英雄可升级动画

This commit is contained in:
2025-01-02 16:20:56 +08:00
parent e4722cac4a
commit f516551508
31 changed files with 14757 additions and 3979 deletions

View File

@@ -13,12 +13,12 @@ export const BossList = {
}
export const MissionNum = 3 //对应关卡数MissionSet 的索引
export const MissionSet = [
[5201,5202,5203],
[5201,5202,5203,5204,5205,5206],
[5201],
[5201],
]
export const Missions = [
[5201,5202,5203],
[5201,5202,5203,5204,5205,5206],
[5201],
[5201],
]

View File

@@ -49,59 +49,80 @@ import { Talents } from "./TalentSet"
export const HeroInfo = {
//坦克, 高防 攻击时有可能冲击目标造成70% 攻击伤害
5001: {
uuid:5001,name: "灰烬使者",path:"k1",quality:3,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:10,uapw:10,cpw:10,dpw:10,dopw:10,
uuid:5001,name: "灰烬使者",path:"k1",quality:3,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:10,uapw:10,cpw:10,dpw:10,dopw:10,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
//坦克,高血量 ,回血
5002: {
uuid:5002,name: "自愈战",path:"k2",quality:2,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
uuid:5002,name: "自愈战",path:"k2",quality:2,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
//坦克,圣盾
5003: {
uuid:5003,name: "闪避战",path:"k3",quality:1,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
uuid:5003,name: "闪避战",path:"k3",quality:1,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5004: {
uuid:5004,name: "绿箭",path:"a1",quality:3,kind:1,type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
uuid:5004,name: "绿箭",path:"a1",quality:3,kind:1,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5005: {
uuid:5005,name: "罗宾汉",path:"a2",quality:2,kind:1,type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
uuid:5005,name: "罗宾汉",path:"a2",quality:2,kind:1,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5006: {
uuid:5006,name: "鹰眼",path:"a3",quality:1,kind:1,type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
uuid:5006,name: "鹰眼",path:"a3",quality:1,kind:1,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5007: {
uuid:5007,name: "冰法",path:"m1",quality:3,kind:2,type:1,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
uuid:5007,name: "冰法",path:"m1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5008: {
uuid:5008,name: "帕拉丁",path:"pld1",quality:3,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:10,uapw:10,cpw:10,dpw:10,dopw:10,
uuid:5008,name: "帕拉丁",path:"pld1",quality:3,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:10,uapw:10,cpw:10,dpw:10,dopw:10,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5009: {
uuid:5009,name: "火法",path:"m3",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5010: {
uuid:5010,name: "牧师",path:"h1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5011: {
uuid:5011,name: "风暴精灵",path:"ice1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
@@ -122,32 +143,53 @@ export const HeroInfo = {
5201: {
uuid: 5201,name: "兽人战士", path: "mor1", quality:1,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
uuid: 5201,name: "兽人战士", path: "mor1", quality:1,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5202: {
uuid: 5202,name: "兽人刺客", path: "mor2", quality:1,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
uuid: 5202,name: "兽人刺客", path: "mor2", quality:1,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5203: {
uuid: 5203,name: "兽人护卫", path: "mor3", quality:1,kind:1,type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
uuid: 5203,name: "兽人护卫", path: "mor3", quality:1,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5204: {
uuid: 5204,name: "石卫", path: "mgem1", quality:1,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5205: {
uuid: 5205,name: "土卫", path: "mgem2", quality:1,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5206: {
uuid: 5206,name: "树人", path: "mgem3", quality:1,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
}
export const HeroList = [5001,5002,5003,5004,5005,5006,5007,5008]
export const HeroList = [5001,5002,5003,5004,5005,5006,5007,5008,5009,5010,5011]
export const MonList = [5201]
export const HeroSet = {
StartPos:[-250,-300,-350]
StartPos:[-300,-350,-350]
}

View File

@@ -6,6 +6,7 @@ import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/O
import { smc } from "../common/SingletonModuleComp";
import { HeroInfo } from "../common/config/heroSet";
import { ColorSet } from "../common/config/BoxSet";
import { SlvUp } from "../common/config/RoleSet";
const { ccclass, property } = _decorator;
@@ -51,6 +52,9 @@ export class HeroCardComp extends CCComp {
this.node.getChildByName("lock").active=false
slv.getChildByName("slv").getComponent(Label).string=smc.heros[this.h_uuid].slv.toString()
}
let slvneed=HeroInfo[this.h_uuid].slvexp*smc.heros[this.h_uuid].slv
let slvnum=smc.heros[this.h_uuid].num
this.node.getChildByName("up").active=slvnum>=slvneed
switch(HeroInfo[this.h_uuid].quality){
case 1:
this.node.getChildByName("bg").getComponent(Sprite).color= new Color().fromHEX(ColorSet["BLUE"]);

