", sp_name:"heath_small",path:"6032",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Self,act:"max",CdType:2,AType:AType.parabolic,RType:RType.bezier,EType:EType.animationEnd,fname:"max",flash:false,with:90,
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TGroup:TGroup.Self,act:"max",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.animationEnd,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:2,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"主动:自己回复自身5%最大生命值的生命"},
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6007:{uuid:6007,name:"铁斧打击",sp_name:"mon_ft",path:"6007",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.parabolic,RType:RType.bezier,EType:EType.collision,fname:"max",flash:false,with:90,
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6005:{uuid:6005,name:"基础打击",sp_name:"base1",path:"6007",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:0.8,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"向最前方敌人扔出铁斧,造成100%攻击的伤害"},
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6008:{uuid:6008,name:"木棍打击",sp_name:"mon_ly",path:"6008",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.parabolic,RType:RType.bezier,EType:EType.collision,fname:"max",flash:false,with:90,
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6006:{uuid:6006,name:"基础打击",sp_name:"base2",path:"6007",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:0.8,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"向最前方敌人扔出铁斧,造成100%攻击的伤害"},
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6007:{uuid:6007,name:"基础打击",sp_name:"base3",path:"6007",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:0.8,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"向最前方敌人扔出铁斧,造成100%攻击的伤害"},
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6008:{uuid:6008,name:"基础打击",sp_name:"base4",path:"6007",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:0.8,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"向最前方敌人扔出铁斧,造成100%攻击的伤害"},
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6009:{uuid:6009,name:"铁斧打击",sp_name:"base_ft",path:"6007",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:0.8,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"向最前方敌人扔出铁斧,造成100%攻击的伤害"},
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6010:{uuid:6010,name:"木棍打击",sp_name:"base_mg",path:"6008",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:0.8,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"向最前方敌人扔出木棍,造成100%攻击的伤害"},
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6009:{uuid:6009,name:"飞刀打击",sp_name:"mon_xd",path:"6009",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.parabolic,RType:RType.bezier,EType:EType.collision,fname:"max",flash:false,with:90,
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6011:{uuid:6011,name:"飞刀打击",sp_name:"mon_xd",path:"6009",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:0.8,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"向最前方敌人扔出飞刀,造成100%攻击的伤害"},
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6010:{uuid:6010,name:"石斧打击",sp_name:"mon_sf",path:"6010",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.parabolic,RType:RType.bezier,EType:EType.collision,fname:"max",flash:false,with:90,
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6012:{uuid:6012,name:"石斧打击",sp_name:"base_sf",path:"6010",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:1,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:0.8,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"向最前方敌人扔出石斧,造成100%攻击的伤害"},
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6012:{uuid:6012,name:"大火球" ,sp_name:"fire",path:"6012",quality:Quality.WHITE, TType:TType.Frontline,
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6022:{uuid:6022,name:"大火球" ,sp_name:"fire",path:"6022",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:DebuffAttr.STUN,deV:20,deC:1,deR:100,in:1,ap:100,cd:5,hit:2,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成300%攻击的伤害,有一定几率施加灼烧"},
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6013:{uuid:6013,name:"龙卷风", sp_name:"bwind",path:"6016",quality:Quality.WHITE, TType:TType.Frontline,
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6023:{uuid:6023,name:"龙卷风", sp_name:"bwind",path:"6026",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"max",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:DebuffAttr.BACK,deV:0,deC:0,deR:100,in:3,ap:100,cd:5,hit:1,hited:1,shield:0,speed:360,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成200%攻击的伤害,50%几率击退敌人"},
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6014:{uuid:6014,name:"寒冰箭", sp_name:"arrow_blue",path:"6014",quality:Quality.WHITE, TType:TType.Frontline,
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6024:{uuid:6024,name:"寒冰箭", sp_name:"arrow_blue",path:"6024",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:DebuffAttr.FROST,deV:1,deC:0,deR:100,in:1,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成200%攻击的伤害,20%几率冰冻敌人"},
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6015:{uuid:6015,name:"烈焰射击",sp_name:"arrow_yellow",path:"6015",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:2,AType:AType.parabolic,RType:RType.bezier,EType:EType.collision,fname:"max",flash:false,with:90,
