添加了 英雄专门处理 装备加成的文件,接下来 去掉原先的光环类文件 FightCon
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@@ -65,22 +65,7 @@ export class FightConComp extends Component {
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private equip_change(e:GameEvent,equip:any){
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let old_hero_hp=JSON.parse(JSON.stringify(this.hero_buff.HP))
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let new_hero_hp=JSON.parse(JSON.stringify(equip.hero_buff.HP))
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this.hero_buff=equip.hero_buff
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this.enemy_buff=equip.enemy_buff
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let hero_hp_add=new_hero_hp-old_hero_hp
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console.log("[FightConComp]:old_hero_hp:"+old_hero_hp+" new_hero_hp:"+new_hero_hp+" hero_hp_add:"+hero_hp_add)
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if(hero_hp_add!==0){
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oops.message.dispatchEvent(GameEvent.UpdateHP,{hp:hero_hp_add,is_master:true})
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}
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this.scheduleOnce(()=>{
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oops.message.dispatchEvent(GameEvent.UpdateVMData)
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},0.1)
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}
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private fight_ready(e:GameEvent){
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