feat(英雄): 优化英雄移动和碰撞逻辑

fix由于 setScale 会影响物理判断,造成玩家角色多次被攻击触发回调
- 添加英雄移动方向缓存避免频繁转向
- 优化英雄碰撞器初始状态管理
- 修复英雄后退动画重复触发问题
- 调整部分英雄prefab的碰撞组和传感器设置
This commit is contained in:
2025-11-03 13:10:43 +08:00
parent 5bd2e15fb5
commit d089699c36
16 changed files with 70 additions and 35 deletions

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@@ -513,7 +513,7 @@
"tag": 0,
"_group": 1,
"_density": 1,
"_sensor": false,
"_sensor": true,
"_friction": 0.2,
"_restitution": 0,
"_offset": {

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@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "e44e387b-e119-4ea3-8c61-90be55888ce5",
"files": [],
"subMetas": {},
"userData": {}
}