护盾改为 护甲值

This commit is contained in:
2025-08-17 12:25:22 +08:00
parent 6288d4e4bb
commit e5874bf936
15 changed files with 8903 additions and 8921 deletions

View File

@@ -29,7 +29,7 @@ export var UIConfigData: { [key: number]: UIConfig } = {
// [UIID.Window]: { layer: LayerType.Dialog, prefab: "common/prefab/window" },
[UIID.Role_Controller]: { layer: LayerType.UI, prefab: "gui/role_controller" },
[UIID.HeroInfo]: { layer: LayerType.UI, prefab: "gui/Hinfo" },
[UIID.Victory]: { layer: LayerType.UI, prefab: "gui/victory" },
[UIID.Victory]: { layer: LayerType.UI, prefab: "gui/element/victory" },
// [UIID.Shop_Page]: { layer: LayerType.UI, prefab: "gui/shop_page" },
// [UIID.Hero_Page]: { layer: LayerType.UI, prefab: "gui/heros_page" },
// [UIID.Toast]: { layer: LayerType.PopUp, prefab: "common/prefab/toast" },

View File

@@ -25,6 +25,9 @@ export enum TType {
/** 随机目标 */
Random =8 // 随机目标
}
export enum SKILL_CONST {
POWER_UP = 60,
}
export enum DTType {
single = 0,
@@ -140,6 +143,7 @@ export enum BuffAttr {
DIS = 33, //距离
SPEED = 34, //速度
SHIELD = 35, //护盾
POWER_MAX = 36, //最大能量
}
export const getBuffNum=()=>{
return {
@@ -179,6 +183,7 @@ export const getBuffNum=()=>{
[BuffAttr.DIS]:0,//距离
[BuffAttr.SPEED]:0,//速度
[BuffAttr.SHIELD]:0,//护盾
[BuffAttr.POWER_MAX]:0,//最大能量
}
}
export const geDebuffNum=()=>{

View File

@@ -44,19 +44,20 @@ export const getMonList = (quality:number=0)=>{
}).map(item=>item.uuid)
}
export const HeroPos={
0:{pos:v3(-290,0,0)},
1:{pos:v3(0,0,0)},
2:{pos:v3(-100,0,0)},
}
export const MonSet = {
0:{pos:v3(160,0,0)},
1:{pos:v3(220,0,0)},
2:{pos:v3(280,0,0)},
3:{pos:v3(340,0,0)},
4:{pos:v3(400,0,0)},
5:{pos:v3(460,0,0)},
0:{pos:v3(240,0,0)},
1:{pos:v3(320,0,0)},
2:{pos:v3(360,0,0)},
3:{pos:v3(400,0,0)},
4:{pos:v3(440,0,0)},
5:{pos:v3(480,0,0)},
6:{pos:v3(520,0,0)},
7:{pos:v3(560,0,0)},
}
export const HQuality = {
@@ -75,11 +76,11 @@ export const HQuality = {
export const HeroInfo = {
//主将
5001:{uuid:5001,name:"火焰骑士",path:"hk1", fac:FacSet.HERO, quality:HQuality.GREEN,lv:1,kind:1,
type:HType.warrior,hp:100,ap:15,dis:100,cd:1,speed:150,skills:[6001],
type:HType.warrior,hp:100,ap:15,dis:100,cd:1,speed:150,skills:[6001,6001],
buff:[],info:"剑类专精,穿刺伤害额外+10%"},
5002:{uuid:5002,name:"hk1",path:"hk1", fac:FacSet.HERO, quality:HQuality.BLUE,lv:1,kind:1,
type:HType.warrior,hp:100,ap:15,dis:100,cd:1,speed:150,skills:[6001],
type:HType.warrior,hp:100,ap:15,dis:100,cd:1,speed:150,skills:[6001,6001],
buff:[],info:"斧类专精,风怒概率增加10%"},
// 5003:{uuid:5003,name:"碎颅.赫克托",path:"k4", quality:HQuality.BLUE,lv:1,kind:1,
@@ -91,7 +92,7 @@ export const HeroInfo = {
// buff:[],info:"刀类专精,易伤效果额外持续1次"},
5005:{uuid:5005,name:"ha1",path:"ha1", fac:FacSet.HERO, quality:HQuality.BLUE,lv:1,kind:2,
type:HType.remote,hp:100,ap:15,dis:400,cd:1,speed:100,skills:[6003],
type:HType.remote,hp:100,ap:15,dis:400,cd:1,speed:100,skills:[6003,6003],
buff:[],info:"说明"},