英雄普通攻击改变

This commit is contained in:
2025-06-16 10:53:02 +08:00
parent e7efaa9d1e
commit d9b7b6c966
6 changed files with 64 additions and 9 deletions

View File

@@ -21,11 +21,19 @@ export enum SkillTarget {
WATER = 2,
EARTH = 3,
WIND = 4,
LIGHT = 5,
DARK = 6,
LIGHT = 5,
DARK = 6,
}
//特殊属性
export enum EquipSpecialAttr {
ICE=1, //普通技能变冰系冰冻
FIRE=2, //普通技能变火焰易伤
WIND=3, //普通技能变飓风带击退
FRIND_LIVE_CD=4, //伙伴复活时间减少
ATK_ADD_FRIND_ATK=5, //伙伴攻击力增加
ATK_ADD_FRIND_HP=6, //伙伴生命值增加
ATK_ADD_GLOD=7, //金币增加
}
export enum EquipQuality {
WHITE = 1,
GREEN = 2,
@@ -56,11 +64,13 @@ export interface EquipData {
name: string; // 装备名称
type: EquipType; // 装备类型
info: string; // 装备描述
special_attr: EquipSpecialAttr; // 特殊属性
buff: EquipAttribute[]; // 属性加成列表
debuff: EquipDebuffAttribute[]; // 属性减益列表
}
export const EquipInfo: { [key: number]: EquipData } = {
2001: {uuid: 2001, name: "新手剑", type: EquipType.WEAPON,info:"攻击力增加80%",
special_attr: EquipSpecialAttr.ICE,
buff: [
{ type: BuffAttr.ATK, value: 80, target: EquipAttrTarget.HERO },
],
@@ -69,6 +79,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
]
},
2002: {uuid: 2002,name: "新手剑2",type: EquipType.WEAPON,info:"攻击速度增加30%",
special_attr: EquipSpecialAttr.ICE,
buff: [
{ type: BuffAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
],
@@ -77,6 +88,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
]
},
2003: {uuid: 2003,name: "新手剑3",type: EquipType.WEAPON,info:"攻击次数增加1次",
special_attr: EquipSpecialAttr.ICE,
buff: [
{ type: BuffAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
],
@@ -85,6 +97,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
]
},
2004: {uuid: 2004,name: "防具1",type: EquipType.ARMOR,info:"生命值增加100%",
special_attr: EquipSpecialAttr.ICE,
buff: [
{ type: BuffAttr.HP, value: 100, target: EquipAttrTarget.HERO },
],
@@ -93,6 +106,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
]
},
2005: {uuid: 2005,name: "防具2",type: EquipType.ARMOR,info:"免伤增加50%",
special_attr: EquipSpecialAttr.ICE,
buff: [
{ type: BuffAttr.DEF, value: 50, target: EquipAttrTarget.HERO },
],