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@@ -39,13 +39,19 @@ export class BuffComp extends Component {
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info_init(){
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this.top_node = this.node.getChildByName("top");
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this.top_node.getChildByName("lv").active=(this.node.getComponent(HeroViewComp).fac == 0 ? true : false)
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// this.top_node.getChildByName("hp").active=(this.node.getComponent(HeroViewComp).fac == 1 ? true : false)
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this.top_node.getChildByName("sboss").active=this.node.getComponent(HeroViewComp).is_boss
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this.top_node.getChildByName("lv").getChildByName("lv").getComponent(Label)!.string = this.node.getComponent(HeroViewComp).lv.toFixed(0)
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this.top_node.getChildByName("ihp").getChildByName("num").getComponent(Label)!.string = this.node.getComponent(HeroViewComp).hp.toFixed(0)
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this.top_node.getChildByName("iap").getChildByName("num").getComponent(Label)!.string = this.node.getComponent(HeroViewComp).ap.toFixed(0)
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this.top_node.getChildByName("ihp").active=false
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this.top_node.getChildByName("iap").active=false
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}
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update(deltaTime: number) {
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if(smc.mission.pause) return
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// this.hp_show()
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this.hp_show()
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if(this.wind_cd > 0 ) this.wind_cd -= deltaTime;
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if(this.wind_cd <= 0 && this.node.getChildByName("wind").active){
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this.node.getChildByName("wind").active = false;
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@@ -55,25 +61,16 @@ export class BuffComp extends Component {
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if(this.buff_cd <= 0 && this.node.getChildByName("buff").active){
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this.node.getChildByName("buff").active = false;
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}
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this.in_speek(deltaTime)
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}
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hp_show(){
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if(this.node.getComponent(HeroViewComp).fac == 0) {
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this.top_node.getChildByName("hp").active = false;
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this.update_info_hp()
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}else{
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this.top_node.getChildByName("lv").active = true;
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let hp=this.node.getComponent(HeroViewComp).hp;
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let hp_max=this.node.getComponent(HeroViewComp).hp_max;
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let hp_progress= hp/hp_max;
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this.top_node.getChildByName("hp").getComponent(ProgressBar)!.progress = hp_progress;
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if(this.node.getComponent(HeroViewComp).is_boss) return
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this.top_node.getChildByName("hp").active = (hp == hp_max) ? false : true;
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}
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// if(this.node.getComponent(HeroViewComp).fac == 0) return
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let hp=this.node.getComponent(HeroViewComp).hp;
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let hp_max=this.node.getComponent(HeroViewComp).hp_max;
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let hp_progress= hp/hp_max;
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this.top_node.getChildByName("hp").getComponent(ProgressBar)!.progress = hp_progress;
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if(this.node.getComponent(HeroViewComp).is_boss) return
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this.top_node.getChildByName("hp").active = (hp == hp_max) ? false : true;
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}
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show_shield(val:boolean){
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this.node.getChildByName("shielded").active=val
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@@ -89,7 +86,10 @@ export class BuffComp extends Component {
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iap_node.getChildByName("num").getComponent(Label)!.string = this.node.getComponent(HeroViewComp).ap.toFixed(0)
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}
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update_info_lv(){
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let lv_node = this.top_node.getChildByName("lv");
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lv_node.getChildByName("lv").getComponent(Label)!.string = this.node.getComponent(HeroViewComp).lv.toFixed(0)
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}
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show_wind(t:number=1){
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this.wind_cd = t;
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