diff --git a/assets/resources/game/skill/atk/m_water_ball_1.prefab b/assets/resources/game/skill/atk/m_water_ball_1.prefab index c69d14b6..5f3acaaf 100644 --- a/assets/resources/game/skill/atk/m_water_ball_1.prefab +++ b/assets/resources/game/skill/atk/m_water_ball_1.prefab @@ -58,8 +58,8 @@ }, "_lscale": { "__type__": "cc.Vec3", - "x": 0.7, - "y": 0.7, + "x": 0.5, + "y": 0.5, "z": 1 }, "_mobility": 0, @@ -281,7 +281,7 @@ "__id__": 13 }, "atk_x": 0, - "atk_y": 0, + "atk_y": 15, "_id": "" }, { diff --git a/assets/resources/gui/element/guide_step.prefab b/assets/resources/gui/element/guide_step.prefab deleted file mode 100644 index 9dfd3669..00000000 --- a/assets/resources/gui/element/guide_step.prefab +++ /dev/null @@ -1,789 +0,0 @@ -[ - { - "__type__": "cc.Prefab", - "_name": "guide_step", - "_objFlags": 0, - "__editorExtras__": {}, - "_native": "", - "data": { - "__id__": 1 - }, - "optimizationPolicy": 0, - "persistent": false - }, - { - "__type__": "cc.Node", - "_name": "guide_step", - "_objFlags": 0, - "__editorExtras__": {}, - "_parent": null, - "_children": [ - { - "__id__": 2 - }, - { - "__id__": 17 - } - ], - "_active": true, - "_components": [ - { - "__id__": 30 - }, - { - "__id__": 32 - }, - { - "__id__": 42 - }, - { - "__id__": 44 - } - ], - "_prefab": { - "__id__": 46 - }, - "_lpos": { - "__type__": "cc.Vec3", - "x": -360, - "y": -640, - "z": 0 - }, - "_lrot": { - "__type__": "cc.Quat", - "x": 0, - "y": 0, - "z": 0, - "w": 1 - }, - "_lscale": { - "__type__": "cc.Vec3", - "x": 1, - "y": 1, - "z": 1 - }, - "_mobility": 0, - "_layer": 33554432, - "_euler": { - "__type__": "cc.Vec3", - "x": 0, - "y": 0, - "z": 0 - }, - "_id": "" - }, - { - "__type__": "cc.Node", - "_objFlags": 0, - "_parent": { - "__id__": 1 - }, - "_prefab": { - "__id__": 3 - }, - "__editorExtras__": {} - }, - { - "__type__": "cc.PrefabInfo", - "root": { - "__id__": 2 - }, - "asset": { - "__uuid__": "1c7a67cd-0d50-4b26-ae0f-8bbe3ec1a3a3", - "__expectedType__": "cc.Prefab" - }, - "fileId": "4fJlP7AItEGL6+yc5TgOyj", - "instance": { - "__id__": 4 - }, - "targetOverrides": null - }, - { - "__type__": "cc.PrefabInstance", - "fileId": "dfsrjvivZM9pHvAo2xwcW7", - "prefabRootNode": { - "__id__": 1 - }, - "mountedChildren": [], - "mountedComponents": [], - "propertyOverrides": [ - { - "__id__": 5 - }, - { - "__id__": 7 - }, - { - "__id__": 8 - }, - { - "__id__": 9 - }, - { - "__id__": 10 - }, - { - "__id__": 11 - }, - { - "__id__": 13 - }, - { - "__id__": 15 - } - ], - "removedComponents": [] - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 6 - }, - "propertyPath": [ - "_name" - ], - "value": "guide_hand" - }, - { - "__type__": "cc.TargetInfo", - "localID": [ - "4fJlP7AItEGL6+yc5TgOyj" - ] - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 6 - }, - "propertyPath": [ - "_lpos" - ], - "value": { - "__type__": "cc.Vec3", - "x": 320, - "y": 650, - "z": 0 - } - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 6 - }, - "propertyPath": [ - "_lrot" - ], - "value": { - "__type__": "cc.Quat", - "x": 0, - "y": 0, - "z": 0, - "w": 1 - } - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 6 - }, - "propertyPath": [ - "_euler" - ], - "value": { - "__type__": "cc.Vec3", - "x": 0, - "y": 0, - "z": 0 - } - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 6 - }, - "propertyPath": [ - "_layer" - ], - "value": 33554432 - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 12 - }, - "propertyPath": [ - "_layer" - ], - "value": 33554432 - }, - { - "__type__": "cc.TargetInfo", - "localID": [ - "0658nQXq9N0oQ+gWV86dic" - ] - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 14 - }, - "propertyPath": [ - "_anchorPoint" - ], - "value": { - "__type__": "cc.Vec2", - "x": 0.5, - "y": 0.5 - } - }, - { - "__type__": "cc.TargetInfo", - "localID": [ - "2dOsoG349BmaSplRClOk+M" - ] - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 16 - }, - "propertyPath": [ - "_contentSize" - ], - "value": { - "__type__": "cc.Size", - "width": 82, - "height": 90 - } - }, - { - "__type__": "cc.TargetInfo", - "localID": [ - "f7LAwbuhlD/7QxqfBwELww" - ] - }, - { - "__type__": "cc.Node", - "_objFlags": 0, - "_parent": { - "__id__": 1 - }, - "_prefab": { - "__id__": 18 - }, - "__editorExtras__": {} - }, - { - "__type__": "cc.PrefabInfo", - "root": { - "__id__": 17 - }, - "asset": { - "__uuid__": "427187e5-0310-47d0-a5a1-a71397f17545", - "__expectedType__": "cc.Prefab" - }, - "fileId": "20nBFDj4RJF52sWGsX/uRA", - "instance": { - "__id__": 19 - }, - "targetOverrides": null - }, - { - "__type__": "cc.PrefabInstance", - "fileId": "e7jZoqK6dKYLaOgseFE1rC", - "prefabRootNode": { - "__id__": 1 - }, - "mountedChildren": [], - "mountedComponents": [], - "propertyOverrides": [ - { - "__id__": 20 - }, - { - "__id__": 22 - }, - { - "__id__": 23 - }, - { - "__id__": 24 - }, - { - "__id__": 25 - }, - { - "__id__": 27 - }, - { - "__id__": 28 - }, - { - "__id__": 29 - } - ], - "removedComponents": [] - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 21 - }, - "propertyPath": [ - "_name" - ], - "value": "tip" - }, - { - "__type__": "cc.TargetInfo", - "localID": [ - "20nBFDj4RJF52sWGsX/uRA" - ] - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 21 - }, - "propertyPath": [ - "_lpos" - ], - "value": { - "__type__": "cc.Vec3", - "x": 0, - "y": 780, - "z": 0 - } - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 21 - }, - "propertyPath": [ - "_lrot" - ], - "value": { - "__type__": "cc.Quat", - "x": 0, - "y": 0, - "z": 0, - "w": 1 - } - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 21 - }, - "propertyPath": [ - "_euler" - ], - "value": { - "__type__": "cc.Vec3", - "x": 0, - "y": 0, - "z": 0 - } - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 26 - }, - "propertyPath": [ - "_alignFlags" - ], - "value": 41 - }, - { - "__type__": "cc.TargetInfo", - "localID": [ - "504Z4v5h5KYJa+ZDZKTfRk" - ] - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 26 - }, - "propertyPath": [ - "_bottom" - ], - "value": 100 - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 26 - }, - "propertyPath": [ - "_top" - ], - "value": 300 - }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 26 - }, - "propertyPath": [ - "_originalHeight" - ], - "value": 200 - }, - { - "__type__": "cc.UITransform", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 1 - }, - "_enabled": true, - "__prefab": { - "__id__": 31 - }, - "_contentSize": { - "__type__": "cc.Size", - "width": 720, - "height": 1280 - }, - "_anchorPoint": { - "__type__": "cc.Vec2", - "x": 0, - "y": 0 - }, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "10c7J1HktJdrahzSEG9neh" - }, - { - "__type__": "afbf4drt3tMqZefraBzQRxy", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 1 - }, - "_enabled": true, - "__prefab": { - "__id__": 33 - }, - "tipLabel": { - "__id__": 34 - }, - "tipNode": { - "__id__": 17 - }, - "handNode": { - "__id__": 2 - }, - "skipButton": null, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "0338Ve5PxPlbFiaOsSQVJN" - }, - { - "__type__": "cc.Label", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 35 - }, - "_enabled": true, - "__prefab": { - "__id__": 41 - }, - "_customMaterial": null, - "_srcBlendFactor": 2, - "_dstBlendFactor": 4, - "_color": { - "__type__": "cc.Color", - "r": 255, - "g": 255, - "b": 255, - "a": 255 - }, - "_string": "伟大的勇者,欢迎来到 『像素大陆』", - "_horizontalAlign": 1, - "_verticalAlign": 1, - "_actualFontSize": 30, - "_fontSize": 30, - "_fontFamily": "Arial", - "_lineHeight": 35, - "_overflow": 3, - "_enableWrapText": true, - "_font": null, - "_isSystemFontUsed": true, - "_spacingX": 0, - "_isItalic": false, - "_isBold": false, - "_isUnderline": false, - "_underlineHeight": 2, - "_cacheMode": 1, - "_enableOutline": true, - "_outlineColor": { - "__type__": "cc.Color", - "r": 0, - "g": 0, - "b": 0, - "a": 255 - }, - "_outlineWidth": 2, - "_enableShadow": false, - "_shadowColor": { - "__type__": "cc.Color", - "r": 0, - "g": 0, - "b": 0, - "a": 255 - }, - "_shadowOffset": { - "__type__": "cc.Vec2", - "x": 2, - "y": 2 - }, - "_shadowBlur": 2, - "_id": "" - }, - { - "__type__": "cc.Node", - "_name": "tip_label", - "_objFlags": 0, - "__editorExtras__": {}, - "_parent": { - "__id__": 17 - }, - "_children": [], - "_active": true, - "_components": [ - { - "__id__": 36 - }, - { - "__id__": 34 - }, - { - "__id__": 38 - } - ], - "_prefab": { - "__id__": 40 - }, - "_lpos": { - "__type__": "cc.Vec3", - "x": 360, - "y": 100, - "z": 0 - }, - "_lrot": { - "__type__": "cc.Quat", - "x": 0, - "y": 0, - "z": 0, - "w": 1 - }, - "_lscale": { - "__type__": "cc.Vec3", - "x": 1, - "y": 1, - "z": 1 - }, - "_mobility": 0, - "_layer": 33554432, - "_euler": { - "__type__": "cc.Vec3", - "x": 0, - "y": 0, - "z": 0 - }, - "_id": "" - }, - { - "__type__": "cc.UITransform", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 35 - }, - "_enabled": true, - "__prefab": { - "__id__": 37 - }, - "_contentSize": { - "__type__": "cc.Size", - "width": 620, - "height": 48.1 - }, - "_anchorPoint": { - "__type__": "cc.Vec2", - "x": 0.5, - "y": 0.5 - }, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "1aSIaqAV1MEp8ApxTDY/eA" - }, - { - "__type__": "cc.Widget", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 35 - }, - "_enabled": true, - "__prefab": { - "__id__": 39 - }, - "_alignFlags": 42, - "_target": null, - "_left": 50, - "_right": 50, - "_top": 106.3, - "_bottom": 39.3, - "_horizontalCenter": 100, - "_verticalCenter": 0, - "_isAbsLeft": true, - "_isAbsRight": true, - "_isAbsTop": true, - "_isAbsBottom": true, - "_isAbsHorizontalCenter": true, - "_isAbsVerticalCenter": true, - "_originalWidth": 420, - "_originalHeight": 54.4, - "_alignMode": 2, - "_lockFlags": 0, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "73m5GoISlKD5yVNtnnfbIp" - }, - { - "__type__": "cc.PrefabInfo", - "root": { - "__id__": 1 - }, - "asset": { - "__id__": 0 - }, - "fileId": "79YIQDtXNBi4+Fe9c3EQNE", - "instance": null, - "targetOverrides": null, - "nestedPrefabInstanceRoots": null - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "bfG4t/2QdEK7+2XVJTDwYr" - }, - { - "__type__": "cc.Widget", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 1 - }, - "_enabled": true, - "__prefab": { - "__id__": 43 - }, - "_alignFlags": 45, - "_target": null, - "_left": 0, - "_right": 0, - "_top": 0, - "_bottom": 0, - "_horizontalCenter": 0, - "_verticalCenter": 0, - "_isAbsLeft": true, - "_isAbsRight": true, - "_isAbsTop": true, - "_isAbsBottom": true, - "_isAbsHorizontalCenter": true, - "_isAbsVerticalCenter": true, - "_originalWidth": 720, - "_originalHeight": 400, - "_alignMode": 2, - "_lockFlags": 0, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "bdPGnTA9hF+Jzb4IFEIHaL" - }, - { - "__type__": "cc.BlockInputEvents", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 1 - }, - "_enabled": true, - "__prefab": { - "__id__": 45 - }, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "deGEZNg0hH6IltNWOlcrPD" - }, - { - "__type__": "cc.PrefabInfo", - "root": { - "__id__": 1 - }, - "asset": { - "__id__": 0 - }, - "fileId": "f5mwvp5Y5BbrckCUmimySi", - "instance": null, - "targetOverrides": [ - { - "__id__": 47 - } - ], - "nestedPrefabInstanceRoots": [ - { - "__id__": 17 - }, - { - "__id__": 2 - } - ] - }, - { - "__type__": "cc.TargetOverrideInfo", - "source": { - "__id__": 32 - }, - "sourceInfo": null, - "propertyPath": [ - "tipLabel" - ], - "target": { - "__id__": 17 - }, - "targetInfo": { - "__id__": 48 - } - }, - { - "__type__": "cc.TargetInfo", - "localID": [ - "bfG4t/2QdEK7+2XVJTDwYr" - ] - } -] \ No newline at end of file diff --git a/assets/resources/gui/element/guide_step.prefab.meta b/assets/resources/gui/element/guide_step.prefab.meta deleted file mode 100644 index 7972752e..00000000 --- a/assets/resources/gui/element/guide_step.prefab.meta +++ /dev/null @@ -1,13 +0,0 @@ -{ - "ver": "1.1.50", - "importer": "prefab", - "imported": true, - "uuid": "9e230ba1-8f43-4370-989d-ca35558ebdd3", - "files": [ - ".json" - ], - "subMetas": {}, - "userData": { - "syncNodeName": "guide_step" - } -} diff --git a/assets/resources/gui/role_controller.prefab b/assets/resources/gui/role_controller.prefab index 038a0712..f1fd5617 100644 --- a/assets/resources/gui/role_controller.prefab +++ b/assets/resources/gui/role_controller.prefab @@ -41,13 +41,10 @@ }, { "__id__": 523 - }, - { - "__id__": 525 } ], "_prefab": { - "__id__": 527 + "__id__": 525 }, "_lpos": { "__type__": "cc.Vec3", @@ -11306,24 +11303,6 @@ "__type__": "cc.CompPrefabInfo", "fileId": "e4xMGk4GFKMItlvPLEwF7G" }, - { - "__type__": "1e280wxpBZCyII59/Z4K5BL", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 1 - }, - "_enabled": false, - "__prefab": { - "__id__": 526 - }, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "f0AxzzjcNGMrArJUyI2isJ" - }, { "__type__": "cc.PrefabInfo", "root": { diff --git a/assets/script/game/common/config/BoxSet.ts.meta b/assets/script/game/common/config/BoxSet.ts.meta deleted file mode 100644 index b2268562..00000000 --- a/assets/script/game/common/config/BoxSet.ts.meta +++ /dev/null @@ -1,9 +0,0 @@ -{ - "ver": "4.0.24", - "importer": "typescript", - "imported": true, - "uuid": "28d11009-6d68-462a-9880-8b31cf5975fd", - "files": [], - "subMetas": {}, - "userData": {} -} diff --git a/assets/script/game/common/config/BoxSet.ts b/assets/script/game/common/config/GameSet.ts similarity index 52% rename from assets/script/game/common/config/BoxSet.ts rename to assets/script/game/common/config/GameSet.ts index d685ed04..a1827970 100644 --- a/assets/script/game/common/config/BoxSet.ts +++ b/assets/script/game/common/config/GameSet.ts @@ -14,46 +14,22 @@ export enum BoxSet { DEFAULT = 1, MONSTER = 2, HERO = 4, - MONSTER_SKILL = 8, - HERO_SKILL = 16, - PLAYER=32, - BOSS=64, + // MONSTER_SKILL = 8, + // HERO_SKILL = 16, + // PLAYER=32, + // BOSS=64, - BOX_WIDTH = 64, - BOX_HEIGHT = 64, + // BOX_WIDTH = 64, + // BOX_HEIGHT = 64, //地图边界 LETF_END = -420, RIGHT_END = 420, - HERO_START = -360, - MONSTER_START = 360, - END_POINT = 360, + //游戏地平线 GAME_LINE = 0, - CSKILL_X = 320, - CSKILL_Y = 400, //攻击距离 - ATK_RANGE_X = 150, - MOVE_RANGE_X = 20, - MAX_SKILL_SY = 50, - MAX_SKILL_BY = 80, - ATK_Y = 40, - ATK_X = 10, } -export enum GameSet { - ATK_TO_ATK_RATIO=0.1, - ATK_TO_HP_RATIO=0.2, - ATK_TO_SHIELD_RATIO=2, - ATK_LINES = 3, //英雄数 - MON_GOLD_ADD =2, - MON_COIN_ADD=2, - COIN_ADD=1, - DEF_RATE=0.7, - DODGE_MAX=70, - HERO_NUM=3, - AP_UPDATE_RATE=120, - AP_CHANGE_RATE=100, -} export enum FacSet { HERO=0, MON=1, @@ -106,3 +82,63 @@ export class NumberFormatter { } } } +export enum FightSet { + FRIEND_WAVE_UP=3, //伙伴登场波次 + BOSS_WAVE_UP_1=3, //boss登场波次 + BOSS_WAVE_UP_2=5, //boss登场波次 + BOSS_WAVE_UP_3=7, //boss登场波次 + EQUIP_WAVE_UP_1=4, //装备登场波次 + EQUIP_WAVE_UP_2=6, //装备登场波次 + EQUIP_WAVE_UP_3=8, //装备登场波次 + SKILL_WAVE_UP_1=2, //技能登场波次 + SKILL_WAVE_UP_2=5, //技能登场波次 + SKILL_WAVE_UP_3=7, //技能登场波次 + MON_WAVE_TIME=10,//怪物波次时间 + ATK_ADD_COUNT=4,//伙伴攻击力增加 + ATK_ADD_GLOD=1,//金币增加 + CRIT_DAMAGE=50,//暴击伤害 + DOUBLE_ATK_RATE=100,//额外攻击默认概率 + GREEN_GOLD=1,//绿色金币 + BLUE_GOLD=2,//蓝色金币 + PURPLE_GOLD=3,//紫色金币 + ORANGE_GOLD=4,//橙色金币 + BURN_COUNT=5,//默认易伤次数 5秒 + STUN_TIME=0.5,//默认晕时间 + WEAPON_LV=2,//武器等级 + SHIELD_LV=3,//护盾等级 + ARMOR_LV=4,//防具等级 + ACCESSORY_LV=5,//饰品等级 + ATKED_TO_POWER=15,//被攻击涨能量 + ATK_TO_POWER=10,//攻击涨能量 + CRIT_TO_POWER=15,//暴击涨能量 + DODGE_TO_POWER=15,//闪避涨能量 + ONE_WAVE_TIME=30,//单波时间 + DOWN_TIME=5,//倒计时时间 + MORE_RC=10,//更多次数 广告获取的次数 + TAL_NUM=3,//天赋数量 + HEARTPOS=-320,//基地位置 + HERO_MAX_NUM=3,//英雄最大数量 + // ATK_TO_ATK_RATIO=0.1, + // ATK_TO_HP_RATIO=0.2, + // ATK_TO_SHIELD_RATIO=2, + // ATK_LINES = 3, //英雄数 + // MON_GOLD_ADD =2, + // MON_COIN_ADD=2, + // COIN_ADD=1, + // DEF_RATE=0.7, + // DODGE_MAX=70, + // HERO_NUM=3, + // AP_UPDATE_RATE=100, + // AP_CHANGE_RATE=0, +} + +export const TooltipTypes = { + life:1, + health:2, + skill:3, + crit:4, + uskill:5, + lvup:6, + apup:7, + hpup:8, +} diff --git a/assets/script/game/common/config/Guide.ts.meta b/assets/script/game/common/config/GameSet.ts.meta similarity index 70% rename from assets/script/game/common/config/Guide.ts.meta rename to assets/script/game/common/config/GameSet.ts.meta index 903eef7e..bdcef850 100644 --- a/assets/script/game/common/config/Guide.ts.meta +++ b/assets/script/game/common/config/GameSet.ts.meta @@ -2,7 +2,7 @@ "ver": "4.0.24", "importer": "typescript", "imported": true, - "uuid": "2a50d441-0bd3-4762-bd48-0f3007ad829f", + "uuid": "ec307471-71c8-4cf5-ad7f-066bc2c12b72", "files": [], "subMetas": {}, "userData": {} diff --git a/assets/script/game/common/config/GameUIConfig.ts b/assets/script/game/common/config/GameUIConfig.ts index bbce7774..3db1551d 100644 --- a/assets/script/game/common/config/GameUIConfig.ts +++ b/assets/script/game/common/config/GameUIConfig.ts @@ -10,27 +10,17 @@ import { LayerType, UIConfig } from "../../../../../extensions/oops-plugin-frame export enum UIID { /** 资源加载界面 */ Loading = 1, - /** 弹窗界面 */ - // Window, /** 加载与延时提示界面 */ Netinstable, /** 角色控制 */ Role_Controller, Victory, - Guide=1001, - // Shop_Page, - // Hero_Page, } /** 打开界面方式的配置数据 */ export var UIConfigData: { [key: number]: UIConfig } = { [UIID.Loading]: { layer: LayerType.UI, prefab: "loading/prefab/loading", bundle: "resources" }, [UIID.Netinstable]: { layer: LayerType.PopUp, prefab: "common/prefab/netinstable" }, - // [UIID.Window]: { layer: LayerType.Dialog, prefab: "common/prefab/window" }, [UIID.Role_Controller]: { layer: LayerType.UI, prefab: "gui/role_controller" }, [UIID.Victory]: { layer: LayerType.UI, prefab: "gui/element/victory" }, - [UIID.Guide]: { layer: LayerType.UI, prefab: "gui/element/guide_step" }, - // [UIID.Shop_Page]: { layer: LayerType.UI, prefab: "gui/shop_page" }, - // [UIID.Hero_Page]: { layer: LayerType.UI, prefab: "gui/heros_page" }, - // [UIID.Toast]: { layer: LayerType.PopUp, prefab: "common/prefab/toast" }, } \ No newline at end of file diff --git a/assets/script/game/common/config/Guide.ts b/assets/script/game/common/config/Guide.ts deleted file mode 100644 index bd0f7863..00000000 --- a/assets/script/game/common/config/Guide.ts +++ /dev/null @@ -1,283 +0,0 @@ -import { oops } from "db://oops-framework/core/Oops"; -import { smc } from "../SingletonModuleComp"; -import { GameEvent } from "./GameEvent"; -import { UIID } from "./GameUIConfig"; - -/** 引导步骤类型枚举 */ -export enum GuideStepType { - /** 点击操作 */ - CLICK = "click", - /** 拖拽操作 */ - DRAG = "drag", - /** 显示提示 */ - TIP = "tip", - /** 等待操作 */ - WAIT = "wait", -} -export const finishCurrGuide=(key:number)=>{ - if(key==0){ - oops.message.dispatchEvent(GameEvent.GuideEnd,key) - }else{ - if(smc.guides[key-1]===1&&smc.guides[key]===0){ - oops.message.dispatchEvent(GameEvent.GuideEnd,key) - } - } - -} - -export const startGuide=(key:number)=>{ - if(smc.guides[key-1]===1&&smc.guides[key]===0){ - oops.message.dispatchEvent(GameEvent.GuideStart,key) - } -} -/** 引导步骤配置接口 */ -export interface IGuideStep { - /** 步骤ID */ - id: string; - /** 步骤类型 */ - type: GuideStepType; - /** 目标节点路径(用于查找目标节点) */ - key: number; - targetPath?: string; - tipParent?: string; - /** 提示文本 */ - tipText?: string; - /** 提示文本偏移 */ - tipOffset?: { x: number, y: number }; - /** 手指动画位置偏移 */ - handOffset?: { x: number, y: number }; - /** 下一步骤ID */ - nextStep?: string; - /** 是否可跳过 */ - skippable?: boolean; - /** 触发条件 */ - condition?: () => boolean; - /** 对应的UI界面ID */ - uiId?: UIID; - /** 等待时间 */ - waitTime?: number; - /** 结束事件 */ - end_event?: string; - /** 是否禁用输入 */ - noInput?: boolean; -} - -/** 引导配置数据 */ -export const GuideConfig: { [key: number]: IGuideStep } = { - 0: { - id: "welcome", type: GuideStepType.WAIT,key:0, - targetPath: "root/gui/LayerUI/role_controller/mission_home/start/name", - tipText: "伟大的勇者,欢迎来到 『像素模拟战』", - handOffset: { x: 42, y: -45 }, - nextStep: "start_battle", waitTime: 5, end_event: "click", noInput: true, - }, - 1: { - id: "start_battle", type: GuideStepType.CLICK,key:1, - targetPath: "root/gui/LayerUI/role_controller/mission_home/start/name", - tipText: "请带领您的英雄抵御兽人的入侵吧!", - handOffset: { x: 42, y: -45 }, - // 42 45是手指的偏移量 0 0是提示的偏移量 - }, - 2: { - id: "hero_page", type: GuideStepType.CLICK,key:2, - // 使用相对路径,从场景根节点开始查找 - targetPath: "root/gui/LayerUI/role_controller/mission_home/btns/heros", - tipText: "在酒馆招募更多英雄增强队伍", - handOffset: { x: 42, y: -45 }, tipOffset: { x: 0, y: 600 }, - }, - 3: { - id: "to_hero_info", type: GuideStepType.CLICK,key:3, - // 使用相对路径,从场景根节点开始查找 - targetPath: "root/gui/LayerUI/role_controller/mission_home/heros_page", - handOffset: { x: 42, y: -45 }, - }, - 4: { - id: "do_hero_info", type: GuideStepType.CLICK,key:4, - // 使用相对路径,从场景根节点开始查找 - targetPath: "root/gui/LayerUI/Hinfo/unLock", - handOffset: { x: 42, y: -45 }, - }, - 5: { - id: "up_lv_hero", type: GuideStepType.CLICK,key:5, - // 使用相对路径,从场景根节点开始查找 - targetPath: "root/gui/LayerUI/Hinfo/upBtn", - handOffset: { x: 42, y: -45 }, - }, - 6: { - id: "close_hinfo", type: GuideStepType.CLICK,key:6, - // 使用相对路径,从场景根节点开始查找 - targetPath: "root/gui/LayerUI/Hinfo/back", - handOffset: { x: 42, y: -45 } - }, - 7: { - id: "to_mission", type: GuideStepType.CLICK,key:7, - // 使用相对路径,从场景根节点开始查找 - targetPath: "root/gui/LayerUI/role_controller/mission_home/btns/fight", - handOffset: { x: 42, y: -45 }, - }, - 8: { - id: "to_add_hero", type: GuideStepType.CLICK,key:8, - // 使用相对路径,从场景根节点开始查找 - targetPath: "root/gui/LayerUI/role_controller/mission_home/readyheros/hero3", - tipText: "可以随时调整上阵英雄", - handOffset: { x: 42, y: -45 }, - }, - 9: { - id: "to_hero_select", type: GuideStepType.CLICK,key:9, - // 使用相对路径,从场景根节点开始查找 - targetPath: "root/gui/LayerUI/hero_select/main/view/heros/hero2", - handOffset: { x: 42, y: -45 }, - }, - 10: { - id: "start_battle", type: GuideStepType.CLICK,key:10, - targetPath: "root/gui/LayerUI/role_controller/mission_home/start/name", - tipText: "享受战斗的乐趣吧!", - handOffset: { x: 42, y: -45 }, - // 42 45是手指的偏移量 0 0是提示的偏移量 - }, -}; - -/** 引导配置数组(用于兼容性) */ -export const GuideConfigArray: IGuideStep[] = Object.values(GuideConfig); - -/** 结束事件到引导索引的映射 */ -export const EndEventToKey: { [key: string]: number[] } = { - [GameEvent.UpdateFightHero]: [4], - [GameEvent.MonDead]: [1], - [GameEvent.HeroLvUp]: [5], - // 示例:一个事件对应多个引导步骤 - // [GameEvent.BattleStart]: [2, 3, 4], // 战斗开始时触发多个引导 - // [GameEvent.LevelUp]: [5, 6, 7], // 升级时触发多个引导 - // [GameEvent.HeroUnlock]: [8, 9], // 解锁英雄时触发多个引导 - // [GameEvent.MissionComplete]: [10, 11, 12], // 任务完成时触发多个引导 -} - -/** 通过 end_event 查找引导索引数组 */ -export function findGuidesByEndEvent(event: string): number[] { - return EndEventToKey[event] || []; -} - -/** 通过 end_event 查找引导索引(保持向后兼容) */ -export function findGuideByEndEvent(event: string): number | undefined { - const guides = EndEventToKey[event]; - return guides && guides.length > 0 ? guides[0] : undefined; -} - -/** 通过引导ID查找引导索引 */ -export function findGuideIndexById(guideId: string): number { - for (const [key, guide] of Object.entries(GuideConfig)) { - if (guide.id === guideId) { - return parseInt(key); - } - } - return -1; -} - -/** 通过引导ID查找引导配置 */ -export function findGuideById(guideId: string): IGuideStep | undefined { - for (const guide of Object.values(GuideConfig)) { - if (guide.id === guideId) { - return guide; - } - } - return undefined; -} - -/** 通过数字ID查找引导配置 */ -export function findGuideByNumberId(numberId: number): IGuideStep | undefined { - return GuideConfig[numberId]; -} - -/** 获取所有引导ID列表 */ -export function getAllGuideIds(): number[] { - return Object.keys(GuideConfig).map(key => parseInt(key)); -} - -/** 获取引导配置总数 */ -export function getGuideConfigCount(): number { - return Object.keys(GuideConfig).length; -} - -/** - * 使用示例:如何使用新的数字ID配置格式 - * - * 1. 配置格式: - * export const GuideConfig: { [key: number]: IGuideStep } = { - * 0: { id: "welcome", ... }, - * 1: { id: "start_battle", ... }, - * 2: { id: "hero_page", ... }, - * } - * - * 2. 通过数字ID查找引导: - * const guide = findGuideByNumberId(0); // 直接通过数字ID查找 - * - * 3. 通过字符串ID查找引导: - * const guide = findGuideById("welcome"); // 通过字符串ID查找 - * - * 4. 获取引导的数字索引: - * const index = findGuideIndexById("welcome"); // 返回 0 - * - * 5. 事件映射配置: - * export const EndEventToKey: { [key: string]: number[] } = { - * [GameEvent.BattleStart]: [2, 3, 4], // 一个事件对应多个引导 - * } - * - * 6. 启动引导: - * oops.message.dispatchEvent(GameEvent.GuideStart, 0); // 启动ID为0的引导 - * - * 7. 优势: - * - 数字ID与 smc.guides 数组索引完全对应 - * - 支持一个事件触发多个引导 - * - 向后兼容,现有代码无需大幅修改 - * - 便于扩展新的引导步骤 - * - 数组索引从0开始,符合编程习惯 - */ - -/** 引导管理器配置 */ -export interface IGuideManagerConfig { - /** 是否启用引导 */ - enabled: boolean; - /** 引导配置文件路径 */ - configPath: string; - /** 引导进度保存键 */ - progressKey: string; - /** 默认引导ID */ - defaultGuideId: string; - /** 引导层优先级 */ - layerPriority: number; -} - -/** 默认引导管理器配置 */ -export const DefaultGuideConfig: IGuideManagerConfig = { - enabled: true, - configPath: "config/Guide", - progressKey: "guide_progress", - defaultGuideId: "welcome", - layerPriority: 1000 -}; - -/** 引导事件类型 */ -export enum GuideEventType { - /** 引导开始 */ - GUIDE_START = "guide_start", - /** 引导步骤完成 */ - STEP_COMPLETE = "step_complete", - /** 引导跳过 */ - GUIDE_SKIP = "guide_skip", - /** 引导完成 */ - GUIDE_COMPLETE = "guide_complete", - /** 引导错误 */ - GUIDE_ERROR = "guide_error" -} - -/** 引导步骤状态 */ -export enum GuideStepStatus { - /** 未开始 */ - NOT_STARTED = "not_started", - /** 进行中 */ - IN_PROGRESS = "in_progress", - /** 已完成 */ - COMPLETED = "completed", - /** 已跳过 */ - SKIPPED = "skipped" -} \ No newline at end of file diff --git a/assets/script/game/map/GuideConComp.Comp.ts b/assets/script/game/common/config/GuideSet.ts similarity index 100% rename from assets/script/game/map/GuideConComp.Comp.ts rename to assets/script/game/common/config/GuideSet.ts diff --git a/assets/script/game/common/config/Tasks.ts.meta b/assets/script/game/common/config/GuideSet.ts.meta similarity index 70% rename from assets/script/game/common/config/Tasks.ts.meta rename to assets/script/game/common/config/GuideSet.ts.meta index 576b2610..eb07b4a8 100644 --- a/assets/script/game/common/config/Tasks.ts.meta +++ b/assets/script/game/common/config/GuideSet.ts.meta @@ -2,7 +2,7 @@ "ver": "4.0.24", "importer": "typescript", "imported": true, - "uuid": "8668f7df-174a-4b7a-9c82-370e572d0d35", + "uuid": "45be33eb-bf68-484f-80d7-117b2532ec7f", "files": [], "subMetas": {}, "userData": {} diff --git a/assets/script/game/common/config/Mission.ts b/assets/script/game/common/config/Mission.ts deleted file mode 100644 index bc983f7e..00000000 --- a/assets/script/game/common/config/Mission.ts +++ /dev/null @@ -1,60 +0,0 @@ -export enum FightSet { - FRIEND_WAVE_UP=3, //伙伴登场波次 - BOSS_WAVE_UP_1=3, //boss登场波次 - BOSS_WAVE_UP_2=5, //boss登场波次 - BOSS_WAVE_UP_3=7, //boss登场波次 - EQUIP_WAVE_UP_1=4, //装备登场波次 - EQUIP_WAVE_UP_2=6, //装备登场波次 - EQUIP_WAVE_UP_3=8, //装备登场波次 - SKILL_WAVE_UP_1=2, //技能登场波次 - SKILL_WAVE_UP_2=5, //技能登场波次 - SKILL_WAVE_UP_3=7, //技能登场波次 - MON_WAVE_TIME=10,//怪物波次时间 - ATK_ADD_COUNT=4,//伙伴攻击力增加 - ATK_ADD_GLOD=1,//金币增加 - CRIT_DAMAGE=50,//暴击伤害 - DOUBLE_ATK_RATE=100,//额外攻击默认概率 - GREEN_GOLD=1,//绿色金币 - BLUE_GOLD=2,//蓝色金币 - PURPLE_GOLD=3,//紫色金币 - ORANGE_GOLD=4,//橙色金币 - BURN_COUNT=5,//默认易伤次数 5秒 - STUN_TIME=0.5,//默认晕时间 - WEAPON_LV=2,//武器等级 - SHIELD_LV=3,//护盾等级 - ARMOR_LV=4,//防具等级 - ACCESSORY_LV=5,//饰品等级 - ATKED_TO_POWER=15,//被攻击涨能量 - ATK_TO_POWER=10,//攻击涨能量 - CRIT_TO_POWER=15,//暴击涨能量 - DODGE_TO_POWER=15,//闪避涨能量 - ONE_WAVE_TIME=30,//单波时间 - DOWN_TIME=5,//倒计时时间 - MORE_RC=10,//更多次数 广告获取的次数 - TAL_NUM=3,//天赋数量 - HEARTPOS=-320,//基地位置 - HERO_MAX_NUM=3,//英雄最大数量 - // ATK_TO_ATK_RATIO=0.1, - // ATK_TO_HP_RATIO=0.2, - // ATK_TO_SHIELD_RATIO=2, - // ATK_LINES = 3, //英雄数 - // MON_GOLD_ADD =2, - // MON_COIN_ADD=2, - // COIN_ADD=1, - // DEF_RATE=0.7, - // DODGE_MAX=70, - // HERO_NUM=3, - // AP_UPDATE_RATE=100, - // AP_CHANGE_RATE=0, -} - -export const TooltipTypes = { - life:1, - health:2, - skill:3, - crit:4, - uskill:5, - lvup:6, - apup:7, - hpup:8, -} \ No newline at end of file diff --git a/assets/script/game/common/config/Tasks.ts b/assets/script/game/common/config/TaskSet.ts similarity index 100% rename from assets/script/game/common/config/Tasks.ts rename to assets/script/game/common/config/TaskSet.ts diff --git a/assets/script/game/common/config/Mission.ts.meta b/assets/script/game/common/config/TaskSet.ts.meta similarity index 70% rename from assets/script/game/common/config/Mission.ts.meta rename to assets/script/game/common/config/TaskSet.ts.meta index 847eee62..6d12fc20 100644 --- a/assets/script/game/common/config/Mission.ts.meta +++ b/assets/script/game/common/config/TaskSet.ts.meta @@ -2,7 +2,7 @@ "ver": "4.0.24", "importer": "typescript", "imported": true, - "uuid": "26aee2e6-ab33-4155-a0aa-221c6be8d030", + "uuid": "c61d2d53-67ba-4933-8139-25a6bc271b8a", "files": [], "subMetas": {}, "userData": {} diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts index f9895c66..f0df2d85 100644 --- a/assets/script/game/common/config/heroSet.ts +++ b/assets/script/game/common/config/heroSet.ts @@ -1,5 +1,5 @@ import { v3 } from "cc" -import { FacSet } from "./BoxSet" +import { FacSet } from "./GameSet" import { smc } from "../SingletonModuleComp" import { BuffConf } from "./SkillSet" diff --git a/assets/script/game/hero/Hero.ts b/assets/script/game/hero/Hero.ts index 50a48c87..7f1889ef 100644 --- a/assets/script/game/hero/Hero.ts +++ b/assets/script/game/hero/Hero.ts @@ -4,7 +4,7 @@ import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ec import { smc } from "../common/SingletonModuleComp"; import { HeroAttrsComp } from "./HeroAttrsComp"; import { HeroViewComp } from "./HeroViewComp"; -import { BoxSet, FacSet } from "../common/config/BoxSet"; +import { BoxSet, FacSet } from "../common/config/GameSet"; import { HeroInfo, HeroPos, HType } from "../common/config/heroSet"; import { GameEvent } from "../common/config/GameEvent"; import { SkillSet } from "../common/config/SkillSet"; diff --git a/assets/script/game/hero/HeroAnmComp.ts b/assets/script/game/hero/HeroAnmComp.ts index 2c033942..52ad5f9b 100644 --- a/assets/script/game/hero/HeroAnmComp.ts +++ b/assets/script/game/hero/HeroAnmComp.ts @@ -1,6 +1,6 @@ import { _decorator, Animation, AnimationState, CCClass, Component, } from "cc"; import { HeroViewComp } from "./HeroViewComp"; -import { FacSet } from "../common/config/BoxSet"; +import { FacSet } from "../common/config/GameSet"; const { ccclass, property } = _decorator; @ccclass('HeroAnmComp') diff --git a/assets/script/game/hero/HeroAtk.ts b/assets/script/game/hero/HeroAtk.ts index 727ea264..69a6d640 100644 --- a/assets/script/game/hero/HeroAtk.ts +++ b/assets/script/game/hero/HeroAtk.ts @@ -1,7 +1,7 @@ import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; -import { FacSet } from "../common/config/BoxSet"; +import { FacSet } from "../common/config/GameSet"; import { Attrs } from "../common/config/HeroAttrs"; -import { FightSet } from "../common/config/Mission"; +import { FightSet } from "../common/config/GameSet"; import { SkillSet } from "../common/config/SkillSet"; import { HeroAttrsComp } from "./HeroAttrsComp"; import { HeroViewComp } from "./HeroViewComp"; diff --git a/assets/script/game/hero/HeroMove.ts b/assets/script/game/hero/HeroMove.ts index 04680f7f..814619da 100644 --- a/assets/script/game/hero/HeroMove.ts +++ b/assets/script/game/hero/HeroMove.ts @@ -2,7 +2,7 @@ import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ec import { HeroViewComp } from "./HeroViewComp"; import { HeroAttrsComp } from "./HeroAttrsComp"; import { smc } from "../common/SingletonModuleComp"; -import { FacSet } from "../common/config/BoxSet"; +import { FacSet } from "../common/config/GameSet"; import { HType } from "../common/config/heroSet"; import { Attrs } from "../common/config/HeroAttrs"; diff --git a/assets/script/game/hero/HeroViewComp.ts b/assets/script/game/hero/HeroViewComp.ts index ea16fd4e..8d74f429 100644 --- a/assets/script/game/hero/HeroViewComp.ts +++ b/assets/script/game/hero/HeroViewComp.ts @@ -2,12 +2,12 @@ import { Vec3, _decorator , v3,Collider2D,Contact2DType,Label ,Node,Prefab,insta import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { HeroSpine } from "./HeroSpine"; -import { BoxSet, FacSet } from "../common/config/BoxSet"; +import { BoxSet, FacSet } from "../common/config/GameSet"; import { smc } from "../common/SingletonModuleComp"; import { EAnmConf, SkillSet,} from "../common/config/SkillSet"; import { oops } from "db://oops-framework/core/Oops"; import { GameEvent } from "../common/config/GameEvent"; -import { TooltipTypes } from "../common/config/Mission"; +import { TooltipTypes } from "../common/config/GameSet"; import { Attrs, } from "../common/config/HeroAttrs"; import { HeroAttrsComp } from "./HeroAttrsComp"; import { Tooltip } from "../skill/Tooltip"; diff --git a/assets/script/game/hero/Mon.ts b/assets/script/game/hero/Mon.ts index d79f6619..ccd5486f 100644 --- a/assets/script/game/hero/Mon.ts +++ b/assets/script/game/hero/Mon.ts @@ -2,7 +2,7 @@ import { instantiate, Node, Prefab, Vec3 ,v3,resources,SpriteFrame,Sprite,Sprite import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { smc } from "../common/SingletonModuleComp"; -import { BoxSet, FacSet } from "../common/config/BoxSet"; +import { BoxSet, FacSet } from "../common/config/GameSet"; import { HeroInfo } from "../common/config/heroSet"; import { HeroAttrsComp } from "./HeroAttrsComp"; import { BuffConf, SkillSet } from "../common/config/SkillSet"; diff --git a/assets/script/game/hero/MonMove.ts b/assets/script/game/hero/MonMove.ts index 71530a16..4e9e726d 100644 --- a/assets/script/game/hero/MonMove.ts +++ b/assets/script/game/hero/MonMove.ts @@ -2,7 +2,7 @@ import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ec import { HeroViewComp } from "./HeroViewComp"; import { HeroAttrsComp } from "./HeroAttrsComp"; import { smc } from "../common/SingletonModuleComp"; -import { FacSet } from "../common/config/BoxSet"; +import { FacSet } from "../common/config/GameSet"; import { Attrs } from "../common/config/HeroAttrs"; /** 怪物移动组件 */ diff --git a/assets/script/game/map/GuideConComp.Comp.ts.meta b/assets/script/game/map/GuideConComp.Comp.ts.meta deleted file mode 100644 index c44c150f..00000000 --- a/assets/script/game/map/GuideConComp.Comp.ts.meta +++ /dev/null @@ -1,9 +0,0 @@ -{ - "ver": "4.0.24", - "importer": "typescript", - "imported": true, - "uuid": "c7b87b89-72d6-4bf8-9ed2-ead66b613984", - "files": [], - "subMetas": {}, - "userData": {} -} diff --git a/assets/script/game/map/GuideConComp.ts b/assets/script/game/map/GuideConComp.ts deleted file mode 100644 index a56e896e..00000000 --- a/assets/script/game/map/GuideConComp.ts +++ /dev/null @@ -1,220 +0,0 @@ -import { _decorator, director, Node } from "cc"; -import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; -import { GuideConfig, GuideConfigArray, GuideStepType, IGuideStep, findGuideByEndEvent, findGuideById, findGuideIndexById, findGuideByNumberId, finishCurrGuide, startGuide } from "../common/config/Guide"; -import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; -import { UIID } from "../common/config/GameUIConfig"; -import { GameEvent } from "../common/config/GameEvent"; -import { smc } from "../common/SingletonModuleComp"; - -const { ccclass } = _decorator; - -/** 新手引导组件 */ -@ccclass('GuideConComp') -export class GuideConComp extends CCComp { - - /** Cocos Creator 组件生命周期方法 */ - onLoad() { - console.log("[GuideConComp] onLoad 被调用"); - this.on(GameEvent.GuideStart, this.GuideStart, this); - this.on(GameEvent.GuideEnd, this.GuideEnd, this); - } - - start() { - this.init(); - } - - /** 初始化引导管理器 */ - init() { - console.log("[GuideConComp] init"); - this.initializeGuideProgress(); - // 移除自动启动第一个引导,所有引导都变成触发式 - // this.checkFirstGuide(); - } - - /** 初始化引导进度数组 */ - private initializeGuideProgress() { - // 确保 smc.guides 存在且长度匹配 - if (!smc.guides || smc.guides.length !