武器 击晕 冰冻 易伤 效果添加

This commit is contained in:
2025-07-10 16:35:16 +08:00
parent a75950d3a6
commit e4263b5f47
9 changed files with 373 additions and 204 deletions

View File

@@ -90,6 +90,12 @@ export class Skill extends ecs.Entity {
SComp.puncture_damage = ap_data.puncture_damage
SComp.heal = config.heal
SComp.shield = config.shield
SComp.burn_count = ap_data.burn_count
SComp.burn_value = ap_data.burn_value
SComp.stun_time = ap_data.stun_time
SComp.stun_ratto = ap_data.stun_ratto
SComp.frost_time = ap_data.frost_time
SComp.frost_ratto = ap_data.frost_ratto
// 设置技能组件属性
Object.assign(SComp, {
s_uuid: uuid,
@@ -117,6 +123,12 @@ export class Skill extends ecs.Entity {
let buff=null
let puncture=0
let puncture_damage=0
let burn_count=0
let burn_value=0
let stun_time=0
let stun_ratto=0
let frost_time=0
let frost_ratto=0
if(view.is_master) buff=FIGHTCON.hero_buff
if(view.is_friend) buff=FIGHTCON.friend_buff
if(view.is_boss) buff=FIGHTCON.enemy_buff
@@ -152,6 +164,12 @@ export class Skill extends ecs.Entity {
ap=view.ap*buffap*BUFF_AP*SkillSet[uuid].ap/100
crit=view.crit+buff.CRITICAL
crit_d=view.crit_d+buff.CRITICAL_DMG
return {ap,crit,crit_d,puncture,puncture_damage}
burn_count=buff.BURN_COUNT+view.burn_count
burn_value=buff.BURN_VALUE+view.burn_value
stun_time=buff.STUN_TIME+view.stun_time
stun_ratto=buff.STUN_RATTO+view.stun_ratto
frost_time=buff.FROST_TIME+view.frost_time
frost_ratto=buff.FROST_RATTO+view.frost_ratto
return {ap,crit,crit_d,puncture,puncture_damage,burn_count,burn_value,stun_time,stun_ratto,frost_time,frost_ratto}
}
}