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6025:{uuid:6025,name:"烈焰射击",sp_name:"arrow_yellow",path:"6025",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"atk",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
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debuff:DebuffAttr.STUN,deV:0,deC:0,deR:100,in:1,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成200%攻击的伤害,20%几率眩晕敌人"},
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6016:{uuid:6016,name:"火墙", sp_name:"firewall",path:"6013",quality:Quality.WHITE, TType:TType.Frontline,
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6026:{uuid:6026,name:"火墙", sp_name:"firewall",path:"6023",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Ally,act:"max",CdType:2,AType:AType.fixedEnd,RType:RType.fixed,EType:EType.timeEnd,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:10,ap:50,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"在最前方敌人位置,召唤一堵火墙,持续10秒,每秒造成50%攻击伤害"},
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6017:{uuid:6017,name:"冰刺",sp_name:"icez",path:"6022",quality:Quality.WHITE, TType:TType.Frontline,
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6027:{uuid:6027,name:"冰刺",sp_name:"icez",path:"6022",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Ally,act:"max",CdType:2,AType:AType.fixedEnd,RType:RType.fixed,EType:EType.animationEnd,fname:"max",flash:false,with:90,
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debuff:DebuffAttr.FROST,deV:0,deC:0,deR:100,in:1,ap:300,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"在最前方敌人位置,召唤冰刺攻击敌人,造成200%攻击的伤害,20%几率冰冻敌人"},
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6018:{uuid:6018,name:"潮汐", sp_name:"watert",path:"6026",quality:Quality.WHITE, TType:TType.Frontline,
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6028:{uuid:6028,name:"潮汐", sp_name:"watert",path:"6026",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Ally,act:"max",CdType:2,AType:AType.fixedEnd,RType:RType.fixed,EType:EType.animationEnd,fname:"max",flash:false,with:90,
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debuff:DebuffAttr.BACK,deV:0,deC:0,deR:100,in:3,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"在最前方敌人位置,召唤水柱攻击敌人,每秒造成100%攻击的伤害,50%几率击退敌人"},
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6019:{uuid:6019,name:"陨石术", sp_name:"fireys",path:"6029",quality:Quality.WHITE, TType:TType.Frontline,
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6029:{uuid:6029,name:"陨石术", sp_name:"fireys",path:"6029",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Ally,act:"max",CdType:2,AType:AType.fixedEnd,RType:RType.fixed,EType:EType.animationEnd,fname:"max",flash:false,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:3,ap:500,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"在最前方敌人位置,召唤陨石攻击敌人,造成500%攻击的伤害"},
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@@ -247,17 +262,17 @@ export const SkillSet = {
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6023:{uuid:6023,name:"冰墙", sp_name:"icet",path:"6023",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"max",CdType:2,AType:AType.parabolic,RType:RType.bezier,EType:EType.animationEnd,fname:"max",flash:false,with:90,
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6030:{uuid:6030,name:"冰墙", sp_name:"icet",path:"6023",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"max",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.animationEnd,fname:"max",flash:false,with:90,
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debuff:DebuffAttr.BACK,deV:0,deC:0,deR:100,in:1,ap:400,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"在最前方敌人位置,召唤冰墙攻击敌人,造成200%攻击的伤害,50%几率击退敌人"},
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6025:{uuid:6025,name:"火焰漩涡",sp_name:"fireball",path:"6025",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"max",CdType:2,AType:AType.parabolic,RType:RType.bezier,EType:EType.timeEnd,fname:"max",flash:false,with:90,
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6032:{uuid:6032,name:"火焰漩涡",sp_name:"fireball",path:"6025",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Enemy,act:"max",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.timeEnd,fname:"max",flash:false,with:90,
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debuff:DebuffAttr.BACK,deV:0,deC:0,deR:100,in:3,ap:500,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"召唤一个能量球射向前方敌人,对遇到的第一个敌人造成500%攻击的伤害,并击退"},
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6031:{uuid:6031,name:"召唤仆从",sp_name:"zhaohuan",path:"6031",quality:Quality.WHITE, TType:TType.Frontline,
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TGroup:TGroup.Self,act:"max",CdType:2,AType:AType.parabolic,RType:RType.bezier,EType:EType.animationEnd,fname:"max_blue",flash:true,with:90,
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TGroup:TGroup.Self,act:"max",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.animationEnd,fname:"max_blue",flash:true,with:90,
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debuff:0,deV:0,deC:0,deR:100,in:2,ap:70,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:5211,info:"召唤一个与施法者等级相同的骷髅战士为我方而战"},
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