装备改为 buff 和 debuff 2种加成

This commit is contained in:
2025-06-14 22:54:07 +08:00
parent d01b98f9c3
commit cb91e66646
8 changed files with 162 additions and 144 deletions

View File

@@ -1,5 +1,5 @@
import { app } from "electron";
import { BuffAttr } from "./SkillSet";
import { BuffAttr, DebuffAttr } from "./SkillSet";
// 装备类型
export enum EquipType {
@@ -10,7 +10,6 @@ export enum EquipType {
//装备属性起效对象
export enum EquipAttrTarget {
ALL = 0, // 所有
HERO = 1, // 自身
FRIEND = 2, // 伙伴
ENEMY = 3, // 敌人
@@ -45,6 +44,11 @@ export interface EquipAttribute {
value: number; // 属性值
target?: EquipAttrTarget; // 属性作用目标(可选)
}
export interface EquipDebuffAttribute {
type: DebuffAttr; // 属性类型
value: number; // 属性值
target?: EquipAttrTarget; // 属性作用目标(可选)
}
// 装备基础接口
export interface EquipData {
@@ -52,32 +56,48 @@ export interface EquipData {
name: string; // 装备名称
type: EquipType; // 装备类型
info: string; // 装备描述
attributes: EquipAttribute[]; // 属性加成列表
buff: EquipAttribute[]; // 属性加成列表
debuff: EquipDebuffAttribute[]; // 属性减益列表
}
export const EquipInfo: { [key: number]: EquipData } = {
2001: {uuid: 2001, name: "新手剑", type: EquipType.WEAPON,info:"攻击力增加80%",
attributes: [
buff: [
{ type: BuffAttr.ATK, value: 80, target: EquipAttrTarget.HERO },
],
debuff: [
{ type: DebuffAttr.DECD, value: 50, target: EquipAttrTarget.ENEMY },
]
},
2002: {uuid: 2002,name: "新手剑2",type: EquipType.WEAPON,info:"攻击速度增加30%",
attributes: [
buff: [
{ type: BuffAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
],
debuff: [
{ type: DebuffAttr.DECD, value: 50, target: EquipAttrTarget.ENEMY },
]
},
2003: {uuid: 2003,name: "新手剑3",type: EquipType.WEAPON,info:"攻击次数增加1次",
attributes: [
buff: [
{ type: BuffAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
],
debuff: [
{ type: DebuffAttr.DECD, value: 50, target: EquipAttrTarget.ENEMY },
]
},
2004: {uuid: 2004,name: "防具1",type: EquipType.ARMOR,info:"生命值增加100%",
attributes: [
buff: [
{ type: BuffAttr.HP, value: 100, target: EquipAttrTarget.HERO },
],
debuff: [
{ type: DebuffAttr.DECD, value: 50, target: EquipAttrTarget.ENEMY },
]
},
2005: {uuid: 2005,name: "防具2",type: EquipType.ARMOR,info:"免伤增加50%",
attributes: [
buff: [
{ type: BuffAttr.DEF, value: 50, target: EquipAttrTarget.HERO },
],
debuff: [
{ type: DebuffAttr.DECD, value: 50, target: EquipAttrTarget.ENEMY },
]
},