View File

@@ -108,7 +108,7 @@ export class HeroHomeComp extends CCComp {
this.node.getChildByName("show").getChildByName("name").getChildByName("quality").getChildByName("k2").active = this.hero.kind == 2;
this.node.getChildByName("show").getChildByName("name").getChildByName("quality").getChildByName("k3").active = this.hero.kind == 3;
let lvneed=((LvUp[0]+this.hero.lvexp)*this.role.lv)
let lvneed=(this.hero.lvexp*this.role.lv)
// lvup.getChildByName("gold").getChildByName("need").getComponent(Label).string = (UpGold.LvUp*this.role.lv).toString()
lvup.getChildByName("item").getChildByName("btn").getChildByName("need").getComponent(Label).string = lvneed.toString()
lvup.getChildByName("item").getChildByName("btn").getChildByName("num").getComponent(Label).string = smc.vmdata.exp.num.toString()
@@ -117,14 +117,13 @@ export class HeroHomeComp extends CCComp {
}else{
lvup.getChildByName("item").getChildByName("btn").getChildByName("num").getComponent(Label).color = color(255,0,0);
}
lvup.getChildByName("item").getChildByName("btn").getChildByName("bar").getComponent(ProgressBar).progress = smc.vmdata.exp.num/lvneed
// lvup.getChildByName("item").getChildByName("btn").getChildByName("bar").getComponent(ProgressBar).progress = smc.vmdata.exp.num/lvneed
lvup.getChildByName("info").getChildByName("ap").getComponent(Label).string = "+"+this.hero.ap_up
lvup.getChildByName("info").getChildByName("def").getComponent(Label).string = "+"+this.hero.def_up
lvup.getChildByName("info").getChildByName("hp").getComponent(Label).string = "+"+this.hero.hp_up
lvup.getChildByName("item").getChildByName("btn").getChildByName("bar").getComponent(ProgressBar).progress = smc.vmdata.exp.num/((LvUp[0]+this.hero.lvexp)*this.role.lv)
// lvup.getChildByName("item").getChildByName("btn").getChildByName("bar").getComponent(ProgressBar).progress = smc.vmdata.exp.num/((LvUp[0]+this.hero.lvexp)*this.role.lv)
// slvup.getChildByName("gold").getChildByName("btn").getChildByName("need").getComponent(Label).string = (UpGold.SlvUp*(this.role.slv+1)).toString()
let slvneed=((SlvUp[this.role.slv]-HeroInfo[this.h_uuid].slvexp)*(1+this.role.slv))
let slvneed=HeroInfo[this.h_uuid].slvexp*this.role.slv
let slvnum=smc.heros[this.h_uuid].num
if( slvnum>=slvneed) {
slvup.getChildByName("cost").getChildByName("btn").getChildByName("num").getComponent(Label).color = color(0,255,0);
@@ -133,18 +132,18 @@ export class HeroHomeComp extends CCComp {
}
slvup.getChildByName("cost").getChildByName("btn").getChildByName("need").getComponent(Label).string = slvneed.toString()
slvup.getChildByName("cost").getChildByName("btn").getChildByName("num").getComponent(Label).string = slvnum.toString()
slvup.getChildByName("cost").getChildByName("btn").getChildByName("bar").getComponent(ProgressBar).progress = smc.heros[this.h_uuid].num/((SlvUp[this.role.slv]-HeroInfo[this.h_uuid].slvexp)*(1+this.role.slv))
// slvup.getChildByName("cost").getChildByName("btn").getChildByName("bar").getComponent(ProgressBar).progress = smc.heros[this.h_uuid].num/((SlvUp[this.role.slv]-HeroInfo[this.h_uuid].slvexp)*(1+this.role.slv))
let hchipcomp= slvup.getChildByName("cost").getChildByName("btn").getChildByName("hchip").getComponent(HChipComp)
hchipcomp.update_data(this.h_uuid,0)
slvup.getChildByName("info").getChildByName("ap").getComponent(Label).string = "+"+this.hero.sap_up+"%"
slvup.getChildByName("info").getChildByName("def").getComponent(Label).string = "+"+this.hero.sdef_up+"%"
slvup.getChildByName("info").getChildByName("hp").getComponent(Label).string = "+"+this.hero.shp_up+"%"
if( this.role.slv==5) {
slvup.getChildByName("btned").active=true
}else{
slvup.getChildByName("btned").active=false
};
// if( this.role.slv==5) {
// slvup.getChildByName("btned").active=true
// }else{
// slvup.getChildByName("btned").active=false
// };
if( this.role.slv==0) {
this.node.getChildByName("show").getChildByName("call").getChildByName("Node").getChildByName("cost").getChildByName("need").getComponent(Label).string = ((SlvUp[this.role.slv]-HeroInfo[this.h_uuid].slvexp)*(1+this.role.slv)).toString()
this.node.getChildByName("show").getChildByName("call").getChildByName("Node").getChildByName("cost").getChildByName("num").getComponent(Label).string = smc.heros[this.h_uuid].num.toString()
@@ -206,11 +205,11 @@ export class HeroHomeComp extends CCComp {
lv_up(){
if(smc.vmdata.exp.num < ((LvUp[0]+this.hero.lvexp)*this.role.lv)){
if(smc.vmdata.exp.num < ((this.hero.lvexp)*this.role.lv)){
oops.gui.toast("资源不足,升级失败");
return
}
smc.vmdata.exp.num -= ((LvUp[0]+this.hero.lvexp)*this.role.lv)
smc.vmdata.exp.num -= ((this.hero.lvexp)*this.role.lv)
this.role.lv++
this.update_data()
}
@@ -219,11 +218,11 @@ export class HeroHomeComp extends CCComp {
oops.gui.toast("已经满星,升阶失败");
return
}
if(smc.heros[this.h_uuid].num < ((SlvUp[this.role.slv]-HeroInfo[this.h_uuid].slvexp)*(1+this.role.slv))){
if(smc.heros[this.h_uuid].num < (HeroInfo[this.h_uuid].slvexp*this.role.slv)){
oops.gui.toast("资源不足,升阶失败");
return
}
smc.heros[this.h_uuid].num -= SlvUp[this.role.slv]*(1+this.role.slv)
smc.heros[this.h_uuid].num -= (HeroInfo[this.h_uuid].slvexp*this.role.slv)
this.role.slv++
this.update_data()
}

