开始新手引导

This commit is contained in:
2025-08-21 22:57:29 +08:00
parent 213149881c
commit d693499397
17 changed files with 4521 additions and 2837 deletions

View File

@@ -38,6 +38,7 @@ export class SingletonModuleComp extends ecs.Comp {
diamond:100, //商店购买 及 双倍奖励资源
meat:0,
exp:0,
task:0,
}
shop:any={
daily:[1001,1004,1002,1005],

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@@ -6,33 +6,35 @@ import { UIID } from '../common/config/GameUIConfig';
import { GameSet, HeroConSet, QualitySet } from '../common/config/BoxSet';
import { HttpReturn } from 'db://oops-framework/libs/network/HttpRequest';
import { GameEvent } from '../common/config/GameEvent';
import { ecs } from 'db://oops-framework/libs/ecs/ECS';
import { CCComp } from 'db://oops-framework/module/common/CCComp';
const { ccclass, property } = _decorator;
@ccclass('HCardUICom')
export class HCardUICom extends Component {
@ecs.register('HCardUICom', false)
export class HCardUICom extends CCComp {
h_uuid:number=0
type:number=0
slot:number=0
start() {
// console.log("[HCardUICom]:start")
}
protected onLoad(): void {
oops.message.on(GameEvent.UpdateHero,this.to_update_hero,this)
this.on(GameEvent.UpdateHero,this.to_update_hero,this)
}
update(deltaTime: number) {
}
to_update_hero(event:any,args:any){
if(args.uuid==this.h_uuid){
// console.log("[HCardUICom]:是我诶:",HeroInfo[args.uuid].name+args.uuid)
this.update_data(args.uuid,{type:this.type})
console.log("[HCardUICom]:是我诶:",HeroInfo[args.uuid].name+args.uuid,this.h_uuid)
this.update_data(this.h_uuid,{type:this.type})
}
}
update_data(uuid:number,args:any){
this.type=args.type
if(args.slot) this.slot=args.slot
// console.log("[HCardUICom]:update_data",uuid,this.type,this.slot,args)
console.log("[HCardUICom]:update_data",uuid,this.type,this.slot,args,this.node)
this.h_uuid=uuid
this.node.getChildByName("in_fight").active=this.check_in_fight()
let hero_data = HeroInfo[uuid]
@@ -95,6 +97,9 @@ export class HCardUICom extends Component {
}
return false
}
reset() {
this.node.destroy()
}
}

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@@ -26,7 +26,7 @@ export class HInfoComp extends Component {
this.h_uuid=uuid
let hero_data = HeroInfo[uuid]
// console.log("[HInfoComp]:update_data",uuid,hero_data,this.node)
console.log("[HInfoComp]:update_data",uuid,hero_data,this.node)
let lv=smc.heros[uuid]?.lv??1
let anm_path=hero_data.path
resources.load("game/heros/hero/"+anm_path+"/idle", AnimationClip, (err, clip) => {
@@ -133,6 +133,9 @@ export class HInfoComp extends Component {
close(){
oops.gui.removeByNode(this.node)
}
reset() {
this.node.destroy()
}
}

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@@ -53,6 +53,9 @@ export class HeroReadyCom extends Component {
if(oops.gui.has(UIID.HeroSelect)) return
oops.gui.open(UIID.HeroSelect,{slot:this.slot})
}
reset() {
this.node.destroy()
}
}

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@@ -63,6 +63,9 @@ export class HeroSelectCom extends Component {
close(){
oops.gui.removeByNode(this.node)
}
reset() {
this.node.destroy()
}
}

View File

@@ -447,3 +447,4 @@ export class GameDataManager {