解决一些小问题

This commit is contained in:
2025-11-01 15:02:31 +08:00
parent d014e63d27
commit cb844cf65f
32 changed files with 368 additions and 505 deletions

View File

@@ -4,7 +4,7 @@ import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/modu
import { HeroSpine } from "./HeroSpine";
import { BoxSet, FacSet } from "../common/config/BoxSet";
import { smc } from "../common/SingletonModuleComp";
import { SkillSet,} from "../common/config/SkillSet";
import { EAnmConf, SkillSet,} from "../common/config/SkillSet";
import { oops } from "db://oops-framework/core/Oops";
import { GameEvent } from "../common/config/GameEvent";
import { TooltipTypes } from "../common/config/Mission";
@@ -285,7 +285,7 @@ export class HeroViewComp extends CCComp {
// 视图层表现
let SConf=SkillSet[s_uuid]
this.back()
this.showDamage(damage, isCrit, SConf.AtkedName); // 暴击状态由战斗系统内部处理
this.showDamage(damage, isCrit, SConf.DAnm); // 暴击状态由战斗系统内部处理, DAnm和EAnm共用设定数组
}
//后退
back(){
@@ -347,7 +347,8 @@ export class HeroViewComp extends CCComp {
/** 显示伤害数字 */
showDamage(damage: number, isCrit: boolean,anm:string="atked") {
showDamage(damage: number, isCrit: boolean,DAnm:number) {
let anm=EAnmConf[DAnm].path // DAnm和EAnm共用设定数组
this.damageQueue.push({
damage,
isCrit,