英雄可升级动画

This commit is contained in:
2025-01-02 16:20:56 +08:00
parent e4722cac4a
commit f516551508
31 changed files with 14757 additions and 3979 deletions

View File

@@ -276,15 +276,13 @@ export class MissionComp extends CCComp {
private addHero(uuid:number=1001,i:number=0) {
let hero = ecs.getEntity<Hero>(Hero);
let scale = 1
let pos:Vec3 = v3(HeroSet.StartPos[HeroInfo[uuid].type]-i*50,BoxSet.GAME_LINE);
console.log("addHero:",pos)
let pos:Vec3 = v3(HeroSet.StartPos[1]-i*10,BoxSet.GAME_LINE);
hero.load(pos,scale,uuid);
}
private addMonster(uuid:number=1001,i:number=0) {
let mon = ecs.getEntity<Monster>(Monster);
let scale = -1
let pos:Vec3 = v3(-1*HeroSet.StartPos[HeroInfo[uuid].type]+i*50,BoxSet.GAME_LINE);
console.log("addMonster:",pos)
let pos:Vec3 = v3(-1*HeroSet.StartPos[1]+i*10,BoxSet.GAME_LINE);
mon.load(pos,scale,uuid,false);
}