dd
This commit is contained in:
@@ -11,18 +11,21 @@
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"speed": 1,
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"wrapMode": 2,
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"_duration": 0.8333333333333334,
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"_hash": 500763545,
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"_tracks": [
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"__id__": 11
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}
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"_exoticAnimation": null,
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"_events": [],
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"_events": [],
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"_embeddedPlayers": [],
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"_additiveSettings": {
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"_auxiliaryCurveEntries": []
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@@ -81,9 +84,7 @@
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"leftTangentWeight": 1,
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},
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{
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{
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"__type__": "cc.RealKeyframeValue",
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"__type__": "cc.RealKeyframeValue",
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@@ -95,9 +96,7 @@
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"leftTangent": 0,
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"leftTangentWeight": 1,
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{
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{
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"__type__": "cc.RealKeyframeValue",
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"__type__": "cc.RealKeyframeValue",
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@@ -109,9 +108,7 @@
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"leftTangent": 0,
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"leftTangent": 0,
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"leftTangentWeight": 1,
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}
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],
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],
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"preExtrapolation": 1,
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"preExtrapolation": 1,
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@@ -141,9 +138,7 @@
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"leftTangent": 0,
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"leftTangent": 0,
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"leftTangentWeight": 1,
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"leftTangentWeight": 1,
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{
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{
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"__type__": "cc.RealKeyframeValue",
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"__type__": "cc.RealKeyframeValue",
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@@ -155,9 +150,7 @@
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"leftTangent": 0,
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"leftTangent": 0,
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"leftTangentWeight": 1,
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{
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{
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"__type__": "cc.RealKeyframeValue",
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"__type__": "cc.RealKeyframeValue",
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@@ -169,9 +162,7 @@
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"leftTangent": 0,
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"leftTangent": 0,
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"leftTangentWeight": 1,
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"leftTangentWeight": 1,
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"easingMethod": 0,
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}
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],
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],
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"preExtrapolation": 1,
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"preExtrapolation": 1,
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@@ -201,9 +192,7 @@
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"leftTangent": 0,
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"leftTangent": 0,
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"leftTangentWeight": 1,
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"leftTangentWeight": 1,
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"easingMethod": 0,
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"easingMethod": 0,
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"__editorExtras__": {
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"tangentMode": 0
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}
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},
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},
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{
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{
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"__type__": "cc.RealKeyframeValue",
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"__type__": "cc.RealKeyframeValue",
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@@ -215,9 +204,7 @@
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"leftTangent": 0,
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"leftTangent": 0,
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"leftTangentWeight": 1,
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"leftTangentWeight": 1,
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"easingMethod": 0,
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"easingMethod": 0,
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"__editorExtras__": {
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"tangentMode": 0
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}
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},
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{
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{
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"__type__": "cc.RealKeyframeValue",
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"__type__": "cc.RealKeyframeValue",
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@@ -229,9 +216,7 @@
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"leftTangent": 0,
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"leftTangent": 0,
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"leftTangentWeight": 1,
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"leftTangentWeight": 1,
