This commit is contained in:
2024-08-02 17:06:21 +08:00
parent 52cefb71b4
commit d5f2f65ee6
22 changed files with 920 additions and 75 deletions

View File

@@ -37,7 +37,9 @@ export class Monster extends ecs.Entity {
/** 加载角色 */
load(pos: Vec3 = Vec3.ZERO,speed:number = 100,camp:number = 1,prefab_path:string = "monster",name:string="hero") {
var path = "game/monster/"+prefab_path;
// var path = "game/monster/"+prefab_path;
var path = "game/monster/hero";
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
var scene = smc.map.MapView.scene;
@@ -47,7 +49,7 @@ export class Monster extends ecs.Entity {
node.getChildByName("avatar").setScale(node.getChildByName("avatar").scale.x*camp, node.getChildByName("avatar").scale.y, node.getChildByName("avatar").scale.z);
node.setPosition(pos)
console.log(node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite))
const url = 'game/heros/hero/'+name+'/spriteFrame';
const url = 'game/heros/hero/'+prefab_path+'/spriteFrame';
resources.load(url, SpriteFrame, (err: any, spriteFrame) => {
const sprite = node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite);