启示位置变化
This commit is contained in:
@@ -48,9 +48,9 @@ export class MissionComp extends CCComp {
|
||||
}
|
||||
start() {
|
||||
this.heros_node=this.node.getChildByName("heros")
|
||||
this.herosc_node=this.node.getChildByName("herosc")
|
||||
this.herosc_node.active=false
|
||||
this.node.getChildByName('hbg').active=false
|
||||
// this.herosc_node=this.node.getChildByName("herosc")
|
||||
// this.herosc_node.active=false
|
||||
// this.node.getChildByName('hbg').active=false
|
||||
this.heros_node_pos=v3(this.heros_node.position.x,this.heros_node.position.y,this.heros_node.position.z)
|
||||
// this.VictoryComp=this.node.getChildByName("victory").getComponent(VictoryComp)
|
||||
}
|
||||
@@ -65,7 +65,7 @@ export class MissionComp extends CCComp {
|
||||
// }
|
||||
}
|
||||
show_herosc(event: string, args: any){
|
||||
this.node.getChildByName('hbg').active=true
|
||||
// this.node.getChildByName('hbg').active=true
|
||||
const screenSize = this.node.getComponent(UITransform).contentSize;
|
||||
const centerY = screenSize.height / 2;
|
||||
tween(this.heros_node).to(0.1,{position:v3(this.heros_node.position.x,centerY,0)}, // 这里以node的位置信息坐标缓动的目标
|
||||
@@ -81,11 +81,11 @@ export class MissionComp extends CCComp {
|
||||
call_hero(event: string, args: any){
|
||||
console.log("call_hero",args)
|
||||
oops.message.dispatchEvent(GameEvent.CallHero,{uuid:this.hero_args.uuid,pos:args})
|
||||
this.herosc_node.active=false
|
||||
// this.herosc_node.active=false
|
||||
this.heros_node.active=true
|
||||
this.heros_node.position=this.heros_node_pos
|
||||
this.hero_args=null
|
||||
this.node.getChildByName('hbg').active=false
|
||||
// this.node.getChildByName('hbg').active=false
|
||||
}
|
||||
mission_start(){
|
||||
/* todo 关卡设定完善*/
|
||||
|
||||
@@ -19,9 +19,9 @@ const { ccclass, property } = _decorator;
|
||||
export class MissionHeroCompComp extends CCComp {
|
||||
timer:Timer=new Timer(2)
|
||||
start_pos:any={
|
||||
0:{pos:v3(-140,130,0),has:false},
|
||||
1:{pos:v3(-220,130,0),has:false},
|
||||
2:{pos:v3(-300,130,0),has:false},
|
||||
0:{pos:v3(-140,135,0),has:false},
|
||||
1:{pos:v3(-270,205,0),has:false},
|
||||
2:{pos:v3(-270,65,0),has:false},
|
||||
}
|
||||
onLoad(){
|
||||
this.on(GameEvent.UserHeroCard,this.call_hero,this)
|
||||
@@ -58,7 +58,8 @@ export class MissionHeroCompComp extends CCComp {
|
||||
}
|
||||
let hero = ecs.getEntity<Hero>(Hero);
|
||||
let scale = 1
|
||||
let pos:Vec3 = v3(HeroPos[HeroInfo[uuid].type].pos);
|
||||
let pos:Vec3 = this.start_pos[HeroInfo[uuid].type].pos;
|
||||
console.log("hero load0",pos,this.start_pos)
|
||||
hero.load(pos,scale,uuid,info);
|
||||
this.start_pos[HeroInfo[uuid].type].has=true
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user