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"easingMethod": 0,
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"easingMethod": 0,
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"__editorExtras__": {
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"tangentMode": 0
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}
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}
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}
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],
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],
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"preExtrapolation": 1,
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"preExtrapolation": 1,
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@@ -250,6 +235,105 @@
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"preExtrapolation": 1,
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"preExtrapolation": 1,
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"postExtrapolation": 1
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"postExtrapolation": 1
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},
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},
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{
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"__type__": "cc.animation.QuatTrack",
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"_binding": {
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"__type__": "cc.animation.TrackBinding",
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"path": {
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"__id__": 12
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},
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"proxy": null
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},
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"_channel": {
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"__id__": 13
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}
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},
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{
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"__type__": "cc.animation.TrackPath",
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"_paths": [
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"rotation"
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]
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},
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{
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"__type__": "cc.animation.Channel",
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"_curve": {
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"__id__": 14
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}
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},
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{
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"__type__": "cc.QuatCurve",
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"_times": [
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0.8333333134651184,
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1,
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1.125,
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1.25,
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1.4166666269302368
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],
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"_values": [
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{
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"__type__": "cc.QuatKeyframeValue",
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"interpolationMode": 0,
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"value": {
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": 0,
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"value": {
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": 0.05000000074505806,
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"interpolationMode": 0,
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"value": {
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"__type__": "cc.Quat",
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"w": 1
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{
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"__type__": "cc.QuatKeyframeValue",
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"interpolationMode": 0,
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"value": {
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": -0.05000000074505806,
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"w": 1
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{
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"__type__": "cc.QuatKeyframeValue",
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"interpolationMode": 0,
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"value": {
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": 0,
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"w": 1
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"easingMethod": 0
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}
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],
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"preExtrapolation": 1,
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|
"postExtrapolation": 1
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||||||
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},
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{
|
{
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||||||
"__type__": "cc.AnimationClipAdditiveSettings",
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"__type__": "cc.AnimationClipAdditiveSettings",
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"enabled": false,
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"enabled": false,
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File diff suppressed because it is too large
Load Diff
@@ -29,6 +29,7 @@ export enum GameEvent {
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HeroSkillSelectEnd = "HeroSkillSelectEnd",
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HeroSkillSelectEnd = "HeroSkillSelectEnd",
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HeroSelect = "HeroSelect",
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HeroSelect = "HeroSelect",
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FriendCalled = "FriendCalled",
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FriendCalled = "FriendCalled",
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MasterCalled = "MasterCalled",
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FightStart = "FightStart",
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FightStart = "FightStart",
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FightPause = "FightPause",
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FightPause = "FightPause",
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FightResume = "FightResume",
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FightResume = "FightResume",
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@@ -48,4 +49,5 @@ export enum GameEvent {
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ChangeATK_EQUIP_SPECIAL_ATTR = "ChangeATK_EQUIP_SPECIAL_ATTR",
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ChangeATK_EQUIP_SPECIAL_ATTR = "ChangeATK_EQUIP_SPECIAL_ATTR",
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UpdateVMData = "UpdateVMData",
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UpdateVMData = "UpdateVMData",
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UpdateHP = "UpdateHP",
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UpdateHP = "UpdateHP",
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APChange = "APChange",
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}
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}
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@@ -10,6 +10,7 @@ import { BattleMoveComp } from "../common/ecs/position/BattleMoveComp";
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import { SkillConComp } from "./SkillConComp";
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import { SkillConComp } from "./SkillConComp";
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import { FriendModelComp } from "./FriendModel";
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import { FriendModelComp } from "./FriendModel";
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import { MasterModelComp } from "./MasterModel";
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import { MasterModelComp } from "./MasterModel";
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import { GameEvent } from "../common/config/GameEvent";
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/** 角色实体 */
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/** 角色实体 */
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@ecs.register(`Hero`)
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@ecs.register(`Hero`)
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@@ -52,7 +53,7 @@ export class Hero extends ecs.Entity {
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hv.lv=1
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hv.lv=1
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this.add(hv);
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this.add(hv);
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this.addComponents<ecs.Comp>(MasterModelComp)
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this.addComponents<ecs.Comp>(MasterModelComp)
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console.log("[Hero]:master",hv)
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oops.message.dispatchEvent(GameEvent.MasterCalled,{uuid:uuid})
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}
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}
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/** 加载角色 */
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/** 加载角色 */
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@@ -75,9 +76,7 @@ export class Hero extends ecs.Entity {
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// const move = this.get(BattleMoveComp);
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// const move = this.get(BattleMoveComp);
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// move.direction = 1; // 向右移动
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// move.direction = 1; // 向右移动
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// move.targetX = 800; // 右边界'
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// move.targetX = 800; // 右边界'
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oops.message.dispatchEvent("hero_load",this)
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oops.message.dispatchEvent(GameEvent.FriendCalled,{uuid:uuid})
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console.log("[Hero]:friend",hv)
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}
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}
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hero_init(uuid:number=1001,node:Node,info:any={ap:0,hp:0,lv:1,crit:0,crit_d:0,dod:0,dod_no:false,crit_no:false}) {
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hero_init(uuid:number=1001,node:Node,info:any={ap:0,hp:0,lv:1,crit:0,crit_d:0,dod:0,dod_no:false,crit_no:false}) {
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var hv = node.getComponent(HeroViewComp)!;
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var hv = node.getComponent(HeroViewComp)!;
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@@ -215,6 +215,7 @@ export class HeroViewComp extends CCComp {
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this.ap += Math.floor(ap/100*this.ap);
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this.ap += Math.floor(ap/100*this.ap);
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}
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}
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this.BUFFCOMP.vmdata_update()
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this.BUFFCOMP.vmdata_update()
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oops.message.dispatchEvent(GameEvent.APChange,{fac:this.fac})
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}
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}
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de_ap(ap: number,is_num:boolean=true){
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de_ap(ap: number,is_num:boolean=true){
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@@ -1,4 +1,4 @@
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import { _decorator, Label, Node, ProgressBar, tween, v3 } from "cc";
|
import { _decorator, Label, Node, ProgressBar, resources, Sprite, SpriteAtlas, tween, v3 } from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||||||
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
|
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
|
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import { ButtonTouchLong } from "../../../../extensions/oops-plugin-framework/assets/libs/gui/button/ButtonTouchLong";
|
import { ButtonTouchLong } from "../../../../extensions/oops-plugin-framework/assets/libs/gui/button/ButtonTouchLong";
|
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@@ -8,6 +8,8 @@ import { HeroViewComp } from "../hero/HeroViewComp";
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import { HeroModelComp } from "../hero/HeroModelComp";
|
import { HeroModelComp } from "../hero/HeroModelComp";
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import { MasterModelComp } from "../hero/MasterModel";
|
import { MasterModelComp } from "../hero/MasterModel";
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import { FriendModelComp } from "../hero/FriendModel";
|
import { FriendModelComp } from "../hero/FriendModel";
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import { HeroInfo } from "../common/config/heroSet";
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import { FacSet } from "../common/config/BoxSet";
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|
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const { ccclass, property } = _decorator;
|
const { ccclass, property } = _decorator;
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|
|
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@@ -22,7 +24,8 @@ export class BarCompComp extends CCComp {
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|||||||
protected onLoad(): void {
|
protected onLoad(): void {
|
||||||
this.on(GameEvent.FightReady,this.readay,this)
|
this.on(GameEvent.FightReady,this.readay,this)
|
||||||
this.on(GameEvent.FriendCalled,this.friend_called,this)
|
this.on(GameEvent.FriendCalled,this.friend_called,this)
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||||||
|
this.on(GameEvent.MasterCalled,this.master_called,this)
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||||||
|
this.on(GameEvent.APChange,this.ap_change,this)
|
||||||
|
|
||||||
}
|
}
|
||||||
start() {
|
start() {
|
||||||
@@ -36,10 +39,43 @@ export class BarCompComp extends CCComp {
|
|||||||
this.node.getChildByName("bar").getChildByName("more").active=false
|
this.node.getChildByName("bar").getChildByName("more").active=false
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||||||
this.node.getChildByName("fbar").getChildByName("more").active=false
|
this.node.getChildByName("fbar").getChildByName("more").active=false
|
||||||
}
|
}
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||||||
private friend_called(){
|
private master_called(e:any,data:any){
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||||||
this.node.getChildByName("fbar").active=true
|
this.node.getChildByName("bar").active = true
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||||||
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let show=this.node.getChildByName("bar").getChildByName("hero")
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||||||
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var icon_path = "game/heros/herois"
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||||||
|
resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
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||||||
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const sprite = show.getChildByName("icon").getComponent(Sprite);
|
||||||
|
sprite.spriteFrame = atlas.getSpriteFrame(HeroInfo[data.uuid].path);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
private friend_called(e:any,data:any){
|
||||||
|
this.node.getChildByName("fbar").active=true
|
||||||
|
let show=this.node.getChildByName("fbar").getChildByName("hero")
|
||||||
|
var icon_path = "game/heros/herois"
|
||||||
|
resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
|
||||||
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const sprite = show.getChildByName("icon").getComponent(Sprite);
|
||||||
|
sprite.spriteFrame = atlas.getSpriteFrame(HeroInfo[data.uuid].path);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
private ap_change(e:any,data:any){
|
||||||
|
console.log("[barcomp]:ap_change",data)
|
||||||
|
if(data.fac==FacSet.HERO){
|
||||||
|
let barNode = this.node.getChildByName("bar").getChildByName("ap").getChildByName("val")
|
||||||
|
tween(barNode).to(0.2, {scale:v3(1.5,1.5,1)},{
|
||||||
|
onComplete:()=>{
|
||||||
|
tween(barNode).to(0.1, {scale:v3(1,1,1)}).start()
|
||||||
|
}
|
||||||
|
}).start()
|
||||||
|
|
||||||
|
}else{
|
||||||
|
let barNode = this.node.getChildByName("fbar").getChildByName("ap").getChildByName("val")
|
||||||
|
tween(barNode).to(0.2, {scale:v3(1.5,1.5,1)},{
|
||||||
|
onComplete:()=>{
|
||||||
|
tween(barNode).to(0.1, {scale:v3(1,1,1)}).start()
|
||||||
|
}
|
||||||
|
}).start()
|
||||||
|
}
|
||||||
|
}
|
||||||
show_master_more(){
|
show_master_more(){
|
||||||
let barNode = this.node.getChildByName("bar");
|
let barNode = this.node.getChildByName("bar");
|
||||||
let node = barNode.getChildByName("more");
|
let node = barNode.getChildByName("more");
|
||||||
|
|||||||
@@ -129,7 +129,7 @@ export class EquipSkillComp extends CCComp {
|
|||||||
}
|
}
|
||||||
|
|
||||||
get_skill(e:GameEvent,data:any){
|
get_skill(e:GameEvent,data:any){
|
||||||
console.log("get_skill")
|
console.log("get_skill",data)
|
||||||
switch(data.slot){
|
switch(data.slot){
|
||||||
case "skill1":
|
case "skill1":
|
||||||
this.skill1.uuid=data.uuid
|
this.skill1.uuid=data.uuid
|
||||||
|
|||||||
@@ -155,6 +155,14 @@ export class MissionComp extends CCComp {
|
|||||||
smc.mission.play = true;
|
smc.mission.play = true;
|
||||||
smc.vmdata.mission_data = JSON.parse(JSON.stringify(MissionData));
|
smc.vmdata.mission_data = JSON.parse(JSON.stringify(MissionData));
|
||||||
this.GlodAddTimer=new Timer(smc.vmdata.mission_data.refrsh_time)
|
this.GlodAddTimer=new Timer(smc.vmdata.mission_data.refrsh_time)
|
||||||
|
this.hide_call_friend()
|
||||||
|
this.hide_skill_get(null,"skill1")
|
||||||
|
this.hide_skill_get(null,"skill2")
|
||||||
|
this.hide_skill_get(null,"skill3")
|
||||||
|
this.hide_skill_change(null,"skill1")
|
||||||
|
this.hide_skill_change(null,"skill2")
|
||||||
|
this.hide_skill_change(null,"skill3")
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//角色初始化
|
//角色初始化
|
||||||
@@ -200,8 +208,9 @@ export class MissionComp extends CCComp {
|
|||||||
mission_data.gold-=(mission_data.refresh_gold+mission_data.buff_refresh_gold)
|
mission_data.gold-=(mission_data.refresh_gold+mission_data.buff_refresh_gold)
|
||||||
|
|
||||||
}
|
}
|
||||||
call_skill_card(e:any){
|
call_skill_card(e:any,data:any){
|
||||||
oops.message.dispatchEvent(GameEvent.HeroSkillSelect,{slot:e})
|
console.log("call_skill_card",e)
|
||||||
|
oops.message.dispatchEvent(GameEvent.HeroSkillSelect,{slot:data})
|
||||||
}
|
}
|
||||||
private cleanComponents() {
|
private cleanComponents() {
|
||||||
ecs.query(ecs.allOf(HeroViewComp)).forEach(entity => {entity.remove(HeroViewComp);entity.destroy()});
|
ecs.query(ecs.allOf(HeroViewComp)).forEach(entity => {entity.remove(HeroViewComp);entity.destroy()});
|
||||||
|
|||||||
@@ -134,7 +134,6 @@ export class MissionHeroCompComp extends CCComp {
|
|||||||
let scale = 1
|
let scale = 1
|
||||||
let pos:Vec3 = HeroPos[freind_pos].pos;
|
let pos:Vec3 = HeroPos[freind_pos].pos;
|
||||||
hero.load(pos,scale,uuid,info,freind_pos);
|
hero.load(pos,scale,uuid,info,freind_pos);
|
||||||
oops.message.dispatchEvent(GameEvent.FriendCalled)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
get_info_and_remove(fight_pos:number,uuid:number){
|
get_info_and_remove(fight_pos:number,uuid:number){
|
||||||
|
|||||||
@@ -34,9 +34,11 @@
|
|||||||
- [x] 广告拿紫色品质, 紫色品质 一定几率出现,出现后 10秒后消失
|
- [x] 广告拿紫色品质, 紫色品质 一定几率出现,出现后 10秒后消失
|
||||||
- [ ] 装备设定,借助AI,各品质装备 属性相差20% ,
|
- [ ] 装备设定,借助AI,各品质装备 属性相差20% ,
|
||||||
- [ ] 添加玩家自主 激活额外boss 按钮,额外boss 有特殊事件
|
- [ ] 添加玩家自主 激活额外boss 按钮,额外boss 有特殊事件
|
||||||
- [ ] 主将信息面板
|
- [x] 主将信息面板
|
||||||
- [ ] 伙伴信息面板
|
- [ ] 伙伴信息面板
|
||||||
- [ ] boss信息面板
|
- [ ] boss信息面板
|
||||||
|
- [ ] 金币掉落 动画 从头顶掉到底部bar
|
||||||
|
- [x] 技能和伙伴都 需要主动点击 才会弹出,特定回合出现选项
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user