== GuideConfigArray.length) { - smc.guides = new Array(GuideConfigArray.length).fill(0); - smc.syncGuide() - console.log("[GuideCon] 初始化 smc.guides 为全0"); - } - } - GuideStart(e: any, data: any) { - console.log("[GuideCon] 监听到开始引导 key: ", data); - smc.current_guide=data - if(this.isAllGuidesCompleted()) return - const guide = findGuideByNumberId(data); - if (guide) this.displayStep(guide); - - } - GuideEnd(e: any, data: any) { - console.log("[GuideCon] 监听到结束引导 key: ", data); - this.completeGuide(data) - } - - /** 显示引导步骤 */ - private displayStep(step: IGuideStep) { - console.log("[Tutorial] 根据step类型显示引导", step); - switch (step.type) { - case GuideStepType.TIP: - this.showTip(step); - break; - case GuideStepType.CLICK: - this.showClickGuide(step); - break; - case GuideStepType.DRAG: - this.showDragGuide(step); - break; - case GuideStepType.WAIT: - this.showWaitGuide(step); - break; - } - } - - /** 信息引导 */ - private showTip(step: IGuideStep) { - this.showGuideStepUI(step); - this.scheduleOnce(() => { - this.onStepCompleted(step); - }, step.waitTime ?? 2000); - } - - /** 点击引导 */ - private showClickGuide(step: IGuideStep) { - console.log("[Tutorial] 显示点击引导", step); - // if (!step.targetPath) { - // console.error("[Tutorial] 点击引导缺少目标路径"); - // return; - // } - - // const targetNode = this.findTargetNode(step.targetPath); - // if (!targetNode) { - // console.error(`[Tutorial] 找不到目标节点: ${step.targetPath}`); - // return; - // } - // let tipParent:Node|null=null; - // if(step.tipParent){ - // tipParent = this.findTargetNode(step.tipParent); - // }else{ - // tipParent=targetNode; - // } - // console.log("[Tutorial] 开始点击引导UI", step.targetPath); - this.showGuideStepUI(step); - } - - /** 显示拖拽引导 */ - private showDragGuide(step: IGuideStep) { - console.log("[Tutorial] 显示拖拽引导:", step.id); - this.showGuideStepUI(step); - } - /** 显示等待引导 */ - private showWaitGuide(step: IGuideStep) { - console.log("[Tutorial] 显示等待引导:", step.id); - this.showGuideStepUI(step); - this.scheduleOnce(() => { - this.onStepCompleted(step); - }, step.waitTime ?? 2); - - // 触摸监听器现在由 GuideSetpComp 管理 - } - - /** 步骤完成回调 */ - private onStepCompleted(step: IGuideStep) { - console.log(`[Tutorial] 步骤完成: ${step.id}`); - // 检查是否有下一个引导 - if (step.nextStep && step.nextStep.trim() !== "") { - const nextGuide = findGuideById(step.nextStep); - if (nextGuide && !this.isGuideCompleted(nextGuide.id)) { - console.log(`[GuideCon] 自动开始下一个引导: ${nextGuide.id}`); - startGuide(nextGuide.key) - return; - } - } - // 引导完成,关闭UI - this.closeGuideStepUI(); - } - - private completeAllGuide(){ - smc.guides = new Array(GuideConfigArray.length).fill(1); - smc.syncGuide() - } - /** 完成指定引导 */ - private completeGuide(key:any) { - smc.finishGuide(key); - this.closeGuideStepUI() - console.log(`[GuideCon] 引导 ${key} 已完成,进度数组: ${JSON.stringify(smc.guides)}`); - } - - /** 判断指定引导是否已完成 */ - private isGuideCompleted(guideId: string): boolean { - const guideIndex = findGuideIndexById(guideId); - if (guideIndex !== -1 && guideIndex < GuideConfigArray.length) { - return smc.guides[guideIndex] === 1; - } - return false; - } - - /** 判断所有引导是否已完成 */ - private isAllGuidesCompleted(): boolean { - return smc.guides.every(stepStatus => stepStatus === 1); - } - - - - /** 打开引导UI */ - private showGuideStepUI(step: IGuideStep) { - console.log(`[GuideCon] 开始打开UI: ${step.id}, uiId: ${UIID.Guide}`); - - // 关闭之前的引导UI - if (oops.gui.has(UIID.Guide)) { - oops.gui.remove(UIID.Guide); - console.log("[Tutorial] 关闭之前的引导UI", UIID.Guide); - } - - this.doOpenGuideStepUI(step); - } - - doOpenGuideStepUI(step: IGuideStep) { - try { - console.log("[Tutorial] 打开新的引导UI", UIID.Guide); - oops.gui.open(UIID.Guide, { - step: step, - stepIndex: 0, - totalSteps: 1, - callbacks: { - onStepComplete: this.onStepCompleted.bind(this), - onComplete: this.completeAllGuide.bind(this) - } - }); - - console.log(`[GuideCon] 成功打开引导步骤UI: ${UIID.Guide}`); - } catch (error) { - console.error(`[GuideCon] 打开引导步骤UI失败: ${UIID.Guide}`, error); - oops.gui.toast(step.tipText ); - } - } - - /** 关闭引导步骤UI */ - private closeGuideStepUI() { - console.log("[GuideCon] 关闭引导步骤UI", UIID.Guide); - oops.gui.remove(UIID.Guide); - } - - - - /** 重置引导 */ - resetGuide() { - // 重置进度数组为全0 - smc.guides = new Array(GuideConfigArray.length).fill(0); - smc.syncGuide() - console.log("[GuideCon] 重置引导,进度数组重置为:", JSON.stringify(smc.guides)); - } - - - /** 组件销毁时清理 */ - reset() { - // this.guideProgress = []; // This line is removed - oops.gui.remove(UIID.Guide); - } -} \ No newline at end of file diff --git a/assets/script/game/map/GuideConComp.ts.meta b/assets/script/game/map/GuideConComp.ts.meta deleted file mode 100644 index 3df67324..00000000 --- a/assets/script/game/map/GuideConComp.ts.meta +++ /dev/null @@ -1,9 +0,0 @@ -{ - "ver": "4.0.24", - "importer": "typescript", - "imported": true, - "uuid": "1e280c31-a416-42c8-8239-f7f6782b904b", - "files": [], - "subMetas": {}, - "userData": {} -} diff --git a/assets/script/game/map/GuideSetpComp.ts b/assets/script/game/map/GuideSetpComp.ts deleted file mode 100644 index 9ae95445..00000000 --- a/assets/script/game/map/GuideSetpComp.ts +++ /dev/null @@ -1,268 +0,0 @@ -import { _decorator, BlockInputEvents, Button, director, Label, Node, UITransform, Vec3 } from "cc"; -import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; -import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; -import { IGuideStep, GuideStepType } from "../common/config/Guide"; -import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; - -const { ccclass, property } = _decorator; - -/** 引导步骤UI组件 - 完整的引导UI容器 */ -@ccclass('GuideSetpComp') -@ecs.register('GuideSetp', false) -export class GuideSetpComp extends CCComp { - - @property(Label) - private tipLabel: Label = null!; - - @property(Node) - private tipNode: Node = null!; - - @property(Node) - private handNode: Node = null!; - - @property(Button) - private skipButton: Button = null!; - - /** 当前引导步骤数据 */ - private currentStep: IGuideStep | null = null; - - /** 当前步骤索引 */ - private currentStepIndex: number = 0; - - /** 总步骤数 */ - private totalSteps: number = 0; - /** 目标节点 */ - private _targetNode: Node | null = null; - /** 提示父节点 */ - private _tipParent: Node | null = null; - private _showTip: boolean = false; - private _showHand: boolean = false; - private _callback: any = null; - private _noInput: any = null; - /** 触摸监听器标志位 */ - private _hasTouchListener: boolean = false; - - /** 添加触摸监听器 */ - private addTouchListener() { - // 如果已经有监听器,不要重复添加 - if (this._hasTouchListener) { - console.log("[GuideSetpComp] 触摸监听器已存在,跳过添加"); - return; - } - - // 直接监听当前节点的触摸事件 - this.node.on(Node.EventType.TOUCH_START, this.onTouchStart, this); - this._hasTouchListener = true; - console.log("[GuideSetpComp] 已添加触摸监听器到当前节点,等待用户点击"); - } - - /** 触摸开始事件处理 */ - private onTouchStart(event: any) { - // 检查是否当前有等待引导在运行 - if (!this.currentStep || this.currentStep.type !