对UI进行调整

This commit is contained in:
2025-07-09 10:24:43 +08:00
parent da1db91368
commit f73badd5fc
14 changed files with 34341 additions and 34079 deletions

View File

@@ -156,7 +156,7 @@ export class EquipSkillComp extends CCComp {
this.skill1.cd_time=SkillSet[data.uuid].cd
let icon1 = this.boxs.getChildByName("skill1").getChildByName("icon")
icon1.active=true
var icon_path = "game/skills/skill_icon"
var icon_path = "game/heros/cards"
resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
const sprite = icon1.getChildByName("skill").getComponent(Sprite);
sprite.spriteFrame = atlas.getSpriteFrame(SkillSet[data.uuid].path);
@@ -170,7 +170,7 @@ export class EquipSkillComp extends CCComp {
this.skill2.cd_time=SkillSet[data.uuid].cd
let icon2 = this.boxs.getChildByName("skill2").getChildByName("icon")
icon2.active=true
var icon_path = "game/skills/skill_icon"
var icon_path = "game/heros/cards"
resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
const sprite = icon2.getChildByName("skill").getComponent(Sprite);
sprite.spriteFrame = atlas.getSpriteFrame(SkillSet[data.uuid].path);
@@ -184,7 +184,7 @@ export class EquipSkillComp extends CCComp {
this.skill3.cd_time=SkillSet[data.uuid].cd
let icon = this.boxs.getChildByName("skill3").getChildByName("icon")
icon.active=true
var icon_path = "game/skills/skill_icon"
var icon_path = "game/heros/cards"
resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
const sprite = icon.getChildByName("skill").getComponent(Sprite);
sprite.spriteFrame = atlas.getSpriteFrame(SkillSet[data.uuid].path);