View File

@@ -276,15 +276,13 @@ export class MissionComp extends CCComp {
private addHero(uuid:number=1001,i:number=0) {
let hero = ecs.getEntity<Hero>(Hero);
let scale = 1
let pos:Vec3 = v3(HeroSet.StartPos[HeroInfo[uuid].type]-i*50,BoxSet.GAME_LINE);
console.log("addHero:",pos)
let pos:Vec3 = v3(HeroSet.StartPos[1]-i*10,BoxSet.GAME_LINE);
hero.load(pos,scale,uuid);
}
private addMonster(uuid:number=1001,i:number=0) {
let mon = ecs.getEntity<Monster>(Monster);
let scale = -1
let pos:Vec3 = v3(-1*HeroSet.StartPos[HeroInfo[uuid].type]+i*50,BoxSet.GAME_LINE);
console.log("addMonster:",pos)
let pos:Vec3 = v3(-1*HeroSet.StartPos[1]+i*10,BoxSet.GAME_LINE);
mon.load(pos,scale,uuid,false);
}

View File

@@ -74,8 +74,9 @@ export class MissionHomeComp extends CCComp {
let hc:number =HeroList.length
let parent= this.node.getChildByName("heros").getChildByName("view").getChildByName("content")
let height=Math.ceil(hc / 4)*135
let height=Math.ceil(hc / 4)*140 +100
parent.getComponent(UITransform).height=height
for (let i = 0; i < hc; i++) {
if (HeroInfo[HeroList[i]].quality==3) {
let hcc =ecs.getEntity<HeroSelect>(HeroSelect)
@@ -147,7 +148,6 @@ export class MissionHomeComp extends CCComp {
}
}
call_hero(h_uuid:number,index:number){
console.log("call hero",h_uuid,HeroInfo[h_uuid])
var path = "game/heros/uiheros/"+HeroInfo[h_uuid].path;
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
@@ -159,7 +159,6 @@ export class MissionHomeComp extends CCComp {
this.heros.push(comp)
}
destory_hero(h_uuid:number){
console.log("destory hero",this.heros)
for(let i=0;i<this.heros.length;i++){
if(this.heros[i].h_uuid==h_uuid){
this.heros[i].to_destroy()