== GuideStepType.WAIT) { - return; // 如果没有等待引导,不处理触摸事件 - } - - console.log("[GuideSetpComp] 检测到触摸事件,完成等待引导"); - - // 移除触摸监听器 - this.removeTouchListener(); - - // 完成当前引导 - if (this._callback && this._callback.onStepComplete) { - this._callback.onStepComplete(this.currentStep); - } - } - - /** 移除触摸监听器 */ - private removeTouchListener() { - // 如果没有监听器,直接返回 - if (!this._hasTouchListener) { - return; - } - - // 直接从当前节点移除触摸事件监听 - this.node.off(Node.EventType.TOUCH_START, this.onTouchStart, this); - this._hasTouchListener = false; - console.log("[GuideSetpComp] 已移除触摸监听器"); - } - - /** 组件初始化 */ - start() { - console.log("[GuideSetpComp] start", this.node); - } - onAdded(args: any) { - console.log("[GuideSetpComp] onAdded", this.node); - this.initUI(); - this._noInput=this.node.getComponent(BlockInputEvents); - this._noInput.enabled=false; - // 如有传入的参数,直接处理 - if (args && args.step) { - this.handleStepInfo(args); - } - } - protected onEnable(): void { - console.log("[GuideSetpComp] onEnable", this.node); - } - /** 处理步骤信息 */ - private handleStepInfo(data: any) { - const { step, stepIndex, totalSteps,callbacks } = data; - const targetNode=this.findTargetNode(step.targetPath); - this._noInput.enabled=step.noInput??false; - this._callback=callbacks; - if(targetNode){ - this._targetNode=targetNode; - this._showTip=true; - this._showHand=true; - }else{ - this._targetNode=this.node; - this._showTip=true; - this._showHand=false; - } - if(step.tipParent){ - this._tipParent=this.findTargetNode(step.tipParent); - }else{ - this._tipParent=this._targetNode; - } - console.log("[GuideSetpComp] 处理步骤信息:", step); - - // 显示步骤 - this.showStep(step, stepIndex, totalSteps,targetNode,this._tipParent); - // 如果有手指位置,直接设置 - // this.setHandPosition(this._targetNode); - - } - - - - /** 初始化UI */ - private initUI() { - // 设置初始状态 - this.node.active = false; - this.node.setSiblingIndex(1000); - this.tipNode.active = false; - this.handNode.active = false; - } - - /** 显示引导步骤 */ - showStep(step: IGuideStep, stepIndex: number, totalSteps: number,targetNode: Node,tipParent: Node) { - this.currentStep = step; - this.currentStepIndex = stepIndex; - this.totalSteps = totalSteps; - // 将handNode和tipNode从当前父节点移除 - this.handNode.parent=this._targetNode; - // if(this._tipParent){ - // this.tipNode.parent=this._tipParent; - // }else{ - // this.tipNode.parent=this._targetNode; - // } - this.handNode.setPosition(this.currentStep?.handOffset?.x || 0, this.currentStep?.handOffset?.y || 0); - // this.tipNode.setPosition(this.currentStep?.tipOffset?.x || 0, this.currentStep?.tipOffset?.y || 0); - // 设置setSiblingIndex最大 - this.handNode.setSiblingIndex(this._targetNode.children.length - 1); - // this.tipNode.setSiblingIndex(this._targetNode.children.length - 1); - // 更新UI内容 - this.updateStepContent() - // 显示组件 - this.show(); - - // 如果是等待引导,添加触摸监听器 - if (step.type === GuideStepType.WAIT) { - this.addTouchListener(); - } - } - - /** 更新步骤内容 */ - private updateStepContent() { - if (!this.currentStep || !this._targetNode) return; - // 根据目标节点调整tipNode的位置 - // 假设tipNode相对于目标节点是固定的偏移 - - // 更新提示文本 - if (this.tipLabel) { - this.tipLabel.string = this.currentStep.tipText ||""; - } - // 控制跳过按钮显示 - - } - - /** 显示组件 */ - private show() { - this.node.active = true; - if (this.tipLabel.string!="") { - this.tipNode.active = true; - } - if (this.handNode) { - this.handNode.active = true; - } - } - - /** 查找目标节点 */ - private findTargetNode(path: string): Node | null { - console.log(`[GuideCon] 开始查找目标节点: ${path}`); - - const pathParts = path.split('/'); - let currentNode: any = director.getScene(); - - for (const part of pathParts) { - if (!currentNode || !currentNode.getChildByName) { - console.error(`[GuideCon] 节点 ${part} 不存在或没有getChildByName方法`); - break; - } - - const childNode = currentNode.getChildByName(part); - if (!childNode) { - console.error(`[GuideCon] 找不到子节点: ${part}`); - console.log(`[GuideCon] 当前节点 ${currentNode.name} 的子节点:`, currentNode.children.map(c => c.name)); - break; - } - - currentNode = childNode; - console.log("[GuideCon] 当前节点:", currentNode) - } - - if (currentNode) { - console.log(`[GuideCon] 目标节点查找成功:`, currentNode.position, currentNode.getWorldPosition()); - return currentNode as Node; - } else { - console.error(`[GuideCon] 目标节点查找失败: ${path}`); - return null; - } - } - - - /** 跳过按钮点击事件 */ - private onSkipButtonClick() { - console.log("[GuideSetpComp] 跳过按钮点击事件"); - this.tipNode.destroy(); - this.handNode.destroy(); - // oops.gui.removeByNode(this.node); - this._callback.onComplete(); - } - - /** 清理资源 */ - private cleanup() { - // 移除触摸监听器 - this.removeTouchListener(); - - this.currentStep = null; - this.currentStepIndex = 0; - this.totalSteps = 0; - - } - - /** 组件销毁时清理 */ - reset() { - this.cleanup(); - this.node.active = false; - } - - /** 组件销毁时清理 */ - onDestroy() { - // 清理资源 - this.removeTouchListener(); - this.tipNode.destroy(); - this.handNode.destroy(); - console.log("[GuideSetpComp] 监听onDestroy", this.node); - } -} \ No newline at end of file diff --git a/assets/script/game/map/GuideSetpComp.ts.meta b/assets/script/game/map/GuideSetpComp.ts.meta deleted file mode 100644 index 5efeb8ba..00000000 --- a/assets/script/game/map/GuideSetpComp.ts.meta +++ /dev/null @@ -1,9 +0,0 @@ -{ - "ver": "4.0.24", - "importer": "typescript", - "imported": true, - "uuid": "afbf476b-b77b-4ca9-979f-ada073411c72", - "files": [], - "subMetas": {}, - "userData": {} -} diff --git a/assets/script/game/map/MapView.ts b/assets/script/game/map/MapView.ts deleted file mode 100644 index bf3f905e..00000000 --- a/assets/script/game/map/MapView.ts +++ /dev/null @@ -1,26 +0,0 @@ -// 开始战斗 -function startBattle() { - const battle = new BattleManager(); - battle.add(BattleManagerComp); - oops.message.dispatchEvent("BattleStart"); -} - -// 结束战斗 -function endBattle() { - const battle = ecs.query(ecs.allOf(BattleManager))[0]; - if (battle) { - battle.destroy(); - } -} - -// 点击开始战斗按钮 -function onBattleStartClick(missionId: number) { - BattleManager.instance.startBattle(missionId); -} - -// 角色死亡时检测 -function checkHeroDeath() { - if (heroView.hp <= 0) { - BattleManager.instance.endBattle(); - } -} \ No newline at end of file diff --git a/assets/script/game/map/MapView.ts.meta b/assets/script/game/map/MapView.ts.meta deleted file mode 100644 index ebf5d847..00000000 --- a/assets/script/game/map/MapView.ts.meta +++ /dev/null @@ -1,9 +0,0 @@ -{ - "ver": "4.0.24", - "importer": "typescript", - "imported": true, - "uuid": "3748c53e-6b9b-479f-aba0-87fc123ce161", - "files": [], - "subMetas": {}, - "userData": {} -} diff --git a/assets/script/game/map/MissionComp.ts b/assets/script/game/map/MissionComp.ts index 583126a6..4f2b6a25 100644 --- a/assets/script/game/map/MissionComp.ts +++ b/assets/script/game/map/MissionComp.ts @@ -3,7 +3,7 @@ import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ec import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { smc } from "../common/SingletonModuleComp"; import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; -import { FightSet} from "../common/config/Mission"; +import { FightSet} from "../common/config/GameSet"; import { GameEvent } from "../common/config/GameEvent"; import { HeroViewComp } from "../hero/HeroViewComp"; import { UIID } from "../common/config/GameUIConfig"; @@ -99,7 +99,7 @@ export class MissionComp extends CCComp { to_fight(){ smc.mission.in_fight=true - oops.message.dispatchEvent(GameEvent.FightStart) //MissionMonComp 监听刷怪 + oops.message.dispatchEvent(GameEvent.FightStart) //GameSetMonComp 监听刷怪 } diff --git a/assets/script/game/map/TopComp.ts b/assets/script/game/map/TopComp.ts index 5633f90b..4f094a15 100644 --- a/assets/script/game/map/TopComp.ts +++ b/assets/script/game/map/TopComp.ts @@ -1,7 +1,7 @@ import { _decorator, Component, Label, Node, tween, v3 } from 'cc'; import { GameEvent } from '../common/config/GameEvent'; import { smc } from '../common/SingletonModuleComp'; -import { BoxSet, NumberFormatter } from '../common/config/BoxSet'; +import { BoxSet, NumberFormatter } from '../common/config/GameSet'; import { oops } from 'db://oops-framework/core/Oops'; const { ccclass, property } = _decorator; diff --git a/assets/script/game/map/VictoryComp.ts b/assets/script/game/map/VictoryComp.ts index e40054e5..558685be 100644 --- a/assets/script/game/map/VictoryComp.ts +++ b/assets/script/game/map/VictoryComp.ts @@ -4,8 +4,6 @@ import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/modu import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { smc } from "../common/SingletonModuleComp"; import { GameEvent } from "../common/config/GameEvent"; -import { ItemComp } from "./ItemComp"; -import { startGuide } from "../common/config/Guide"; import { it } from "node:test"; const { ccclass, property } = _decorator; diff --git a/assets/script/game/map/view/MapViewComp.ts b/assets/script/game/map/view/MapViewComp.ts index 2b4ac8a6..4a701a2d 100644 --- a/assets/script/game/map/view/MapViewComp.ts +++ b/assets/script/game/map/view/MapViewComp.ts @@ -2,7 +2,7 @@ import { v3, Vec3, _decorator ,Prefab,instantiate,JsonAsset} from "cc"; import { ecs } from "../../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { smc } from "../../common/SingletonModuleComp"; -import { BoxSet } from "../../common/config/BoxSet"; +import { BoxSet } from "../../common/config/GameSet"; import { MapViewScene } from "./MapViewScene"; import { Timer } from "../../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer"; import { oops } from "../../../../../extensions/oops-plugin-framework/assets/core/Oops"; diff --git a/assets/script/game/map/view/map/layer/SkillLayer.ts b/assets/script/game/map/view/map/layer/SkillLayer.ts index 69e4948f..1efe9355 100644 --- a/assets/script/game/map/view/map/layer/SkillLayer.ts +++ b/assets/script/game/map/view/map/layer/SkillLayer.ts @@ -7,7 +7,7 @@ import { Component, Node, Prefab, _decorator ,instantiate} from 'cc'; import { Timer } from '../../../../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer'; import {oops} from "../../../../../../../extensions/oops-plugin-framework/assets/core/Oops"; -import { BoxSet } from '../../../../common/config/BoxSet'; +import { BoxSet } from '../../../../common/config/GameSet'; const { ccclass, property } = _decorator; /** diff --git a/assets/script/game/skill/SDataCom.ts b/assets/script/game/skill/SDataCom.ts index 205384d4..0a60ba56 100644 --- a/assets/script/game/skill/SDataCom.ts +++ b/assets/script/game/skill/SDataCom.ts @@ -1,5 +1,5 @@ import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; -import { BoxSet } from "../common/config/BoxSet"; +import { BoxSet } from "../common/config/GameSet"; import { HeroViewComp } from "../hero/HeroViewComp"; /** 业务层对象 */ diff --git a/assets/script/game/skill/SMoveComp.ts b/assets/script/game/skill/SMoveComp.ts index cef4d759..a03cb1a3 100644 --- a/assets/script/game/skill/SMoveComp.ts +++ b/assets/script/game/skill/SMoveComp.ts @@ -1,7 +1,7 @@ import { Vec3, v3, Node } from "cc"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { RType, EType, SkillSet } from "../common/config/SkillSet"; -import { BoxSet } from "../common/config/BoxSet"; +import { BoxSet } from "../common/config/GameSet"; import { SkillView } from "./SkillView"; import { smc } from "../common/SingletonModuleComp"; @@ -95,7 +95,7 @@ export class SMoveDataComp extends ecs.Comp { } // 对于直线运动,只在x轴方向延长,y轴保持不变 - const originalTarget = v3(this.targetPos.x, this.targetPos.y + BoxSet.ATK_Y); + const originalTarget = v3(this.targetPos.x, this.targetPos.y); // 计算x轴方向 const xDirection = originalTarget.x > originalStart.x ? 1 : -1; diff --git a/assets/script/game/skill/Skill.ts b/assets/script/game/skill/Skill.ts index ece59578..8b27aa85 100644 --- a/assets/script/game/skill/Skill.ts +++ b/assets/script/game/skill/Skill.ts @@ -62,7 +62,8 @@ export class Skill extends ecs.Entity { SView.group= caster.box_group this.add(SView); - + startPos.x=startPos.x+SView.atk_x + startPos.y=startPos.y+SView.atk_y // 初始化移动组件 - 从SkillView获取移动参数 const sMoveCom = this.get(SMoveDataComp); sMoveCom.startPos.set(startPos); diff --git a/assets/script/game/skill/SkillView.ts b/assets/script/game/skill/SkillView.ts index 72b496b8..2875d349 100644 --- a/assets/script/game/skill/SkillView.ts +++ b/assets/script/game/skill/SkillView.ts @@ -3,7 +3,7 @@ import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ec import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { HeroViewComp } from "../hero/HeroViewComp"; import { DTType, EType, RType, SkillConfig, SkillSet } from "../common/config/SkillSet"; -import { BoxSet, FacSet } from "../common/config/BoxSet"; +import { BoxSet, FacSet } from "../common/config/GameSet"; import { SDataCom } from "./SDataCom"; import { SMoveDataComp } from "./SMoveComp"; import { Attrs } from "../common/config/HeroAttrs"; diff --git a/assets/script/game/skill/Tooltip.ts b/assets/script/game/skill/Tooltip.ts index 5fa70ccd..41d84839 100644 --- a/assets/script/game/skill/Tooltip.ts +++ b/assets/script/game/skill/Tooltip.ts @@ -1,6 +1,6 @@ import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; -import { BoxSet } from "../common/config/BoxSet"; +import { BoxSet } from "../common/config/GameSet"; import { SkillSet } from "../common/config/SkillSet"; import { smc } from "../common/SingletonModuleComp"; import { TooltipCom } from "./TooltipCom"; diff --git a/assets/script/game/skill/TooltipCom.ts b/assets/script/game/skill/TooltipCom.ts index e3fee0ec..5c1f2f99 100644 --- a/assets/script/game/skill/TooltipCom.ts +++ b/assets/script/game/skill/TooltipCom.ts @@ -2,7 +2,7 @@ import { _decorator,Collider2D ,Contact2DType,v3,IPhysics2DContact,Vec3, tween, import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { SkillSet } from "../common/config/SkillSet"; -import { TooltipTypes } from "../common/config/Mission"; +import { TooltipTypes } from "../common/config/GameSet"; const { ccclass, property } = _decorator; diff --git a/settings/v2/packages/project.json b/settings/v2/packages/project.json index 1d0b32b9..19997c9e 100644 --- a/settings/v2/packages/project.json +++ b/settings/v2/packages/project.json @@ -19,7 +19,8 @@ "designResolution": { "width": 720, "height": 1280 - } + }, + "downloadMaxConcurrency": 30 }, "fbx": { "legacyFbxImporter": {