环境技能继续
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30
assets/script/game/map/MSCardComp.ts
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30
assets/script/game/map/MSCardComp.ts
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import { _decorator } from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
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const { ccclass, property } = _decorator;
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/** 视图层对象 */
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@ccclass('MSCardComp')
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@ecs.register('MSCardComp', false)
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export class MSCardComp extends CCComp {
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s_uuid: number = 0;
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is_updated: boolean = false;
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is_select: boolean = false;
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is_selected: boolean = false;
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/** 视图层逻辑代码分离演示 */
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start() {
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console.log("MSCardComp start");
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if(this.is_updated){ this.node.getChildByName("update").active=true }else{ this.node.getChildByName("update").active=false }
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if(this.is_select){ this.node.getChildByName("select").active=true }else{ this.node.getChildByName("select").active=false }
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if(this.is_selected){ this.node.getChildByName("selected").active=true }else{ this.node.getChildByName("selected").active=false }
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}
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/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
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reset() {
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this.node.destroy();
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}
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}
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