属性弹窗++
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@@ -52,16 +52,16 @@ export const MissionStatus = {
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end:4,
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}
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export enum FightSet {
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FRIEND_WAVE_UP=2, //伙伴登场波次
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FRIEND_WAVE_UP=3, //伙伴登场波次
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BOSS_WAVE_UP_1=3, //boss登场波次
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BOSS_WAVE_UP_2=5, //boss登场波次
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BOSS_WAVE_UP_3=7, //boss登场波次
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EQUIP_WAVE_UP_1=4, //装备登场波次
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EQUIP_WAVE_UP_2=6, //装备登场波次
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EQUIP_WAVE_UP_3=8, //装备登场波次
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SKILL_WAVE_UP_1=1, //技能登场波次
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SKILL_WAVE_UP_2=3, //技能登场波次
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SKILL_WAVE_UP_3=5, //技能登场波次
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SKILL_WAVE_UP_1=2, //技能登场波次
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SKILL_WAVE_UP_2=5, //技能登场波次
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SKILL_WAVE_UP_3=7, //技能登场波次
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MON_WAVE_TIME=10,//怪物波次时间
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FRIEND_LIVE_CD=10,//伙伴复活时间
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ATK_ADD_FRIEND_COUNT=4,//伙伴攻击力增加
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