This commit is contained in:
2024-08-16 08:45:09 +08:00
parent c67a149620
commit dc12cea962
20 changed files with 1256 additions and 558 deletions

View File

@@ -61,6 +61,7 @@ export class SingletonModuleComp extends ecs.Comp {
max_limit:10,
time:0,
cd:10,
ref_cost:0,
},
shuaxin: {
min: 0,

View File

@@ -17,10 +17,11 @@ export enum BoxSet {
BOX_WIDTH = 64,
BOX_HEIGHT = 64,
//地图边界
LETF_END = -400,
RIGHT_END = 400,
HERO_START = -500,
MONSTER_START = 500,
LETF_END = -420,
RIGHT_END = 420,
HERO_START = -360,
MONSTER_START = 360,
END_POINT = 360,
//游戏地平线
GAME_LINE = 30,
GAME_LINE = 0,
}

View File

@@ -39,6 +39,11 @@ export class CardControllerComp extends CCComp {
if (this.in_load) {
return
}
if (smc.vm_data.gold.min < smc.vm_data.gold.ref_cost) {
oops.gui.toast("金币不足")
return
}
smc.vm_data.gold.min -= smc.vm_data.gold.ref_cost;
this.load_cards()
}
@@ -47,7 +52,9 @@ export class CardControllerComp extends CCComp {
let old_cards = ecs.query(ecs.allOf(HeroCardViewComp))
if (old_cards.length > 0) {
old_cards.forEach(element => {
element.destroy();
if (!element.get(HeroCardViewComp).in_destroy) {
element.destroy();
}
});
}
// console.log(old_cards)

View File

@@ -60,6 +60,7 @@ export class Hero extends ecs.Entity {
hero_init(uuid:number=1001,node:Node,pos:Vec3=v3(0,0,0)){
var mv = node.getComponent(MonsterViewComp)!;
mv.hero_uuid=uuid;
mv.speed =mv.ospeed = CardSet[uuid].speed;
mv.hero_name= CardSet[uuid].name;
mv.hp= mv.hp_max = CardSet[uuid].hp;

View File

@@ -1,4 +1,4 @@
import { _decorator ,Vec2,NodeEventType,EventTouch} from "cc";
import { _decorator ,Label} from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { data } from "../data/data";
@@ -15,7 +15,7 @@ export class HeroCardViewComp extends CCComp {
card_name:string = "hero_card";
card_type:string = "hero";
card_uid:number = 1000;
in_destroy:boolean = false;
protected onLoad(): void {
// this.node.on(NodeEventType.TOUCH_START, this.onTouch, this);
@@ -65,6 +65,7 @@ export class HeroCardViewComp extends CCComp {
use_card(){
if(smc.vm_data.gold.min >= CardSet[this.card_uid].level){
this.in_destroy = true;
oops.message.dispatchEvent("do_add_hero",{uuid:this.card_uid})
this.ent.destroy();
smc.vm_data.gold.min -= CardSet[this.card_uid].level;
@@ -74,7 +75,8 @@ export class HeroCardViewComp extends CCComp {
}
/** 视图层逻辑代码分离演示 */
start() {
this.node.getChildByName("level").getChildByName("level").getComponent(Label).string = CardSet[this.card_uid].level.toString();
}
@@ -88,6 +90,7 @@ export class HeroCardViewComp extends CCComp {
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.in_destroy = false;
this.node.destroy();
}
}

View File

@@ -27,6 +27,7 @@ const { ccclass, property } = _decorator;
export class MonsterViewComp extends CCComp {
/** 角色动画 */
as: MonsterSpine = null!;
hero_uuid:number = 1001;
hero_name : string = "hero";
level:number =1;
camp: number = 1; /** 角色阵营 1hero -1 :monster */
@@ -75,6 +76,7 @@ export class MonsterViewComp extends CCComp {
// collider.on(Contact2DType.PRE_SOLVE, this.onPreSolve, this);
collider.on(Contact2DType.POST_SOLVE, this.onPostSolve, this);
}
console.log(' hero_uuid:',this.hero_uuid);
}
@@ -176,6 +178,10 @@ export class MonsterViewComp extends CCComp {
move(dt: number){
this.node.setPosition(this.node.position.x+dt*this.speed*this.camp, this.node.position.y, this.node.position.z);
if(Math.abs(this.node.position.x) >= BoxSet.END_POINT){
this.node.setPosition(v3(this.camp*-BoxSet.END_POINT,BoxSet.GAME_LINE,this.node.position.z))
// console.log("speed:"+this.speed+" | stop_cd:"+this.stop_cd);
}
}
power_change(power: number){
this.power += power;
@@ -224,18 +230,18 @@ export class MonsterViewComp extends CCComp {
}
}
in_destroy(){
switch (this.camp) {
case -1:
if(this.node.position.x < BoxSet.LETF_END){
this.toDestroy();
}
break;
case 1:
if(this.node.position.x > BoxSet.RIGHT_END){
this.toDestroy();
}
break;
}
// switch (this.camp) {
// case -1:
// if(this.node.position.x < BoxSet.LETF_END){
// this.toDestroy();
// }
// break;
// case 1:
// if(this.node.position.x > BoxSet.RIGHT_END){
// this.toDestroy();
// }
// break;
// }
}
update_pos(){
smc.monsters_in.forEach((element,index) => {
@@ -247,7 +253,7 @@ export class MonsterViewComp extends CCComp {
load_skill(skill_name){
// console.log("load_skill");
let skill = ecs.getEntity<Skill>(Skill);
let pos = v3(0,30)
let pos = v3(0,0)
let speed =150
let scale = this.camp
let range = 80
@@ -257,7 +263,7 @@ export class MonsterViewComp extends CCComp {
var path = "game/skills/atked";
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
let pos = v3(0,0)
let pos = v3(0,30)
node.setPosition(pos)
node.parent = this.node;
}
@@ -265,7 +271,7 @@ export class MonsterViewComp extends CCComp {
var path = "game/skills/dead";
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
node.setPosition(this.node.position)
node.setPosition(this.node.position.x,this.node.position.y+30,this.node.position.z);
node.parent = this.node.parent;
}
toDestroy(){