继续完善 装备buff

This commit is contained in:
2025-06-12 16:24:23 +08:00
parent 4c0d1023a0
commit cb38aa55a4
12 changed files with 227 additions and 190 deletions

View File

@@ -3,7 +3,7 @@ import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/O
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { smc } from "../common/SingletonModuleComp";
import { HeroViewComp } from "./HeroViewComp";
import { BoxSet } from "../common/config/BoxSet";
import { BoxSet, FacSet } from "../common/config/BoxSet";
import { HeroInfo } from "../common/config/heroSet";
import { MonModelComp } from "./MonModelComp";
import { BattleMoveComp } from "../common/ecs/position/BattleMoveComp";
@@ -56,7 +56,7 @@ export class Monster extends ecs.Entity {
// console.log("hero_init",buff)
let hero= HeroInfo[uuid] // 共用英雄数据
hv.scale = scale;
hv.fac = 1;
hv.fac = FacSet.MON;
hv.type = hero.type;
hv.is_boss = is_boss;
hv.box_group = box_group;