feat(英雄): 优化英雄移动和碰撞逻辑
fix由于 setScale 会影响物理判断,造成玩家角色多次被攻击触发回调 - 添加英雄移动方向缓存避免频繁转向 - 优化英雄碰撞器初始状态管理 - 修复英雄后退动画重复触发问题 - 调整部分英雄prefab的碰撞组和传感器设置
This commit is contained in:
@@ -513,7 +513,7 @@
|
||||
"tag": 0,
|
||||
"_group": 1,
|
||||
"_density": 1,
|
||||
"_sensor": false,
|
||||
"_sensor": true,
|
||||
"_friction": 0.2,
|
||||
"_restitution": 0,
|
||||
"_offset": {
|
||||
|
||||
9
assets/resources/game/skill/ready.meta
Normal file
9
assets/resources/game/skill/ready.meta
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "e44e387b-e119-4ea3-8c61-90be55888ce5",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
Reference in New Issue
Block a user